Player Matchup

Baron Samedi
Baron Samedi
GoldenGunZ30
Baron Samedi
Level 143
God Stats
6W - 10L
1,566 SR
Queue Stats
252W - 227L
1,552 Elo+
Party 2
King Arthur
King Arthur
Gurrilla_graN8T3
King Arthur
Level 147
God Stats
9W - 7L
1,468 SR
Queue Stats
173W - 157L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
Nirari
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
gothicferret7
Cliodhna
Level 141
God Stats
0W - 1L
1,264 SR
Queue Stats
59W - 44L
1,531 Elo+
Party 1
Charybdis
Charybdis
vElastic
Charybdis
Level 69
God Stats
2W - 1L
1,530 SR
Queue Stats
51W - 52L
1,532 Elo+
Party 2
Team Averages
Level 126
1,466 SR
1,526 Elo+

VS

Team Averages
Level 146
1,607 SR
1,564 Elo+
Thor
Thor
ChristianS118
Thor
Level 157
God Stats
5W - 4L
1,555 SR
Queue Stats
548W - 518L
1,517 Elo+
Solo
Mulan
Mulan
KeyoriKun
Mulan
Level 140
God Stats
3W - 2L
1,622 SR
Queue Stats
208W - 185L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Wervi
Cthulhu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,762 Elo+
Solo
Anubis
Anubis
WhoeverIWantToB
Anubis
Level 158
God Stats
176W - 153L
1,629 SR
Queue Stats
564W - 527L
1,556 Elo+
Solo
Heimdallr
Heimdallr
kxv141230
Heimdallr
Level 159
God Stats
4W - 2L
1,728 SR
Queue Stats
486W - 480L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldenGunZ30
Baron Samedi
12
4 / 2 / 2
7,101
646
8,206
7,257
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Gurrilla_graN8T3
King Arthur
11
0 / 5 / 1
6,493
590
6,647
12,120
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
Nirari
Kuzenbo
9
1 / 2 / 2
6,020
547
3,501
9,655
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
gothicferret7
Cliodhna
11
2 / 3 / 4
6,314
574
4,044
11,894
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
vElastic
Charybdis
11
0 / 1 / 0
6,151
559
6,601
7,703
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,570
597
3,044
8,597
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
KeyoriKun
Mulan
11
3 / 2 / 4
6,913
628
6,420
11,131
9,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Wervi
Cthulhu
11
3 / 2 / 3
6,717
611
6,614
12,356
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 2 / 4
7,589
690
10,101
9,638
5,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
kxv141230
Heimdallr
11
0 / 0 / 3
5,923
538
4,111
7,442
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
13
13
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Baron Samedi
GoldenGunZ30
Baron Samedi
4
2
2
2.5
L
King Arthur
Gurrilla_graN8T3
King Arthur
0
5
1
0.1
W
Mulan
KeyoriKun
Mulan
3
2
4
2.5
L
Kuzenbo
Nirari
Kuzenbo
1
2
2
1
W
Cthulhu
Wervi
Cthulhu
3
2
3
2.25
W
6
2
4
4
L
Cliodhna
gothicferret7
Cliodhna
2
3
4
1.33
W
Heimdallr
kxv141230
Heimdallr
0
0
3
1.5
L
Charybdis
vElastic
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,999
Damage
30,290
48,629
Taken
49,164
26,634
Mitigated
29,155
16,859
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,044
360
0
500
8,597
3,340
0
2,473
6,124
0
54,846
L
Baron Samedi
GoldenGunZ30
Baron Samedi
8,206
596
670
2,886
7,257
3,414
0
2,539
4,718
44,616
0
L
King Arthur
Gurrilla_graN8T3
King Arthur
6,647
890
0
1,874
12,120
7,590
0
4,044
7,405
0
47,756
W
Mulan
KeyoriKun
Mulan
6,420
947
0
4,501
11,131
9,370
0
3,392
7,739
0
24,413
L
Kuzenbo
Nirari
Kuzenbo
3,501
1,558
0
2,817
9,655
8,927
0
3,731
5,797
13,499
0
W
Cthulhu
Wervi
Cthulhu
6,614
1,776
166
5,116
12,356
8,441
0
543
11,813
43,005
132
W
10,101
534
0
6,107
9,638
5,036
0
4,692
4,946
58,024
0
L
Cliodhna
gothicferret7
Cliodhna
4,044
320
0
4,155
11,894
3,875
0
5,008
6,751
0
38,270
W
Heimdallr
kxv141230
Heimdallr
4,111
1,646
0
4,425
7,442
2,968
0
607
6,835
0
50,101
L
Charybdis
vElastic
Charybdis
6,601
3,907
0
4,457
7,703
2,828
0
328
7,375
0
55,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
33,712
346
Minions Killed
384
0
Camps Cleared
0
1,168,969
Distance Traveled
1,146,773
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,570
597
86
8
0
254,461
0
L
Baron Samedi
7,101
646
76
7
0
216,905
0
L
King Arthur
6,493
590
76
7
0
211,472
0
W
Mulan
6,913
628
26
2
0
244,603
0
L
Kuzenbo
6,020
547
15
1
0
241,298
4
W
Cthulhu
6,717
611
76
7
0
218,257
0
W
Anubis
7,589
690
86
8
0
215,596
0
L
Cliodhna
6,314
574
66
6
0
269,095
1
W
Heimdallr
5,923
538
110
10
0
213,856
1
L
Charybdis
6,151
559
113
10
0
230,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role