Player Matchup

Lancelot
Lancelot
Diamond III
LawfulThunder10
Lancelot
Diamond III
Level 123
God Stats
17W - 12L
1,673 SR
Queue Stats
85W - 66L
2,206 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond II
ThAnOsOfD00m
Baba Yaga
Diamond II
Level 160
God Stats
47W - 37L
1,684 SR
Queue Stats
828W - 708L
2,156 MMR
Party 2
Anhur
Anhur
Diamond IV
xxxtpz211xxx
Anhur
Diamond IV
Level 67
God Stats
9W - 1L
1,311 SR
Queue Stats
126W - 99L
1,937 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,556 SR
2,100 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,625 SR
2,035 MMR
Achilles
Achilles
Platinum III
Hoffy2014
Achilles
Platinum III
Level 87
God Stats
2W - 3L
1,526 SR
Queue Stats
23W - 8L
2,084 MMR
Party 1
Mulan
Mulan
Platinum IV
LoNEWolV3zs
Mulan
Platinum IV
Level 123
God Stats
1W - 1L
1,849 SR
Queue Stats
25W - 9L
2,114 MMR
Party 1
Cerberus
Cerberus
Platinum III
PACxxMAN-
Cerberus
Platinum III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,907 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
4 / 0 / 10
10,041
913
11,278
13,573
12,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
ThAnOsOfD00m
Baba Yaga
12
2 / 2 / 11
9,529
866
13,486
8,420
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
8 / 1 / 6
10,379
944
20,826
11,326
4,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboNe ZhaRaijinAresThoth

VS

Bans
PersephoneMorgan Le FayGaneshaDiscordiaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hoffy2014
Achilles
11
0 / 4 / 3
7,950
723
4,905
18,376
15,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 1
9,285
844
11,719
16,794
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
PACxxMAN-
Cerberus
10
1 / 4 / 1
8,107
737
7,938
14,897
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hoffy2014
Achilles
0
4
3
0.38
W
Lancelot
4
0
10
9
L
2
6
1
0.42
L
Cerberus
PACxxMAN-
Cerberus
1
4
1
0.38
W
Baba Yaga
ThAnOsOfD00m
Baba Yaga
2
2
11
3.75
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
24,562
33,319
Taken
50,067
20,264
Mitigated
32,471
13,598
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hoffy2014
Achilles
4,905
1,350
466
6,026
18,376
15,611
0
5,542
12,834
0
19,350
W
Lancelot
11,278
2,116
0
6,103
13,573
12,806
433
3,008
10,565
0
29,372
L
11,719
1,025
0
4,390
16,794
11,050
0
4,625
12,169
0
34,347
L
Cerberus
PACxxMAN-
Cerberus
7,938
254
0
6,021
14,897
5,810
0
3,485
11,412
31,215
0
W
Baba Yaga
ThAnOsOfD00m
Baba Yaga
13,486
1,171
0
2,293
8,420
3,186
1,017
2,119
6,301
52,507
0
W
20,826
14,962
0
5,202
11,326
4,272
1,978
3,146
8,180
0
51,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
25,342
131
Minions Killed
134
0
Camps Cleared
0
656,084
Distance Traveled
595,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,950
723
23
2
0
217,809
1
W
Lancelot
10,041
913
28
3
0
254,659
0
L
Mulan
9,285
844
51
5
0
192,574
0
L
Cerberus
8,107
737
60
5
0
185,351
0
W
Baba Yaga
9,529
866
42
4
0
216,170
0
W
Anhur
10,379
944
61
6
0
185,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role