Player Matchup

Chernobog
Chernobog
Gold III
HoffaCityTV
Chernobog
Gold III
Level 109
God Stats
41W - 39L
1,541 SR
Queue Stats
350W - 358L
1,633 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
ImDitz
Sun Wukong
Gold V
Level 159
God Stats
14W - 7L
1,675 SR
Queue Stats
51W - 40L
1,461 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
LegoBoi96
Morgan Le Fay
Silver I
Level 153
God Stats
52W - 52L
1,661 SR
Queue Stats
209W - 210L
1,266 MMR
Party 1
Susano
Susano
Gold V
SidewayzSamurai
Susano
Gold V
Level 144
God Stats
0W - 1L
1,253 SR
Queue Stats
12W - 13L
1,420 MMR
Party 2
Ymir
Ymir
Gold V
Tr1pleG
Ymir
Gold V
Level 123
God Stats
2W - 3L
1,618 SR
Queue Stats
182W - 201L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,550 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,460 SR
1,458 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
UgotRice
Da Ji
Gold II
Level 149
God Stats
5W - 5L
1,555 SR
Queue Stats
247W - 241L
1,637 MMR
Party 3
Nike
Nike
Gold V
VulcanVandrpump
Nike
Gold V
Level 250
God Stats
2W - 2L
1,238 SR
Queue Stats
243W - 254L
1,451 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
WhichWho
Kuzenbo
Silver I
Level 157
God Stats
3W - 1L
1,650 SR
Queue Stats
530W - 540L
1,249 MMR
Party 3
Anubis
Anubis
Gold III
lmTheDuke
Anubis
Gold III
Level 102
God Stats
3W - 3L
1,356 SR
Queue Stats
295W - 289L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HoffaCityTV
Chernobog
12
1 / 3 / 0
7,427
464
2,273
6,645
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ImDitz
Sun Wukong
13
1 / 1 / 2
8,302
519
5,200
14,736
10,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
LegoBoi96
Morgan Le Fay
10
0 / 5 / 1
6,791
424
5,664
11,510
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 1
8,633
540
9,616
15,298
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Tr1pleG
Ymir
10
0 / 5 / 2
6,832
427
3,007
14,818
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AresPeleAo KuangArachne

VS

Bans
ThanatosAthenaKaliBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 1 / 3
10,487
655
2,546
6,069
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
UgotRice
Da Ji
17
9 / 2 / 6
10,564
660
12,698
15,883
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 4
9,252
578
5,545
10,860
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
WhichWho
Kuzenbo
13
3 / 0 / 7
8,768
548
8,018
8,174
7,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
lmTheDuke
Anubis
17
4 / 2 / 2
10,953
685
15,893
12,048
8,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
18
18
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
3
1.5
L
Chernobog
HoffaCityTV
Chernobog
1
3
0
0.33
L
Sun Wukong
ImDitz
Sun Wukong
1
1
2
2
L
Morgan Le Fay
LegoBoi96
Morgan Le Fay
0
5
1
0.1
L
3
4
1
0.88
L
Ymir
Tr1pleG
Ymir
0
5
2
0.2
W
Da Ji
UgotRice
Da Ji
9
2
6
6
W
2
0
4
4
W
Kuzenbo
WhichWho
Kuzenbo
3
0
7
6.5
W
Anubis
lmTheDuke
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
44,700
63,007
Taken
53,034
32,303
Mitigated
30,140
9,001
Healing
27,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,546
1,991
0
2,605
6,069
2,420
3,765
1,435
4,610
0
93,592
L
Chernobog
HoffaCityTV
Chernobog
2,273
1,416
0
1,344
6,645
2,026
0
620
6,025
0
48,771
L
Sun Wukong
ImDitz
Sun Wukong
5,200
772
0
1,801
14,736
10,427
0
9,071
5,665
0
56,632
L
Morgan Le Fay
LegoBoi96
Morgan Le Fay
5,664
196
0
1,711
11,510
3,665
0
4,436
7,074
39,732
0
L
9,616
1,834
0
1,974
15,298
5,773
0
4,714
10,584
0
75,950
L
Ymir
Tr1pleG
Ymir
3,007
849
0
2,171
14,818
10,412
0
5,070
9,748
15,360
0
W
Da Ji
UgotRice
Da Ji
12,698
3,721
0
8,680
15,883
7,265
0
1,455
14,380
0
84,771
W
5,545
831
0
3,462
10,860
4,454
2,039
3,258
7,320
0
68,643
W
Kuzenbo
WhichWho
Kuzenbo
8,018
3,217
1,799
2,729
8,174
7,991
516
2,665
5,453
20,970
0
W
Anubis
lmTheDuke
Anubis
15,893
1,607
0
8,563
12,048
8,010
707
1,335
10,649
105,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
50,024
425
Minions Killed
596
0
Camps Cleared
0
1,546,501
Distance Traveled
1,544,679
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,487
655
173
11
0
289,883
2
L
Chernobog
7,427
464
114
7
0
295,643
2
L
Sun Wukong
8,302
519
105
7
0
348,344
0
L
Morgan Le Fay
6,791
424
79
5
0
269,720
5
L
Susano
8,633
540
111
7
0
346,913
0
L
Ymir
6,832
427
16
1
0
285,881
2
W
Da Ji
10,564
660
108
7
0
323,305
0
W
Nike
9,252
578
134
8
0
296,176
0
W
Kuzenbo
8,768
548
16
1
0
352,039
0
W
Anubis
10,953
685
165
10
0
283,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role