Player Matchup

Poseidon
Poseidon
Chintock
Poseidon
Level 148
God Stats
0W - 1L
1,303 SR
Queue Stats
6W - 6L
1,802 Elo+
Party 1
Tiamat
Tiamat
GG-NinjaMan
Tiamat
Level 55
God Stats
1W - 2L
1,420 SR
Queue Stats
29W - 30L
1,511 Elo+
Solo
Anhur
Anhur
Jay3789231
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
OMGitsPhoenix
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,718 Elo+
Party 1
Guan Yu
Guan Yu
Rante02
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,718 Elo+
Party 1
Team Averages
Level 80
1,445 SR
1,650 Elo+

VS

Team Averages
Level 90
1,513 SR
1,623 Elo+
Cthulhu
Cthulhu
BullyHunter80
Cthulhu
Level 110
God Stats
2W - 2L
1,717 SR
Queue Stats
191W - 59L
1,781 Elo+
Party 2
Martichoras
Martichoras
Evaps
Martichoras
Level 16
God Stats
3W - 0L
1,526 SR
Queue Stats
60W - 12L
1,589 Elo+
Party 2
Surtr
Surtr
LordA55Clapius
Surtr
Level 140
God Stats
4W - 3L
1,576 SR
Queue Stats
445W - 221L
1,726 Elo+
Party 2
Terra
Terra
Shumerman51
Terra
Level 120
God Stats
5W - 3L
1,561 SR
Queue Stats
375W - 317L
1,483 Elo+
Solo
Sobek
Sobek
smokey84
Sobek
Level 66
God Stats
2W - 2L
1,186 SR
Queue Stats
338W - 303L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chintock
Poseidon
11
1 / 6 / 1
6,381
912
9,963
7,663
2,966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
0 / 2 / 3
6,788
970
5,979
6,361
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
11
1 / 5 / 2
5,846
835
5,581
7,148
2,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
9
0 / 2 / 1
5,794
828
2,982
5,163
5,676
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Rante02
Guan Yu
10
1 / 4 / 3
6,033
862
3,851
6,808
5,373
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 0 / 11
7,801
1,114
6,483
6,314
5,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
Evaps
Martichoras
15
3 / 0 / 13
8,055
1,151
8,299
6,027
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
8 / 1 / 11
8,019
1,146
7,094
10,910
7,696
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 17
6,643
949
3,836
7,120
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
smokey84
Sobek
11
1 / 3 / 15
7,111
1,016
4,422
15,199
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
3
Kills
19
19
Deaths
5
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
0
11
11.5
L
Poseidon
Chintock
Poseidon
1
6
1
0.25
W
Martichoras
Evaps
Martichoras
3
0
13
9.5
L
Tiamat
0
2
3
0.75
L
Anhur
1
5
2
0.4
W
8
1
11
13.5
L
Bacchus
0
2
1
0.25
L
Guan Yu
Rante02
Guan Yu
1
4
3
0.63
W
1
1
17
9.5
W
Sobek
smokey84
Sobek
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
30,134
33,143
Taken
45,570
22,013
Mitigated
31,612
4,479
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,483
203
841
1,432
6,314
5,959
0
3,243
3,071
13,780
0
L
Poseidon
Chintock
Poseidon
9,963
1,524
0
213
7,663
2,966
0
4,138
3,525
18,285
0
W
Martichoras
Evaps
Martichoras
8,299
2,089
983
2,528
6,027
3,308
372
4,583
1,444
0
29,115
L
Tiamat
5,979
278
105
1,917
6,361
5,094
0
2,609
3,752
21,674
0
L
Anhur
5,581
2,498
0
130
7,148
2,904
0
2,935
4,213
0
8,342
W
7,094
1,730
1,689
3,892
10,910
7,696
109
2,737
8,173
532
10,329
L
Bacchus
2,982
184
77
610
5,163
5,676
0
1,677
3,486
6,461
0
L
Guan Yu
Rante02
Guan Yu
3,851
422
669
758
6,808
5,373
0
3,662
3,146
0
6,308
W
3,836
402
3,348
2,116
7,120
4,049
52
1,971
5,149
5,155
0
W
Sobek
smokey84
Sobek
4,422
318
642
5,615
15,199
10,600
255
6,390
8,809
6,479
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
37,629
86
Minions Killed
82
0
Camps Cleared
0
635,596
Distance Traveled
787,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,801
1,114
20
3
0
161,977
0
L
Poseidon
6,381
912
27
4
0
125,766
0
W
Martichoras
8,055
1,151
46
7
0
144,594
0
L
Tiamat
6,788
970
41
6
0
166,159
0
L
Anhur
5,846
835
6
1
0
102,494
0
W
Surtr
8,019
1,146
13
2
0
161,759
0
L
Bacchus
5,794
828
6
1
0
85,087
0
L
Guan Yu
6,033
862
6
1
0
156,090
0
W
Terra
6,643
949
3
0
0
161,979
0
W
Sobek
7,111
1,016
0
0
0
157,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role