Player Matchup

Kukulkan
Kukulkan
B3tray
Kukulkan
Level 149
God Stats
2W - 0L
1,729 SR
Queue Stats
36W - 44L
1,508 Elo+
Party 1
Fenrir
Fenrir
ElongatedToeNail
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 24L
1,649 Elo+
Party 2
Yemoja
Yemoja
HankTrills
Yemoja
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 33L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
PwoosyMunch
Kuzenbo
Level 127
God Stats
1W - 1L
1,566 SR
Queue Stats
25W - 10L
1,657 Elo+
Party 2
Nox
Nox
iApollyon
Nox
Level 126
God Stats
13W - 11L
1,522 SR
Queue Stats
715W - 684L
1,583 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,576 Elo+

VS

Team Averages
Level 162
1,547 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Elrubick25
Sobek
Level 163
God Stats
3W - 2L
1,602 SR
Queue Stats
213W - 266L
1,472 Elo+
Solo
Yemoja
Yemoja
JablAAr
Yemoja
Level 147
God Stats
1W - 5L
1,120 SR
Queue Stats
502W - 510L
1,568 Elo+
Solo
Nu Wa
Nu Wa
MonsterFan1996
Nu Wa
Level 146
God Stats
4W - 4L
1,556 SR
Queue Stats
305W - 258L
1,543 Elo+
Party 3
Kukulkan
Kukulkan
SgtSoftPaws
Kukulkan
Level 159
God Stats
3W - 1L
1,956 SR
Queue Stats
141W - 103L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B3tray
Kukulkan
11
2 / 2 / 2
6,399
1,067
4,565
4,291
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 0
5,834
972
3,691
7,163
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
HankTrills
Yemoja
12
0 / 1 / 4
6,421
1,070
1,537
5,725
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
PwoosyMunch
Kuzenbo
11
1 / 1 / 4
6,151
1,025
3,477
5,955
8,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 1
6,265
1,044
3,318
5,059
1,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 6
6,234
1,039
3,978
2,796
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
4 / 2 / 2
6,495
1,083
2,816
7,037
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
JablAAr
Yemoja
5
0 / 0 / 0
4,512
752
0
0
0
11
1 / 3 / 7
6,046
1,008
5,560
4,483
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SgtSoftPaws
Kukulkan
13
2 / 0 / 4
6,674
1,112
6,919
3,656
1,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
8
8
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
6
4
W
Kukulkan
B3tray
Kukulkan
2
2
2
1.5
W
1
2
0
0.5
L
Sobek
4
2
2
2.5
W
Yemoja
HankTrills
Yemoja
0
1
4
2
L
Yemoja
JablAAr
Yemoja
0
0
0
0
L
1
3
7
1.5
W
Kuzenbo
PwoosyMunch
Kuzenbo
1
1
4
3
L
Kukulkan
SgtSoftPaws
Kukulkan
2
0
4
4
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,588
Damage
19,273
28,193
Taken
17,972
22,090
Mitigated
11,009
8,822
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,978
134
0
0
2,796
1,110
0
2,092
624
14,901
0
W
Kukulkan
B3tray
Kukulkan
4,565
772
0
439
4,291
1,607
1,156
2,927
1,364
19,738
0
W
3,691
740
530
2,004
7,163
6,371
175
4,865
2,298
0
5,378
L
Sobek
2,816
61
889
1,586
7,037
6,533
0
4,902
1,967
4,339
0
W
Yemoja
HankTrills
Yemoja
1,537
142
2,923
713
5,725
3,493
499
3,469
2,256
8,865
0
L
Yemoja
JablAAr
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
5,560
2,824
0
0
4,483
1,760
0
2,903
1,457
10,540
0
W
Kuzenbo
PwoosyMunch
Kuzenbo
3,477
749
309
408
5,955
8,647
0
4,963
992
5,112
0
L
Kukulkan
SgtSoftPaws
Kukulkan
6,919
801
392
577
3,656
1,606
0
3,000
614
15,549
0
W
3,318
134
768
728
5,059
1,972
25
3,049
2,010
11,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
29,961
75
Minions Killed
68
0
Camps Cleared
0
582,822
Distance Traveled
449,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,234
1,039
31
5
0
110,872
0
W
Kukulkan
6,399
1,067
32
5
0
115,954
0
W
Fenrir
5,834
972
6
1
0
121,145
0
L
Sobek
6,495
1,083
3
1
0
98,425
0
W
Yemoja
6,421
1,070
19
3
0
110,095
0
L
Yemoja
4,512
752
0
0
0
0
0
L
Nu Wa
6,046
1,008
8
1
0
106,619
0
W
Kuzenbo
6,151
1,025
1
0
0
122,357
0
L
Kukulkan
6,674
1,112
26
4
0
133,475
0
W
Nox
6,265
1,044
17
3
0
113,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role