Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Greenleaf619
Medusa
Level 53
God Stats
27W - 28L
1,518 SR
Queue Stats
63W - 84L
1,319 Elo+
Party 1
Anubis
Anubis
NBMA_R3Z
Anubis
Level 41
God Stats
46W - 42L
1,430 SR
Queue Stats
209W - 244L
1,380 Elo+
Party 1
Tyr
Tyr
ThePopKing
Tyr
Level 128
God Stats
9W - 4L
1,611 SR
Queue Stats
167W - 203L
1,309 Elo+
Party 1
Cabrakan
Cabrakan
kasiserjojo
Cabrakan
Level 63
God Stats
1W - 2L
1,275 SR
Queue Stats
87W - 106L
1,422 Elo+
Solo
Team Averages
Level 71
1,467 SR
1,386 Elo+

VS

Team Averages
Level 70
1,428 SR
1,383 Elo+
Janus
Janus
Chikirrarri_PR
Janus
Level 59
God Stats
14W - 19L
1,514 SR
Queue Stats
209W - 250L
1,411 Elo+
Solo
Ymir
Ymir
Gougatron
Ymir
Level 14
God Stats
2W - 10L
1,213 SR
Queue Stats
6W - 21L
1,190 Elo+
Party 2
Achilles
Achilles
RTR_BaMa10023
Achilles
Level 108
God Stats
4W - 4L
1,419 SR
Queue Stats
396W - 393L
1,447 Elo+
Solo
Thanatos
Thanatos
Wraiilth
Thanatos
Level 83
God Stats
111W - 96L
1,536 SR
Queue Stats
453W - 411L
1,419 Elo+
Solo
Artemis
Artemis
cuchi9902
Artemis
Level 86
God Stats
17W - 14L
1,460 SR
Queue Stats
161W - 187L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 2 / 2
4,883
610
2,944
6,388
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
8
2 / 0 / 1
4,789
599
6,254
4,899
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
NBMA_R3Z
Anubis
10
4 / 4 / 1
6,080
760
4,852
8,247
2,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 1 / 0
5,230
654
4,345
7,901
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
kasiserjojo
Cabrakan
7
0 / 0 / 3
4,729
591
1,609
5,991
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
4,830
604
3,979
3,952
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 1 / 0
4,344
543
1,291
6,596
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
RTR_BaMa10023
Achilles
9
2 / 1 / 0
5,315
664
4,440
7,832
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Wraiilth
Thanatos
9
5 / 3 / 1
5,563
695
5,302
8,431
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
cuchi9902
Artemis
7
0 / 2 / 0
4,197
525
4,817
5,055
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
7
7
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
2
1.5
L
0
3
4
0.67
L
Ymir
0
1
0
0
W
Medusa
2
0
1
2.5
W
Anubis
NBMA_R3Z
Anubis
4
4
1
1.13
L
Achilles
RTR_BaMa10023
Achilles
2
1
0
2
W
2
1
0
2
L
Thanatos
Wraiilth
Thanatos
5
3
1
1.83
L
Artemis
cuchi9902
Artemis
0
2
0
0
W
Cabrakan
kasiserjojo
Cabrakan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,004
Damage
19,829
33,426
Taken
31,866
15,725
Mitigated
13,174
10,384
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,944
1,523
0
469
6,388
1,760
384
789
5,525
0
25,625
L
3,979
441
0
783
3,952
914
0
2,617
1,335
21,468
0
L
Ymir
1,291
386
0
1,320
6,596
3,738
0
928
5,668
11,723
0
W
Medusa
6,254
2,043
0
1,861
4,899
1,512
423
515
4,384
0
27,413
W
Anubis
NBMA_R3Z
Anubis
4,852
111
0
3,932
8,247
2,851
934
3,008
4,951
36,254
0
L
Achilles
RTR_BaMa10023
Achilles
4,440
1,538
0
2,637
7,832
4,488
0
0
7,832
0
33,499
W
4,345
656
0
2,366
7,901
5,800
0
0
7,901
0
27,425
L
Thanatos
Wraiilth
Thanatos
5,302
2,007
0
4,022
8,431
2,382
0
2,235
6,196
0
26,171
L
Artemis
cuchi9902
Artemis
4,817
2,508
0
1,402
5,055
1,652
0
681
4,374
0
23,728
W
Cabrakan
kasiserjojo
Cabrakan
1,609
194
0
1,756
5,991
3,802
220
596
5,395
10,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
24,249
191
Minions Killed
184
0
Camps Cleared
0
829,153
Distance Traveled
728,154
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,883
610
46
6
0
196,560
0
L
Janus
4,830
604
42
5
0
105,159
0
L
Ymir
4,344
543
23
3
0
147,159
0
W
Medusa
4,789
599
40
5
0
152,728
0
W
Anubis
6,080
760
61
8
0
141,914
0
L
Achilles
5,315
664
46
6
0
150,045
0
W
Tyr
5,230
654
37
5
0
177,825
2
L
Thanatos
5,563
695
35
4
0
187,759
0
L
Artemis
4,197
525
38
5
0
138,032
1
W
Cabrakan
4,729
591
7
1
0
160,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role