Player Matchup

Da Ji
Da Ji
BrickTheSiren8u
Da Ji
Level 119
God Stats
1W - 2L
1,552 SR
Queue Stats
195W - 168L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
EvG Rogue
Ah Puch
Level 140
God Stats
2W - 2L
1,478 SR
Queue Stats
244W - 237L
1,526 Elo+
Party 1
Anubis
Anubis
Infamou547
Anubis
Level 126
God Stats
2W - 3L
1,097 SR
Queue Stats
20W - 56L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
SetoKaiba666lol
Baron Samedi
Level 146
God Stats
5W - 1L
1,658 SR
Queue Stats
940W - 883L
1,476 Elo+
Party 1
Chaac
Chaac
SyCo snipz
Chaac
Level 128
God Stats
3W - 0L
1,452 SR
Queue Stats
124W - 163L
1,435 Elo+
Solo
Team Averages
Level 132
1,448 SR
1,452 Elo+

VS

Team Averages
Level 113
1,595 SR
1,512 Elo+
Hera
Hera
Brought2U
Hera
Level 114
God Stats
30W - 24L
1,641 SR
Queue Stats
407W - 388L
1,534 Elo+
Solo
Ullr
Ullr
DesmondTheBearXD
Ullr
Level 125
God Stats
3W - 2L
1,699 SR
Queue Stats
83W - 67L
1,546 Elo+
Solo
Charon
Charon
Jordino781
Charon
Level 128
God Stats
9W - 12L
1,546 SR
Queue Stats
330W - 303L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
KindaHigh729
Nu Wa
Level 157
God Stats
29W - 13L
1,584 SR
Queue Stats
471W - 456L
1,532 Elo+
Solo
Thanatos
Thanatos
XPikaPower747X
Thanatos
Level 42
God Stats
9W - 11L
1,503 SR
Queue Stats
49W - 51L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,782
575
7,126
16,449
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
EvG Rogue
Ah Puch
16
1 / 1 / 1
9,354
550
8,528
7,277
2,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Infamou547
Anubis
16
6 / 3 / 3
10,060
592
9,291
14,067
6,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SetoKaiba666lol
Baron Samedi
12
0 / 1 / 5
8,555
503
6,615
15,254
15,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
18
1 / 2 / 3
10,900
641
6,064
11,560
8,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
2 / 2 / 1
7,496
441
5,266
5,447
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
8,031
472
3,681
10,516
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
Jordino781
Charon
13
0 / 1 / 2
7,960
468
6,106
12,409
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 1
10,085
593
12,306
11,234
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
15
2 / 6 / 1
8,828
519
7,466
19,322
8,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
8
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Hera
2
2
1
1.25
L
0
2
0
0
W
Ah Puch
EvG Rogue
Ah Puch
1
1
1
1.5
W
Anubis
Infamou547
Anubis
6
3
3
2.5
L
Charon
Jordino781
Charon
0
1
2
1
L
2
3
1
0.83
W
Baron Samedi
SetoKaiba666lol
Baron Samedi
0
1
5
2.5
W
Chaac
1
2
3
1.25
L
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
34,825
64,607
Taken
58,928
39,637
Mitigated
29,816
24,567
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,126
1,283
0
4,904
16,449
7,048
0
3,974
12,411
0
62,333
L
Hera
5,266
1,316
0
862
5,447
1,474
0
2,495
2,952
44,189
0
L
3,681
758
0
1,302
10,516
3,820
550
7,625
2,891
0
62,157
W
Ah Puch
EvG Rogue
Ah Puch
8,528
530
0
4,237
7,277
2,880
584
1,414
5,863
84,701
0
W
Anubis
Infamou547
Anubis
9,291
398
0
7,368
14,067
6,368
1,276
6,746
7,135
85,507
0
L
Charon
Jordino781
Charon
6,106
525
0
3,231
12,409
12,038
0
5,948
6,461
31,552
0
L
12,306
2,654
0
4,270
11,234
3,861
531
2,669
8,565
85,259
0
W
Baron Samedi
SetoKaiba666lol
Baron Samedi
6,615
558
347
4,813
15,254
15,225
0
5,638
9,545
35,294
0
W
Chaac
6,064
1,059
0
2,898
11,560
8,116
0
6,383
5,177
0
100,287
L
Thanatos
7,466
1,906
0
10,452
19,322
8,623
488
5,697
13,625
0
70,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
42,400
576
Minions Killed
461
0
Camps Cleared
0
1,729,155
Distance Traveled
1,462,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,782
575
88
5
0
414,627
0
L
Hera
7,496
441
89
5
0
181,687
0
L
Ullr
8,031
472
117
7
0
334,880
0
W
Ah Puch
9,354
550
138
8
0
313,306
0
W
Anubis
10,060
592
124
7
0
306,166
0
L
Charon
7,960
468
30
2
0
333,801
0
L
Nu Wa
10,085
593
137
8
0
281,948
0
W
Baron Samedi
8,555
503
44
3
0
333,058
0
W
Chaac
10,900
641
182
11
0
361,998
0
L
Thanatos
8,828
519
88
5
0
330,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role