Player Matchup

Hou Yi
Hou Yi
FloridaFriz
Hou Yi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 127L
1,382 Elo+
Party 1
Loki
Loki
Grumpytaco19
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 115L
1,617 Elo+
Solo
Bastet
Bastet
Gunther80841
Bastet
Level 27
God Stats
8W - 12L
1,358 SR
Queue Stats
191W - 221L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
MickeyMemes
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,425 Elo+
Solo
Ix Chel
Ix Chel
vl DEMON Iv
Ix Chel
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 150L
1,428 Elo+
Party 1
Team Averages
Level 26
1,472 SR
1,464 Elo+

VS

Team Averages
Level 45
1,500 SR
1,418 Elo+
Fenrir
Fenrir
JulianGYT
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Sol
Sol
MikeSpin
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,637 Elo+
Party 2
Ishtar
Ishtar
Sageoi
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,372 Elo+
Party 3
Cabrakan
Cabrakan
SocratesNutz
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
TvToast
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 2 / 13
9,601
873
8,006
8,860
4,147
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 2 / 13
10,524
957
14,561
9,474
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
14
5 / 6 / 13
9,684
880
12,141
13,259
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MickeyMemes
Danzaburou
17
5 / 1 / 15
10,301
936
16,121
7,315
3,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
vl DEMON Iv
Ix Chel
14
3 / 5 / 18
9,127
830
9,910
9,611
4,025
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JulianGYT
Fenrir
15
6 / 4 / 4
8,528
775
6,348
13,278
12,221
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 5 / 3
9,174
834
15,492
13,265
5,566
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Sageoi
Ishtar
14
1 / 6 / 7
7,332
667
4,613
11,784
6,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
SocratesNutz
Cabrakan
13
1 / 6 / 8
8,199
745
4,473
12,925
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
TvToast
Terra
15
1 / 4 / 8
8,252
750
2,937
14,953
10,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
25
Kills
15
16
Deaths
25
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
2
13
5.25
W
8
2
13
7.25
W
Bastet
5
6
13
1.92
L
Fenrir
JulianGYT
Fenrir
6
4
4
2
W
Danzaburou
MickeyMemes
Danzaburou
5
1
15
12.5
L
6
5
3
1.5
L
Ishtar
Sageoi
Ishtar
1
6
7
0.75
L
Cabrakan
SocratesNutz
Cabrakan
1
6
8
0.83
L
Terra
TvToast
Terra
1
4
8
1.25
W
Ix Chel
vl DEMON Iv
Ix Chel
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,739
Damage
33,863
48,519
Taken
66,205
22,248
Mitigated
54,081
15,798
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,006
2,784
736
2,454
8,860
4,147
1,985
3,908
4,952
0
20,546
W
14,561
2,834
1,912
2,115
9,474
4,535
889
3,702
5,772
0
36,991
W
Bastet
12,141
3,121
385
2,068
13,259
6,015
331
5,788
7,471
0
17,569
L
Fenrir
JulianGYT
Fenrir
6,348
835
1,759
1,827
13,278
12,221
0
1,155
12,123
0
9,071
W
Danzaburou
MickeyMemes
Danzaburou
16,121
9,061
685
2,685
7,315
3,526
3,863
4,027
3,288
0
33,230
L
15,492
5,553
480
3,872
13,265
5,566
0
2,128
11,137
34,905
0
L
Ishtar
Sageoi
Ishtar
4,613
1,399
247
576
11,784
6,544
0
2,461
9,323
0
14,547
L
Cabrakan
SocratesNutz
Cabrakan
4,473
350
325
658
12,925
19,036
0
3,368
9,557
8,420
0
L
Terra
TvToast
Terra
2,937
884
5,133
4,105
14,953
10,714
0
798
14,155
5,822
0
W
Ix Chel
vl DEMON Iv
Ix Chel
9,910
640
1,643
1,115
9,611
4,025
1,000
5,477
4,134
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
41,485
126
Minions Killed
105
0
Camps Cleared
0
1,098,414
Distance Traveled
974,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,601
873
25
2
0
223,073
0
W
Loki
10,524
957
25
2
0
230,058
0
W
Bastet
9,684
880
13
1
0
219,557
0
L
Fenrir
8,528
775
14
1
0
220,873
0
W
Danzaburou
10,301
936
46
4
0
217,589
0
L
Sol
9,174
834
55
5
0
156,677
0
L
Ishtar
7,332
667
25
2
0
184,151
0
L
Cabrakan
8,199
745
7
1
0
181,096
0
L
Terra
8,252
750
4
0
0
231,973
0
W
Ix Chel
9,127
830
17
2
0
208,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role