Player Matchup

Medusa
Medusa
AyzTheDad
Medusa
Level 78
God Stats
6W - 6L
1,500 SR
Queue Stats
521W - 522L
1,537 Elo+
Solo
Arachne
Arachne
CaptainsDuckie
Arachne
Level 87
God Stats
16W - 11L
1,516 SR
Queue Stats
58W - 58L
1,357 Elo+
Party 1
Zeus
Zeus
Gameboy437o
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 161L
1,383 Elo+
Solo
Tyr
Tyr
Jordi0115
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 133L
1,526 Elo+
Solo
Atlas
Atlas
right0nbro
Atlas
Level 79
God Stats
6W - 9L
1,104 SR
Queue Stats
44W - 42L
1,339 Elo+
Party 1
Team Averages
Level 90
1,424 SR
1,428 Elo+

VS

Team Averages
Level 106
1,507 SR
1,434 Elo+
Neith
Neith
FallenXAngel495
Neith
Level 129
God Stats
3W - 3L
1,549 SR
Queue Stats
278W - 292L
1,554 Elo+
Solo
Pele
Pele
Tzintzun_20
Pele
Level 65
God Stats
6W - 6L
1,458 SR
Queue Stats
37W - 28L
1,334 Elo+
Solo
Nu Wa
Nu Wa
esteinthecity
Nu Wa
Level 91
God Stats
145W - 123L
1,512 SR
Queue Stats
177W - 190L
1,434 Elo+
Solo
Hercules
Hercules
zaeeOCH8
Hercules
Level 143
God Stats
32W - 29L
1,421 SR
Queue Stats
367W - 350L
1,415 Elo+
Solo
Anubis
Anubis
zektor15
Anubis
Level 103
God Stats
9W - 6L
1,594 SR
Queue Stats
47W - 44L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AyzTheDad
Medusa
7
0 / 5 / 0
4,117
412
2,654
7,957
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 4 / 1
5,228
523
2,820
9,572
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
5,296
530
3,306
4,840
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,728
473
2,443
8,248
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
8
0 / 1 / 1
4,768
477
2,166
6,323
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,348
635
7,690
5,253
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 1 / 2
5,738
574
3,143
6,554
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 2
7,161
716
7,205
4,168
1,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
zaeeOCH8
Hercules
9
2 / 0 / 1
5,917
592
1,036
6,077
4,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
zektor15
Anubis
10
2 / 2 / 0
6,191
619
3,909
6,779
2,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
16
16
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
AyzTheDad
Medusa
0
5
0
0
L
2
4
1
0.63
W
5
0
2
6
L
1
2
1
0.75
L
0
4
0
0
W
2
1
2
3
W
5
0
2
6
L
Atlas
0
1
1
0.5
W
Hercules
zaeeOCH8
Hercules
2
0
1
2.5
W
Anubis
zektor15
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
22,983
36,940
Taken
28,831
14,481
Mitigated
12,514
5,285
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AyzTheDad
Medusa
2,654
1,096
0
860
7,957
2,305
0
104
7,853
0
22,694
L
2,820
1,679
0
2,294
9,572
3,201
1
2,328
7,244
0
32,144
W
7,690
2,990
0
1,362
5,253
1,679
2,282
1,557
3,696
0
39,942
L
3,306
336
0
678
4,840
1,308
0
2,946
1,894
31,115
0
L
2,443
312
38
779
8,248
3,791
0
5,531
2,717
0
27,796
W
3,143
751
0
1,235
6,554
2,299
0
863
5,691
0
34,270
W
7,205
3,895
0
1,464
4,168
1,343
256
0
4,168
53,193
0
L
Atlas
2,166
762
0
636
6,323
3,876
0
205
6,118
16,571
0
W
Hercules
zaeeOCH8
Hercules
1,036
71
0
2,676
6,077
4,201
218
373
5,704
0
22,379
W
Anubis
zektor15
Anubis
3,909
228
0
3,599
6,779
2,992
417
2,679
4,100
43,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
31,355
209
Minions Killed
291
0
Camps Cleared
0
933,546
Distance Traveled
899,868
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,117
412
36
4
0
152,591
0
L
Arachne
5,228
523
53
5
0
221,645
0
W
Neith
6,348
635
71
7
0
173,536
1
L
Zeus
5,296
530
58
6
0
184,145
5
L
Tyr
4,728
473
44
4
0
194,236
0
W
Pele
5,738
574
53
5
0
217,653
0
W
Nu Wa
7,161
716
70
7
0
143,195
0
L
Atlas
4,768
477
18
2
0
180,929
0
W
Hercules
5,917
592
25
3
0
189,828
2
W
Anubis
6,191
619
72
7
0
175,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role