Player Matchup

Artemis
Artemis
GLoWiNSMoKe
Artemis
Level 142
God Stats
53W - 22L
1,602 SR
Queue Stats
537W - 349L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
Kami518
Baron Samedi
Level 175
God Stats
6W - 6L
1,500 SR
Queue Stats
389W - 314L
1,587 Elo+
Party 1
Lancelot
Lancelot
SoraCx
Lancelot
Level 63
God Stats
8W - 10L
1,575 SR
Queue Stats
71W - 81L
1,460 Elo+
Solo
Nike
Nike
ThatGuySardonyx
Nike
Level 87
God Stats
2W - 0L
1,300 SR
Queue Stats
92W - 93L
1,434 Elo+
Solo
Sylvanus
Sylvanus
hydro99bud
Sylvanus
Level 121
God Stats
21W - 22L
1,539 SR
Queue Stats
118W - 122L
1,444 Elo+
Solo
Team Averages
Level 118
1,503 SR
1,506 Elo+

VS

Team Averages
Level 107
1,552 SR
1,410 Elo+
Baron Samedi
Baron Samedi
LtSav3aH0e
Baron Samedi
Level 80
God Stats
26W - 15L
1,697 SR
Queue Stats
473W - 494L
1,489 Elo+
Solo
King Arthur
King Arthur
RENEGADE6831
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,365 Elo+
Solo
Cthulhu
Cthulhu
future88vision
Cthulhu
Level 140
God Stats
103W - 114L
1,534 SR
Queue Stats
283W - 304L
1,477 Elo+
Solo
Zeus
Zeus
hronic
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 2
Ishtar
Ishtar
ladyMisthios
Ishtar
Level 108
God Stats
2W - 4L
1,531 SR
Queue Stats
33W - 42L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GLoWiNSMoKe
Artemis
18
7 / 1 / 24
11,961
1,196
15,800
7,190
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Kami518
Baron Samedi
18
11 / 0 / 21
12,121
1,212
18,493
3,869
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
SoraCx
Lancelot
19
17 / 1 / 23
13,537
1,354
30,465
16,435
9,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 0 / 23
11,224
1,122
11,982
18,859
22,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
hydro99bud
Sylvanus
18
2 / 1 / 23
10,901
1,090
10,843
16,665
13,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

323

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LtSav3aH0e
Baron Samedi
14
2 / 7 / 0
9,457
946
13,774
14,096
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
RENEGADE6831
King Arthur
15
0 / 10 / 2
9,330
933
9,954
29,005
33,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 2
9,914
991
8,150
10,830
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
hronic
Zeus
14
0 / 13 / 2
9,132
913
10,970
19,472
5,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
0 / 8 / 3
9,452
945
11,815
22,827
8,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
12
41
Kills
3
3
Deaths
41
114
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
GLoWiNSMoKe
Artemis
7
1
24
19
W
Baron Samedi
Kami518
Baron Samedi
11
0
21
21.5
L
Baron Samedi
LtSav3aH0e
Baron Samedi
2
7
0
0.29
L
King Arthur
RENEGADE6831
King Arthur
0
10
2
0.1
W
Lancelot
SoraCx
Lancelot
17
1
23
28.5
W
4
0
23
15.5
L
1
3
2
0.67
L
Zeus
hronic
Zeus
0
13
2
0.08
W
Sylvanus
hydro99bud
Sylvanus
2
1
23
13.5
L
Ishtar
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,583
Damage
54,663
63,018
Taken
96,230
52,381
Mitigated
61,801
27,502
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GLoWiNSMoKe
Artemis
15,800
7,829
0
1,139
7,190
3,880
0
3,821
3,369
0
35,654
W
Baron Samedi
Kami518
Baron Samedi
18,493
1,603
5,484
1,444
3,869
3,119
0
1,624
1,945
34,149
0
L
Baron Samedi
LtSav3aH0e
Baron Samedi
13,774
1,003
1,334
1,687
14,096
5,891
0
3,435
10,286
16,497
0
L
King Arthur
RENEGADE6831
King Arthur
9,954
329
0
0
29,005
33,670
0
11,648
17,075
0
27,730
W
Lancelot
SoraCx
Lancelot
30,465
9,480
0
4,628
16,435
9,964
0
8,517
7,618
0
41,869
W
11,982
1,402
0
2,901
18,859
22,085
0
9,268
9,291
0
23,809
L
8,150
625
224
568
10,830
7,878
0
2,145
8,535
18,341
0
L
Zeus
hronic
Zeus
10,970
2,365
90
789
19,472
5,714
0
5,124
14,198
30,278
0
W
Sylvanus
hydro99bud
Sylvanus
10,843
1,271
5,632
6,274
16,665
13,333
0
9,424
7,091
31,186
0
L
Ishtar
11,815
7,114
0
1,638
22,827
8,648
0
7,444
14,933
0
33,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,744
Gold Earned
47,285
209
Minions Killed
174
11
Camps Cleared
4
1,001,225
Distance Traveled
738,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,961
1,196
51
5
5
193,754
0
W
Baron Samedi
12,121
1,212
49
5
3
192,464
0
L
Baron Samedi
9,457
946
17
2
1
121,038
0
L
King Arthur
9,330
933
23
2
1
193,203
0
W
Lancelot
13,537
1,354
37
4
3
234,896
0
W
Nike
11,224
1,122
30
3
0
200,446
0
L
Cthulhu
9,914
991
33
3
0
136,461
0
L
Zeus
9,132
913
31
3
2
115,999
0
W
Sylvanus
10,901
1,090
42
4
0
179,665
0
L
Ishtar
9,452
945
70
7
0
172,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role