Player Matchup

Medusa
Medusa
Chef
Medusa
Level 223
God Stats
1W - 0L
1,721 SR
Queue Stats
271W - 165L
1,732 Elo+
Party 1
Ah Puch
Ah Puch
GoldenBroQc98
Ah Puch
Level 156
God Stats
4W - 2L
1,854 SR
Queue Stats
246W - 240L
1,591 Elo+
Party 2
Rama
Rama
ROBINxHOODS
Rama
Level 157
God Stats
4W - 8L
1,422 SR
Queue Stats
562W - 537L
1,512 Elo+
Party 2
Ares
Ares
Ráni
Ares
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,880 Elo+
Party 1
Shiva
Shiva
StoneFrog24
Shiva
Level 191
God Stats
7W - 3L
1,669 SR
Queue Stats
312W - 293L
1,530 Elo+
Party 2
Team Averages
Level 176
1,633 SR
1,649 Elo+

VS

Team Averages
Level 167
1,615 SR
1,551 Elo+
Lancelot
Lancelot
BepisBottle
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 178L
1,531 Elo+
Solo
Xing Tian
Xing Tian
KoriNoKasai
Xing Tian
Level 141
God Stats
1W - 2L
1,768 SR
Queue Stats
194W - 169L
1,584 Elo+
Party 3
Maman Brigitte
Maman Brigitte
KozMo19
Maman Brigitte
Level 157
God Stats
1W - 1L
1,744 SR
Queue Stats
287W - 281L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
MadHatSyndrome
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,605 Elo+
Party 3
Chronos
Chronos
Wizärd
Chronos
Level 286
God Stats
8W - 7L
1,565 SR
Queue Stats
1,696W - 1,682L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chef
Medusa
16
12 / 2 / 12
10,318
1,032
16,908
10,196
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
15
5 / 1 / 14
8,713
871
10,443
5,817
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
3 / 0 / 17
9,670
967
5,974
3,945
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
Ráni
Ares
13
1 / 2 / 21
8,661
866
6,350
12,943
13,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 18
8,461
846
7,688
9,979
10,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BepisBottle
Lancelot
11
1 / 6 / 6
6,974
697
5,840
9,550
4,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
KoriNoKasai
Xing Tian
14
1 / 6 / 3
8,185
819
2,914
13,530
13,111
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
KozMo19
Maman Brigitte
14
2 / 4 / 3
7,965
797
4,598
7,394
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MadHatSyndrome
Zhong Kui
14
1 / 6 / 2
7,346
735
5,573
11,970
16,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Wizärd
Chronos
14
3 / 3 / 4
7,366
737
6,340
7,965
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
25
Kills
8
8
Deaths
25
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BepisBottle
Lancelot
1
6
6
0.67
W
Medusa
Chef
Medusa
12
2
12
9
W
Ah Puch
5
1
14
12
L
Xing Tian
KoriNoKasai
Xing Tian
1
6
3
0.42
L
Maman Brigitte
KozMo19
Maman Brigitte
2
4
3
0.88
L
Zhong Kui
MadHatSyndrome
Zhong Kui
1
6
2
0.33
W
3
0
17
11.5
W
Ares
Ráni
Ares
1
2
21
5.75
W
4
3
18
4.33
L
Chronos
Wizärd
Chronos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
25,265
42,880
Taken
50,409
34,858
Mitigated
40,642
17,091
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BepisBottle
Lancelot
5,840
591
0
821
9,550
4,150
0
2,651
6,899
0
6,612
W
Medusa
Chef
Medusa
16,908
7,159
1,583
1,929
10,196
5,667
891
5,921
4,213
0
34,919
W
Ah Puch
10,443
602
485
1,870
5,817
3,345
621
2,495
3,322
19,158
0
L
Xing Tian
KoriNoKasai
Xing Tian
2,914
175
153
1,426
13,530
13,111
0
4,849
8,655
7,921
0
L
Maman Brigitte
KozMo19
Maman Brigitte
4,598
34
0
308
7,394
3,801
0
2,487
4,906
11,501
0
L
Zhong Kui
MadHatSyndrome
Zhong Kui
5,573
269
9
1,455
11,970
16,085
0
4,603
7,359
18,602
0
W
5,974
4,151
907
1,650
3,945
1,982
2,907
2,029
1,916
0
23,762
W
Ares
Ráni
Ares
6,350
252
1,565
3,551
12,943
13,428
363
4,813
8,100
8,041
0
W
7,688
486
1,876
1,675
9,979
10,436
245
4,035
5,904
294
11,244
L
Chronos
Wizärd
Chronos
6,340
1,151
69
1,335
7,965
3,495
0
2,399
5,563
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,823
Gold Earned
37,836
127
Minions Killed
102
0
Camps Cleared
0
1,005,767
Distance Traveled
829,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,974
697
6
1
0
174,246
0
W
Medusa
10,318
1,032
45
5
0
215,282
0
W
Ah Puch
8,713
871
11
1
0
212,432
0
L
Xing Tian
8,185
819
10
1
0
176,554
0
L
Maman Brigitte
7,965
797
20
2
0
156,528
0
L
Zhong Kui
7,346
735
33
3
0
148,565
0
W
Rama
9,670
967
51
5
0
192,328
0
W
Ares
8,661
866
11
1
0
197,133
0
W
Shiva
8,461
846
9
1
0
188,592
0
L
Chronos
7,366
737
33
3
0
173,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role