Player Matchup

Shiva
Shiva
BubbyDaWhale
Shiva
Level 107
God Stats
11W - 4L
1,632 SR
Queue Stats
101W - 151L
1,395 Elo+
Party 1
Ganesha
Ganesha
RabbidPotat0e85
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 76L
1,439 Elo+
Solo
Thanatos
Thanatos
TomN00k
Thanatos
Level 83
God Stats
35W - 51L
1,490 SR
Queue Stats
78W - 140L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
Uncommonalloy31
Cernunnos
Level 138
God Stats
4W - 6L
1,651 SR
Queue Stats
96W - 170L
1,459 Elo+
Party 1
Raijin
Raijin
YungArnie69
Raijin
Level 155
God Stats
3W - 4L
1,381 SR
Queue Stats
106W - 189L
1,448 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,437 Elo+

VS

Team Averages
Level 118
1,619 SR
1,550 Elo+
Khepri
Khepri
CptnInk
Khepri
Level 127
God Stats
5W - 4L
1,735 SR
Queue Stats
735W - 625L
1,576 Elo+
Party 2
Mercury
Mercury
DYNAMITE 420886
Mercury
Level 125
God Stats
3W - 2L
1,794 SR
Queue Stats
165W - 135L
1,555 Elo+
Party 3
Medusa
Medusa
Phant0mZzz
Medusa
Level 86
God Stats
0W - 3L
1,275 SR
Queue Stats
21W - 28L
1,504 Elo+
Party 3
Maui
Maui
Redstone Robber
Maui
Level 128
God Stats
16W - 14L
1,783 SR
Queue Stats
179W - 151L
1,536 Elo+
Party 3
Sol
Sol
slappyjackey
Sol
Level 124
God Stats
1W - 2L
1,508 SR
Queue Stats
645W - 534L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
12,343
617
13,611
21,271
16,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 1 / 11
10,688
534
6,164
19,053
21,916
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
TomN00k
Thanatos
18
7 / 6 / 8
11,791
590
14,280
18,085
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Uncommonalloy31
Cernunnos
20
12 / 0 / 3
14,437
722
23,360
12,981
7,466
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
17
3 / 5 / 2
11,536
577
15,543
13,332
6,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CptnInk
Khepri
16
2 / 7 / 2
9,948
497
8,186
20,687
14,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 7 / 2
10,477
524
12,716
20,108
9,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Phant0mZzz
Medusa
15
0 / 7 / 1
9,263
463
6,905
16,504
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 5
10,032
502
8,978
23,844
22,882
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 4 / 4
10,335
517
8,631
18,204
7,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
28
Kills
14
14
Deaths
28
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Khepri
CptnInk
Khepri
2
7
2
0.43
L
5
7
2
0.86
L
Medusa
Phant0mZzz
Medusa
0
7
1
0.07
W
0
1
11
5.5
L
2
3
5
1.5
W
Thanatos
TomN00k
Thanatos
7
6
8
1.83
W
Cernunnos
Uncommonalloy31
Cernunnos
12
0
3
13.5
W
Raijin
3
5
2
0.8
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,958
Damage
45,416
84,722
Taken
99,347
60,851
Mitigated
58,606
34,495
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,611
3,371
100
7,684
21,271
16,727
1,288
6,497
14,232
438
98,566
L
Khepri
CptnInk
Khepri
8,186
578
0
3,583
20,687
14,737
0
2,543
18,144
61,667
0
L
12,716
8,399
0
2,196
20,108
9,078
0
3,549
16,103
0
109,422
L
Medusa
Phant0mZzz
Medusa
6,905
2,296
0
1,061
16,504
4,785
0
565
15,939
0
70,960
W
6,164
874
0
4,688
19,053
21,916
192
6,238
12,741
32,654
0
L
8,978
2,454
2,030
3,353
23,844
22,882
0
7,042
16,802
53,377
0
W
Thanatos
TomN00k
Thanatos
14,280
3,679
0
12,604
18,085
8,602
72
3,578
14,426
27
92,866
W
Cernunnos
Uncommonalloy31
Cernunnos
23,360
14,863
0
6,264
12,981
7,466
3,615
1,894
11,001
0
145,712
W
Raijin
15,543
2,359
0
3,155
13,332
6,140
0
6,794
6,527
107,746
0
L
8,631
3,298
0
4,766
18,204
7,124
1,244
9,054
9,150
67,087
4,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,795
Gold Earned
50,055
703
Minions Killed
612
0
Camps Cleared
0
1,916,906
Distance Traveled
1,921,063
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,343
617
164
8
0
389,242
4
L
Khepri
9,948
497
116
6
0
345,252
0
L
Mercury
10,477
524
147
7
0
438,644
0
L
Medusa
9,263
463
135
7
0
396,203
0
W
Ganesha
10,688
534
25
1
0
361,375
5
L
Maui
10,032
502
83
4
0
364,620
0
W
Thanatos
11,791
590
120
6
0
436,788
2
W
Cernunnos
14,437
722
223
11
0
370,568
7
W
Raijin
11,536
577
171
9
0
358,933
4
L
Sol
10,335
517
131
7
0
376,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role