Player Matchup

Danzaburou
Danzaburou
Octololi
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 96L
1,406 Elo+
Solo
Hades
Hades
Odstedd
Hades
Level 28
God Stats
11W - 9L
1,630 SR
Queue Stats
57W - 68L
1,496 Elo+
Party 2
Scylla
Scylla
kadenbuff
Scylla
Level 88
God Stats
7W - 3L
1,690 SR
Queue Stats
68W - 57L
1,533 Elo+
Party 2
Fenrir
Fenrir
knowledgehunt
Fenrir
Level 109
God Stats
7W - 6L
1,403 SR
Queue Stats
108W - 99L
1,502 Elo+
Party 2
Athena
Athena
phantasm2
Athena
Level 64
God Stats
1W - 0L
1,329 SR
Queue Stats
24W - 29L
1,440 Elo+
Party 2
Team Averages
Level 63
1,510 SR
1,475 Elo+

VS

Team Averages
Level 29
1,514 SR
1,250 Elo+
Raijin
Raijin
DrballsHanginout
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 1
King Arthur
King Arthur
EMGAnnihilator
King Arthur
Level 36
God Stats
0W - 2L
1,735 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 1
Bakasura
Bakasura
FatGoob3r
Bakasura
Level 49
God Stats
9W - 13L
1,440 SR
Queue Stats
200W - 171L
1,488 Elo+
Solo
Bacchus
Bacchus
Jerman98
Bacchus
Level 17
God Stats
0W - 3L
1,596 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 1
Anhur
Anhur
Symphonny
Anhur
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 12L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Octololi
Danzaburou
18
11 / 1 / 7
10,538
1,054
16,353
12,289
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Odstedd
Hades
15
3 / 4 / 5
8,629
863
10,072
12,068
7,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
kadenbuff
Scylla
17
3 / 2 / 10
9,777
978
11,165
6,407
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 6
9,208
921
8,315
11,082
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
phantasm2
Athena
15
1 / 3 / 10
8,354
835
4,782
12,485
13,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
8,731
873
10,589
12,265
5,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
EMGAnnihilator
King Arthur
15
0 / 5 / 5
8,114
811
5,474
15,425
11,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
FatGoob3r
Bakasura
17
3 / 0 / 4
9,654
965
7,948
9,835
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jerman98
Bacchus
14
2 / 3 / 6
8,247
825
5,071
13,856
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Symphonny
Anhur
14
2 / 7 / 5
8,112
811
7,340
12,450
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
22
Kills
11
14
Deaths
22
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
King Arthur
EMGAnnihilator
King Arthur
0
5
5
0.5
L
Bakasura
FatGoob3r
Bakasura
3
0
4
5
L
Bacchus
Jerman98
Bacchus
2
3
6
1.67
W
Danzaburou
Octololi
Danzaburou
11
1
7
14.5
W
Hades
Odstedd
Hades
3
4
5
1.38
L
Anhur
Symphonny
Anhur
2
7
5
0.64
W
Scylla
kadenbuff
Scylla
3
2
10
4
W
4
4
6
1.75
W
Athena
phantasm2
Athena
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,687
Damage
36,422
54,331
Taken
63,831
34,321
Mitigated
44,188
7,489
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,589
975
428
117
12,265
5,462
1,192
4,364
7,901
33,599
0
L
King Arthur
EMGAnnihilator
King Arthur
5,474
451
0
0
15,425
11,273
232
4,863
10,562
0
20,742
L
Bakasura
FatGoob3r
Bakasura
7,948
5,074
0
5,752
9,835
5,802
0
3,622
6,213
0
37,475
L
Bacchus
Jerman98
Bacchus
5,071
940
0
1,030
13,856
16,539
0
6,791
7,065
9,887
0
W
Danzaburou
Octololi
Danzaburou
16,353
9,416
0
2,874
12,289
5,942
1,920
3,028
9,026
0
39,941
W
Hades
Odstedd
Hades
10,072
1,021
408
2,419
12,068
7,313
112
4,276
7,337
19,781
0
L
Anhur
Symphonny
Anhur
7,340
4,889
0
838
12,450
5,112
803
6,379
6,071
0
14,488
W
Scylla
kadenbuff
Scylla
11,165
1,088
0
0
6,407
2,318
607
2,249
4,067
56,147
0
W
8,315
1,229
0
1,031
11,082
5,562
315
903
9,546
0
28,114
W
Athena
phantasm2
Athena
4,782
1,549
237
520
12,485
13,186
153
4,477
7,133
10,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,506
Gold Earned
42,858
229
Minions Killed
203
0
Camps Cleared
0
1,108,596
Distance Traveled
1,067,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,731
873
58
6
0
179,647
0
L
King Arthur
8,114
811
30
3
0
226,389
0
L
Bakasura
9,654
965
87
9
0
256,449
0
L
Bacchus
8,247
825
10
1
0
220,429
0
W
Danzaburou
10,538
1,054
57
6
0
233,670
0
W
Hades
8,629
863
22
2
0
207,949
0
L
Anhur
8,112
811
18
2
0
184,694
0
W
Scylla
9,777
978
101
10
0
228,126
0
W
Fenrir
9,208
921
40
4
0
238,053
1
W
Athena
8,354
835
9
1
0
200,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role