Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
OmarEJS
Ares
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,382 Elo+
Solo
Bellona
Bellona
STG Poltergeist
Bellona
Level 8
God Stats
1W - 8L
1,317 SR
Queue Stats
5W - 19L
1,063 Elo+
Party 1
Thanatos
Thanatos
iNiam360
Thanatos
Level 59
God Stats
1W - 8L
1,172 SR
Queue Stats
32W - 42L
1,320 Elo+
Party 1
Anubis
Anubis
jam omangi
Anubis
Level 28
God Stats
4W - 9L
1,281 SR
Queue Stats
20W - 32L
1,179 Elo+
Party 1
Team Averages
Level 54
1,354 SR
1,289 Elo+

VS

Team Averages
Level 104
1,449 SR
1,471 Elo+
Tiamat
Tiamat
AncientDragon21
Tiamat
Level 102
God Stats
5W - 2L
1,513 SR
Queue Stats
47W - 54L
1,456 Elo+
Party 2
Thanatos
Thanatos
VashSeas
Thanatos
Level 41
God Stats
3W - 7L
1,381 SR
Queue Stats
58W - 51L
1,537 Elo+
Solo
Sobek
Sobek
Zen Zoso Solo
Sobek
Level 156
God Stats
25W - 13L
1,647 SR
Queue Stats
552W - 553L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
mellis2709
Kumbhakarna
Level 65
God Stats
13W - 26L
1,205 SR
Queue Stats
124W - 176L
1,411 Elo+
Solo
Arachne
Arachne
oo IM A B0SS oo
Arachne
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 0
9,837
547
8,095
7,303
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
OmarEJS
Ares
1
0 / 0 / 0
5,028
279
0
0
0
14
1 / 5 / 4
8,122
451
7,743
16,732
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thanatos
iNiam360
Thanatos
15
6 / 4 / 3
9,406
523
7,550
15,693
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
jam omangi
Anubis
15
4 / 4 / 4
9,801
545
19,874
10,862
6,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,616
423
3,530
10,860
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VashSeas
Thanatos
15
4 / 5 / 2
9,505
528
9,438
16,612
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 1
7,184
399
1,802
10,819
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
mellis2709
Kumbhakarna
12
0 / 2 / 2
6,851
381
1,924
16,867
10,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 0 / 1
11,357
631
13,646
15,876
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
13
Kills
14
14
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
W
0
5
3
0.3
L
Ares
OmarEJS
Ares
0
0
0
0
L
1
5
4
0.6
W
Thanatos
VashSeas
Thanatos
4
5
2
1
W
0
1
1
0.5
L
Thanatos
iNiam360
Thanatos
6
4
3
1.88
L
Anubis
jam omangi
Anubis
4
4
4
1.5
W
Kumbhakarna
mellis2709
Kumbhakarna
0
2
2
0.5
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
30,340
50,590
Taken
71,034
27,055
Mitigated
40,117
20,218
Healing
22,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,095
4,543
0
3,480
7,303
3,112
982
1,069
6,234
0
90,430
W
3,530
341
0
825
10,860
4,636
0
3,811
7,049
40,532
0
L
Ares
OmarEJS
Ares
0
0
0
0
0
0
0
0
0
0
0
L
7,743
2,053
0
4,559
16,732
10,341
283
719
16,013
30
37,774
W
Thanatos
VashSeas
Thanatos
9,438
3,028
0
9,914
16,612
8,820
1,575
802
15,810
0
61,636
W
1,802
175
0
4,499
10,819
9,417
491
1,659
9,160
32,640
0
L
Thanatos
iNiam360
Thanatos
7,550
2,455
0
7,769
15,693
6,803
0
1,947
13,746
0
72,360
L
Anubis
jam omangi
Anubis
19,874
2,444
133
4,277
10,862
6,799
0
3,521
7,341
84,915
83
W
Kumbhakarna
mellis2709
Kumbhakarna
1,924
331
98
589
16,867
10,268
0
11,044
5,823
23,904
0
W
13,646
9,502
0
6,663
15,876
6,976
773
2,497
13,379
0
99,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
42,513
446
Minions Killed
363
0
Camps Cleared
0
1,282,543
Distance Traveled
1,685,356
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,837
547
152
8
0
312,991
12
W
Tiamat
7,616
423
68
4
0
328,003
0
L
Ares
5,028
279
0
0
0
0
0
L
Bellona
8,122
451
58
3
0
339,657
0
W
Thanatos
9,505
528
85
5
0
317,415
0
W
Sobek
7,184
399
45
3
0
320,053
4
L
Thanatos
9,406
523
102
6
0
337,684
0
L
Anubis
9,801
545
134
7
0
292,211
0
W
Kumbhakarna
6,851
381
27
2
0
324,693
0
W
Arachne
11,357
631
138
8
0
395,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role