Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CaliceDaMorte04
Merlin
Level 153
God Stats
14W - 11L
1,573 SR
Queue Stats
866W - 884L
1,450 Elo+
Solo
Neith
Neith
Fëanim
Neith
Level 143
God Stats
3W - 2L
1,525 SR
Queue Stats
197W - 192L
1,424 Elo+
Solo
Thoth
Thoth
pbsalc319
Thoth
Level 121
God Stats
6W - 2L
1,706 SR
Queue Stats
227W - 256L
1,400 Elo+
Solo
Team Averages
Level 136
1,561 SR
1,455 Elo+

VS

Team Averages
Level 103
1,435 SR
1,455 Elo+
Ao Kuang
Ao Kuang
Asthmatx
Ao Kuang
Level 101
God Stats
9W - 12L
1,274 SR
Queue Stats
252W - 267L
1,488 Elo+
Party 1
Scylla
Scylla
Blimpway
Scylla
Level 129
God Stats
5W - 2L
1,627 SR
Queue Stats
174W - 190L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shenanigans3210
Kumbhakarna
Level 39
God Stats
1W - 1L
1,307 SR
Queue Stats
54W - 52L
1,476 Elo+
Party 1
Ra
Ra
Spiderman 34 69
Ra
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 125L
1,376 Elo+
Solo
Nemesis
Nemesis
TheSkeaton20
Nemesis
Level 128
God Stats
3W - 2L
1,466 SR
Queue Stats
260W - 275L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 5 / 4
8,725
671
6,670
17,532
15,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
 
Chernobog
15
0 / 5 / 10
8,019
617
11,519
14,846
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 7
9,810
755
17,977
10,311
4,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Fëanim
Neith
18
4 / 3 / 7
9,072
698
12,863
12,072
6,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
pbsalc319
Thoth
5
0 / 1 / 0
6,160
474
0
912
171

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asthmatx
Ao Kuang
18
9 / 5 / 5
11,111
855
10,331
17,822
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Blimpway
Scylla
19
4 / 0 / 10
10,647
819
20,919
9,264
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Shenanigans3210
Kumbhakarna
14
1 / 6 / 10
9,683
745
2,846
25,080
13,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 6
10,262
789
7,060
11,341
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TheSkeaton20
Nemesis
17
3 / 2 / 8
10,042
772
8,266
16,243
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
12
Kills
19
19
Deaths
15
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
5
4
1
L
Chernobog
 
Chernobog
0
5
10
1
W
Ao Kuang
Asthmatx
Ao Kuang
9
5
5
2.3
W
Scylla
Blimpway
Scylla
4
0
10
9
L
5
5
7
1.7
L
Neith
Fëanim
Neith
4
3
7
2.5
W
Kumbhakarna
Shenanigans3210
Kumbhakarna
1
6
10
1
W
2
2
6
2.5
W
Nemesis
TheSkeaton20
Nemesis
3
2
8
3.5
L
Thoth
pbsalc319
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
49,422
55,673
Taken
79,750
33,380
Mitigated
50,897
16,893
Healing
37,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,670
1,132
3,252
3,234
17,532
15,125
108
11,948
4,555
11,219
0
L
Chernobog
 
Chernobog
11,519
6,011
583
2,733
14,846
7,220
305
10,954
2,927
0
24,821
W
Ao Kuang
Asthmatx
Ao Kuang
10,331
2,595
1,104
3,665
17,822
11,174
3,859
3,102
14,720
18,822
0
W
Scylla
Blimpway
Scylla
20,919
385
1,746
1,914
9,264
4,454
528
3,289
5,975
39,261
0
L
17,977
1,381
207
1,170
10,311
4,802
0
6,934
2,781
37,895
0
L
Neith
Fëanim
Neith
12,863
3,441
1,577
4,137
12,072
6,062
0
8,771
2,605
0
26,467
W
Kumbhakarna
Shenanigans3210
Kumbhakarna
2,846
474
2,888
5,336
25,080
13,079
232
8,792
16,288
7,319
0
W
7,060
79
10,991
5,279
11,341
5,402
810
4,949
6,392
24,752
0
W
Nemesis
TheSkeaton20
Nemesis
8,266
1,091
1,118
2,980
16,243
16,788
1,772
4,515
11,418
0
22,681
L
Thoth
pbsalc319
Thoth
0
0
0
0
912
171
0
382
446
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
51,745
97
Minions Killed
125
0
Camps Cleared
0
802,161
Distance Traveled
1,128,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,725
671
6
0
0
203,059
0
L
Chernobog
8,019
617
34
3
0
176,017
0
W
Ao Kuang
11,111
855
14
1
0
207,734
0
W
Scylla
10,647
819
42
3
0
236,642
0
L
Merlin
9,810
755
31
2
0
209,284
0
L
Neith
9,072
698
26
2
0
213,801
0
W
Kumbhakarna
9,683
745
7
1
0
208,115
0
W
Ra
10,262
789
29
2
0
225,569
0
W
Nemesis
10,042
772
33
3
0
250,376
0
L
Thoth
6,160
474
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role