Player Matchup

Yu Huang
Yu Huang
GunnSmoke762
Yu Huang
Level 63
God Stats
5W - 4L
1,577 SR
Queue Stats
433W - 458L
1,377 Elo+
Party 1
Heimdallr
Heimdallr
Malidnd
Heimdallr
Level 25
God Stats
3W - 1L
1,185 SR
Queue Stats
38W - 51L
1,337 Elo+
Party 1
Thor
Thor
Saesae987
Thor
Level 38
God Stats
2W - 3L
1,520 SR
Queue Stats
46W - 65L
1,266 Elo+
Party 1
Team Averages
Level 42
1,427 SR
1,327 Elo+

VS

Team Averages
Level 62
1,471 SR
1,296 Elo+
Kukulkan
Kukulkan
ddhunnid
Kukulkan
Level 42
God Stats
16W - 20L
1,391 SR
Queue Stats
55W - 87L
1,257 Elo+
Party 2
Anhur
Anhur
juniorjuice
Anhur
Level 65
God Stats
3W - 2L
1,561 SR
Queue Stats
122W - 186L
1,319 Elo+
Party 2
Arachne
Arachne
xFour_Twenty420x
Arachne
Level 79
God Stats
22W - 19L
1,462 SR
Queue Stats
202W - 291L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GunnSmoke762
Yu Huang
16
4 / 4 / 5
12,416
730
14,922
18,938
20,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Malidnd
Heimdallr
14
2 / 8 / 5
11,511
677
10,882
19,885
8,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
15
3 / 3 / 2
11,973
704
2,611
13,884
5,691
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ddhunnid
Kukulkan
17
3 / 3 / 7
13,735
808
20,799
9,199
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 6
12,250
721
12,613
17,982
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 2 / 2
14,868
875
13,319
14,025
7,230
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
15
15
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
GunnSmoke762
Yu Huang
4
4
5
1.63
L
Heimdallr
Malidnd
Heimdallr
2
8
5
0.56
L
Thor
3
3
2
1.33
W
Kukulkan
ddhunnid
Kukulkan
3
3
7
2.17
W
1
4
6
1
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,415
Damage
46,731
52,707
Taken
41,206
34,691
Mitigated
20,994
1,022
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
GunnSmoke762
Yu Huang
14,922
1,112
32
115
18,938
20,160
24
8,667
9,889
43,012
1,896
L
Heimdallr
Malidnd
Heimdallr
10,882
4,134
0
875
19,885
8,840
144
6,790
12,841
0
33,893
L
Thor
2,611
81
0
0
13,884
5,691
133
5,782
7,876
0
13,559
W
Kukulkan
ddhunnid
Kukulkan
20,799
941
577
2,156
9,199
4,677
412
2,533
6,458
77,095
0
W
12,613
5,289
328
3,776
17,982
9,087
1,030
7,151
10,257
0
44,030
W
13,319
9,594
193
5,634
14,025
7,230
726
3,401
10,320
0
55,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
40,853
128
Minions Killed
198
0
Camps Cleared
0
752,327
Distance Traveled
969,362
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,416
730
73
4
0
288,500
4
L
Heimdallr
11,511
677
36
2
0
251,500
0
L
Thor
11,973
704
19
1
0
212,327
0
W
Kukulkan
13,735
808
89
5
0
328,657
5
W
Anhur
12,250
721
54
3
0
320,979
0
W
Arachne
14,868
875
55
3
0
319,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role