Player Matchup

Fafnir
Fafnir
Cyclops039
Fafnir
Level 90
God Stats
9W - 8L
1,670 SR
Queue Stats
143W - 147L
1,471 Elo+
Party 2
Tiamat
Tiamat
IIIS4TURNIII
Tiamat
Level 103
God Stats
17W - 39L
1,516 SR
Queue Stats
190W - 202L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Ironflash2022
Danzaburou
Level 29
God Stats
71W - 50L
1,530 SR
Queue Stats
220W - 236L
1,465 Elo+
Party 2
Thanatos
Thanatos
Rckuss
Thanatos
Level 76
God Stats
4W - 5L
1,549 SR
Queue Stats
122W - 131L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SIlRlUS
Morgan Le Fay
Level 81
God Stats
22W - 21L
1,553 SR
Queue Stats
358W - 350L
1,534 Elo+
Party 2
Team Averages
Level 76
1,564 SR
1,508 Elo+

VS

Team Averages
Level 104
1,550 SR
1,482 Elo+
Pele
Pele
JKScotland
Pele
Level 116
God Stats
13W - 13L
1,476 SR
Queue Stats
138W - 148L
1,461 Elo+
Party 1
Merlin
Merlin
Jaedus
Merlin
Level 101
God Stats
11W - 12L
1,528 SR
Queue Stats
89W - 82L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Mrkeetos
Sun Wukong
Level 63
God Stats
7W - 8L
1,598 SR
Queue Stats
74W - 75L
1,470 Elo+
Solo
Danzaburou
Danzaburou
NaturallMess
Danzaburou
Level 121
God Stats
51W - 50L
1,489 SR
Queue Stats
563W - 540L
1,421 Elo+
Party 1
Maui
Maui
perserul01
Maui
Level 121
God Stats
3W - 1L
1,659 SR
Queue Stats
114W - 95L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cyclops039
Fafnir
11
1 / 1 / 2
7,137
510
3,508
9,418
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
12
1 / 6 / 1
7,016
501
5,424
14,173
10,085
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ironflash2022
Danzaburou
11
1 / 3 / 0
6,884
492
6,696
12,382
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
Rckuss
Thanatos
12
2 / 2 / 1
7,072
505
6,894
14,323
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SIlRlUS
Morgan Le Fay
13
1 / 1 / 1
7,283
520
5,800
6,267
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,180
513
7,182
14,496
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Jaedus
Merlin
13
1 / 0 / 4
7,509
536
8,815
6,965
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Mrkeetos
Sun Wukong
15
7 / 0 / 1
9,522
680
11,685
10,797
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
NaturallMess
Danzaburou
14
3 / 2 / 0
8,378
598
10,323
9,437
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
7,637
546
3,471
11,086
9,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Cyclops039
Fafnir
1
1
2
2
L
Tiamat
1
6
1
0.25
L
Danzaburou
Ironflash2022
Danzaburou
1
3
0
0.33
W
1
4
2
0.5
W
Merlin
Jaedus
Merlin
1
0
4
3
W
Sun Wukong
Mrkeetos
Sun Wukong
7
0
1
7.5
W
Danzaburou
NaturallMess
Danzaburou
3
2
0
1.5
L
Thanatos
Rckuss
Thanatos
2
2
1
1.25
L
Morgan Le Fay
SIlRlUS
Morgan Le Fay
1
1
1
1.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
41,476
56,563
Taken
52,781
35,464
Mitigated
29,258
20,235
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Cyclops039
Fafnir
3,508
703
0
2,392
9,418
11,490
0
4,166
4,888
10,814
0
L
Tiamat
5,424
1,312
0
4,390
14,173
10,085
0
975
12,318
45,336
0
L
Danzaburou
Ironflash2022
Danzaburou
6,696
3,377
0
3,447
12,382
4,895
0
463
11,919
0
53,055
W
7,182
1,980
0
3,660
14,496
5,907
198
4,947
9,229
0
61,834
W
Merlin
Jaedus
Merlin
8,815
807
0
1,250
6,965
2,536
0
2,161
4,625
54,040
0
W
Sun Wukong
Mrkeetos
Sun Wukong
11,685
3,499
55
3,625
10,797
7,612
49
3,750
7,047
0
68,746
W
Danzaburou
NaturallMess
Danzaburou
10,323
3,697
0
3,985
9,437
3,927
682
191
9,246
0
66,435
L
Thanatos
Rckuss
Thanatos
6,894
1,539
0
9,139
14,323
6,262
0
3,168
10,893
0
59,645
L
Morgan Le Fay
SIlRlUS
Morgan Le Fay
5,800
454
0
867
6,267
2,732
0
2,657
3,408
64,189
0
W
3,471
730
1,983
2,837
11,086
9,276
0
2,916
7,902
19,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
40,226
412
Minions Killed
433
0
Camps Cleared
0
1,350,993
Distance Traveled
1,391,535
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,137
510
15
1
0
260,574
3
L
Tiamat
7,016
501
81
6
0
267,193
3
L
Danzaburou
6,884
492
93
7
0
251,379
0
W
Pele
7,180
513
86
6
0
298,904
0
W
Merlin
7,509
536
97
7
0
259,867
0
W
Sun Wukong
9,522
680
109
8
0
296,008
0
W
Danzaburou
8,378
598
118
8
0
247,032
0
L
Thanatos
7,072
505
87
6
0
315,149
0
L
Morgan Le Fay
7,283
520
136
10
0
256,698
4
W
Maui
7,637
546
23
2
0
289,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role