Player Matchup

Kumbhakarna
Kumbhakarna
Delphic_Djinn
Kumbhakarna
Level 133
God Stats
5W - 4L
1,467 SR
Queue Stats
131W - 130L
1,516 Elo+
Solo
Ishtar
Ishtar
EndOfTheLine1933
Ishtar
Level 97
God Stats
5W - 2L
1,744 SR
Queue Stats
216W - 212L
1,466 Elo+
Solo
Charon
Charon
IKILLYOU8844
Charon
Level 122
God Stats
7W - 3L
1,606 SR
Queue Stats
127W - 122L
1,507 Elo+
Solo
Thanatos
Thanatos
topdogjed
Thanatos
Level 106
God Stats
10W - 7L
1,500 SR
Queue Stats
100W - 111L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
yungbeefboi
Zhong Kui
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,448 Elo+
Party 1
Team Averages
Level 110
1,563 SR
1,488 Elo+

VS

Team Averages
Level 101
1,616 SR
1,406 Elo+
Hercules
Hercules
AnonymousNun
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,490 Elo+
Solo
Rama
Rama
B0MB3R89
Rama
Level 155
God Stats
32W - 30L
1,562 SR
Queue Stats
666W - 821L
1,469 Elo+
Solo
Ares
Ares
QuanDellLUEY
Ares
Level 39
God Stats
1W - 2L
1,727 SR
Queue Stats
99W - 106L
1,165 Elo+
Solo
Maman Brigitte
Maman Brigitte
WyteKingsCastle
Maman Brigitte
Level 95
God Stats
0W - 1L
1,775 SR
Queue Stats
72W - 77L
1,455 Elo+
Party 2
Chang'e
Chang'e
parkervanwagoner
Chang'e
Level 87
God Stats
7W - 8L
1,518 SR
Queue Stats
40W - 49L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Delphic_Djinn
Kumbhakarna
8
0 / 2 / 2
5,546
396
1,762
9,515
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
7,253
518
3,648
7,965
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
13
0 / 1 / 6
7,625
545
8,640
10,892
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
topdogjed
Thanatos
16
11 / 0 / 1
9,387
671
10,401
8,519
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
yungbeefboi
Zhong Kui
15
1 / 0 / 6
8,385
599
6,232
6,640
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnonymousNun
Hercules
13
1 / 4 / 0
7,030
502
5,757
14,257
10,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
11
2 / 3 / 1
7,112
508
5,959
10,841
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
5,875
420
4,197
9,685
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
WyteKingsCastle
Maman Brigitte
13
1 / 2 / 2
7,057
504
3,162
11,248
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 0
7,312
522
3,197
9,460
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnonymousNun
Hercules
1
4
0
0.25
L
Rama
2
3
1
0.83
W
Kumbhakarna
Delphic_Djinn
Kumbhakarna
0
2
2
0.5
W
0
2
2
0.5
W
Charon
0
1
6
3
L
0
2
1
0.25
L
Maman Brigitte
WyteKingsCastle
Maman Brigitte
1
2
2
1
L
1
3
0
0.33
W
Thanatos
topdogjed
Thanatos
11
0
1
11.5
W
Zhong Kui
yungbeefboi
Zhong Kui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
22,272
43,531
Taken
55,491
27,289
Mitigated
26,260
18,909
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnonymousNun
Hercules
5,757
3,048
0
3,192
14,257
10,509
0
7,406
6,851
0
51,154
L
Rama
5,959
4,570
0
4,421
10,841
3,755
734
2,179
8,662
0
48,733
W
Kumbhakarna
Delphic_Djinn
Kumbhakarna
1,762
35
0
1,825
9,515
7,094
85
2,172
7,343
11,896
0
W
3,648
1,755
0
2,593
7,965
3,070
1,155
2,235
5,730
0
48,461
W
Charon
8,640
1,977
0
182
10,892
8,486
652
1,501
9,391
47,015
5,127
L
4,197
278
9
2,903
9,685
4,366
127
770
8,915
29,714
0
L
Maman Brigitte
WyteKingsCastle
Maman Brigitte
3,162
59
0
5,160
11,248
4,161
0
2,130
9,118
56,818
1,143
L
3,197
188
538
2,496
9,460
3,469
0
3,688
5,772
56,781
0
W
Thanatos
topdogjed
Thanatos
10,401
2,208
0
9,136
8,519
3,610
0
2,669
5,850
0
70,381
W
Zhong Kui
yungbeefboi
Zhong Kui
6,232
881
0
5,173
6,640
5,029
1,154
1,833
4,807
60,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
34,386
373
Minions Killed
400
0
Camps Cleared
0
1,394,080
Distance Traveled
1,348,120
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,030
502
83
6
0
275,402
0
L
Rama
7,112
508
71
5
0
219,590
0
W
Kumbhakarna
5,546
396
15
1
0
285,906
0
W
Ishtar
7,253
518
90
6
0
261,794
2
W
Charon
7,625
545
66
5
0
255,842
0
L
Ares
5,875
420
48
3
0
249,342
0
L
Maman Brigitte
7,057
504
86
6
0
331,403
0
L
Chang'e
7,312
522
112
8
0
272,383
3
W
Thanatos
9,387
671
95
7
0
334,132
0
W
Zhong Kui
8,385
599
107
8
0
256,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role