Player Matchup

Ra
Ra
AAA SK666N D
Ra
Level 18
God Stats
47W - 99L
1,345 SR
Queue Stats
58W - 125L
1,326 Elo+
Solo
Fenrir
Fenrir
DrballsHanginout
Fenrir
Level 27
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 5L
1,246 Elo+
Party 1
Ishtar
Ishtar
EMGAnnihilator
Ishtar
Level 36
God Stats
0W - 2L
1,675 SR
Queue Stats
0W - 5L
1,246 Elo+
Party 1
Bacchus
Bacchus
Jerman98
Bacchus
Level 17
God Stats
0W - 3L
1,675 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hachiman
Hachiman
ÅMORyAMOR
Hachiman
Level 1
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 4L
1,276 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,319 Elo+

VS

Team Averages
Level 26
1,492 SR
1,293 Elo+
Ra
Ra
BIGGIEchez5054
Ra
Level 15
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 7L
1,133 Elo+
Party 3
Sun Wukong
Sun Wukong
Logan9096
Sun Wukong
Level 4
God Stats
3W - 3L
1,356 SR
Queue Stats
3W - 5L
1,133 Elo+
Party 3
Khepri
Khepri
ToastedTonberry7
Khepri
Level 23
God Stats
2W - 1L
1,460 SR
Queue Stats
63W - 73L
1,346 Elo+
Party 2
Tiamat
Tiamat
Tygrem
Tiamat
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,480 Elo+
Solo
Xbalanque
Xbalanque
glod13
Xbalanque
Level 83
God Stats
37W - 43L
1,439 SR
Queue Stats
74W - 82L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,577
715
449
1,952
918
15
3 / 4 / 5
9,131
761
9,066
14,984
7,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 6
9,345
779
11,810
16,850
7,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Jerman98
Bacchus
17
5 / 0 / 6
9,713
809
6,999
12,133
14,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ÅMORyAMOR
Hachiman
18
7 / 2 / 4
10,337
861
16,524
16,262
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,274
773
6,479
9,424
4,200
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Logan9096
Sun Wukong
15
1 / 8 / 5
8,769
731
8,965
16,307
11,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 7
8,880
740
5,636
10,495
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Tygrem
Tiamat
18
6 / 3 / 2
10,951
913
19,506
13,795
12,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
glod13
Xbalanque
17
3 / 1 / 2
9,993
833
7,960
9,803
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
18
Kills
12
12
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
4
1
0.63
L
3
4
5
1.38
L
2
6
6
0.83
L
Bacchus
Jerman98
Bacchus
5
0
6
8
W
Sun Wukong
Logan9096
Sun Wukong
1
8
5
0.44
W
0
2
7
1.75
W
Tiamat
Tygrem
Tiamat
6
3
2
2.33
W
Xbalanque
glod13
Xbalanque
3
1
2
4
L
Hachiman
ÅMORyAMOR
Hachiman
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
48,546
62,181
Taken
59,824
37,468
Mitigated
43,573
14,018
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
449
145
648
1,018
1,952
918
0
547
1,337
11,601
0
W
6,479
1,142
665
1,847
9,424
4,200
2,130
1,339
7,898
22,926
0
L
9,066
3,255
235
1,333
14,984
7,301
811
7,812
6,568
0
22,481
L
11,810
7,335
0
1,577
16,850
7,489
160
7,041
9,236
0
30,059
L
Bacchus
Jerman98
Bacchus
6,999
1,042
0
1,530
12,133
14,824
263
5,385
5,110
17,021
113
W
Sun Wukong
Logan9096
Sun Wukong
8,965
1,580
0
1,081
16,307
11,021
344
1,473
14,629
0
15,552
W
5,636
225
0
1,086
10,495
11,171
1,395
1,851
8,248
14,170
0
W
Tiamat
Tygrem
Tiamat
19,506
990
100
1,878
13,795
12,884
317
1,084
12,527
48,553
0
W
Xbalanque
glod13
Xbalanque
7,960
4,085
0
1,288
9,803
4,297
1,235
565
9,187
0
42,664
L
Hachiman
ÅMORyAMOR
Hachiman
16,524
11,393
0
7,677
16,262
6,936
1,676
8,404
7,229
0
49,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,103
Gold Earned
47,867
194
Minions Killed
209
0
Camps Cleared
0
1,152,349
Distance Traveled
1,150,760
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,577
715
23
2
0
197,015
0
W
Ra
9,274
773
45
4
0
193,822
1
L
Fenrir
9,131
761
38
3
0
250,244
0
L
Ishtar
9,345
779
48
4
0
206,425
0
L
Bacchus
9,713
809
16
1
0
261,757
0
W
Sun Wukong
8,769
731
15
1
0
235,903
2
W
Khepri
8,880
740
20
2
0
244,871
0
W
Tiamat
10,951
913
75
6
0
263,010
1
W
Xbalanque
9,993
833
54
5
0
213,154
0
L
Hachiman
10,337
861
69
6
0
236,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role