Player Matchup

Da Ji
Da Ji
CBrunz
Da Ji
Level 129
God Stats
1W - 0L
1,681 SR
Queue Stats
39W - 36L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
MAROBRAH1337
Aphrodite
Level 25
God Stats
41W - 25L
1,830 SR
Queue Stats
85W - 69L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
THIZZSAUCE
Sun Wukong
Level 141
God Stats
14W - 14L
1,540 SR
Queue Stats
167W - 171L
1,547 Elo+
Party 2
Team Averages
Level 98
1,684 SR
1,581 Elo+

VS

Team Averages
Level 37
1,524 SR
1,487 Elo+
Horus
Horus
BStew518
Horus
Level 49
God Stats
1W - 6L
1,210 SR
Queue Stats
192W - 189L
1,278 Elo+
Solo
Cernunnos
Cernunnos
PoleSmoker69420
Cernunnos
Level 34
God Stats
1W - 1L
1,861 SR
Queue Stats
37W - 32L
1,627 Elo+
Party 1
Chang'e
Chang'e
SkinFlutePlayer
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CBrunz
Da Ji
15
8 / 1 / 8
11,627
831
16,422
16,326
22,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
MAROBRAH1337
Aphrodite
14
3 / 0 / 13
11,042
789
7,625
10,355
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
THIZZSAUCE
Sun Wukong
13
5 / 0 / 11
11,110
794
11,272
14,823
10,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BStew518
Horus
11
0 / 6 / 1
8,550
611
3,710
16,116
17,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PoleSmoker69420
Cernunnos
11
0 / 5 / 1
8,942
639
9,908
11,706
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
1 / 5 / 0
9,194
657
14,976
13,492
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
1
1
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
BStew518
Horus
0
6
1
0.08
W
Da Ji
CBrunz
Da Ji
8
1
8
12
W
Aphrodite
MAROBRAH1337
Aphrodite
3
0
13
9.5
L
Cernunnos
PoleSmoker69420
Cernunnos
0
5
1
0.1
L
1
5
0
0.2
W
Sun Wukong
THIZZSAUCE
Sun Wukong
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
28,594
41,504
Taken
41,314
37,148
Mitigated
26,881
19,411
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BStew518
Horus
3,710
1,911
481
2,710
16,116
17,281
0
4,275
11,841
0
12,563
W
Da Ji
CBrunz
Da Ji
16,422
3,261
0
1,205
16,326
22,052
105
4,868
10,933
1,883
36,173
W
Aphrodite
MAROBRAH1337
Aphrodite
7,625
409
8,851
6,335
10,355
4,946
0
3,873
6,270
48,389
0
L
Cernunnos
PoleSmoker69420
Cernunnos
9,908
4,845
0
670
11,706
4,422
0
2,293
9,413
0
47,943
L
14,976
734
1,933
2,749
13,492
5,178
0
2,879
10,613
38,138
0
W
Sun Wukong
THIZZSAUCE
Sun Wukong
11,272
1,866
0
3,020
14,823
10,150
639
5,950
8,383
0
49,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,779
Gold Earned
26,686
166
Minions Killed
132
0
Camps Cleared
0
792,453
Distance Traveled
725,755
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,550
611
11
1
0
242,912
0
W
Da Ji
11,627
831
33
2
0
256,120
0
W
Aphrodite
11,042
789
77
6
0
277,311
0
L
Cernunnos
8,942
639
68
5
0
223,280
0
L
Chang'e
9,194
657
53
4
0
259,563
0
W
Sun Wukong
11,110
794
56
4
0
259,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role