Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Nacho_galain84
Mercury
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,440 Elo+
Solo
Anubis
Anubis
PITCHUQUINHO
Anubis
Level 52
God Stats
3W - 3L
1,532 SR
Queue Stats
374W - 398L
1,424 Elo+
Solo
Team Averages
Level 95
1,511 SR
1,455 Elo+

VS

Team Averages
Level 121
1,555 SR
1,464 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Quebrao
Pele
Level 109
God Stats
3W - 5L
1,666 SR
Queue Stats
9W - 15L
1,332 Elo+
Solo
Ymir
Ymir
mampring
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 2 / 5
6,260
894
7,438
9,088
5,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 1 / 2
6,767
967
5,340
5,551
1,926
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
10
2 / 0 / 5
7,019
1,003
7,357
4,785
2,553
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 2 / 2
6,158
880
5,920
6,801
2,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
Quebrao
Pele
7
0 / 4 / 1
5,417
774
3,452
7,316
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
9
2 / 1 / 1
6,216
888
3,035
10,206
8,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
5
1.75
L
Chang'e
 
Chang'e
1
2
2
1
W
4
1
2
5
W
Anubis
2
0
5
4.5
L
Pele
Quebrao
Pele
0
4
1
0.13
L
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,135
Damage
12,407
19,424
Taken
24,323
10,391
Mitigated
12,753
4,623
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,438
510
0
1,270
9,088
5,912
144
3,176
5,912
0
17,364
L
Chang'e
 
Chang'e
5,920
209
1,440
2,267
6,801
2,510
0
1,350
5,451
24,095
0
W
5,340
3,076
0
246
5,551
1,926
0
3,728
1,823
0
17,469
W
Anubis
7,357
703
0
3,107
4,785
2,553
0
2,229
2,556
35,155
0
L
Pele
Quebrao
Pele
3,452
758
0
491
7,316
1,583
0
3,809
3,507
0
16,961
L
Ymir
3,035
970
0
1,959
10,206
8,660
0
2,490
7,716
11,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,046
Gold Earned
17,791
99
Minions Killed
60
0
Camps Cleared
0
446,322
Distance Traveled
401,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,260
894
28
4
0
151,822
0
L
Chang'e
6,158
880
35
5
0
139,646
0
W
Mercury
6,767
967
28
4
0
172,946
0
W
Anubis
7,019
1,003
43
6
0
121,554
1
L
Pele
5,417
774
15
2
0
128,670
0
L
Ymir
6,216
888
10
1
0
133,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role