Player Matchup

Mercury
Mercury
Darknarut
Mercury
Level 173
God Stats
8W - 11L
1,549 SR
Queue Stats
800W - 754L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
ScorchiePumaBoy
Erlang Shen
Level 104
God Stats
2W - 4L
1,543 SR
Queue Stats
82W - 69L
1,562 Elo+
Party 1
Nike
Nike
SteveVader7
Nike
Level 126
God Stats
2W - 3L
1,604 SR
Queue Stats
169W - 163L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
TheMainMan01
Baron Samedi
Level 154
God Stats
13W - 11L
1,694 SR
Queue Stats
517W - 490L
1,506 Elo+
Party 1
Merlin
Merlin
special-matrix9
Merlin
Level 124
God Stats
6W - 8L
1,371 SR
Queue Stats
241W - 211L
1,602 Elo+
Solo
Team Averages
Level 136
1,552 SR
1,549 Elo+

VS

Team Averages
Level 109
1,570 SR
1,514 Elo+
Guan Yu
Guan Yu
KingGeorgelll
Guan Yu
Level 101
God Stats
4W - 1L
1,774 SR
Queue Stats
156W - 157L
1,522 Elo+
Party 2
He Bo
He Bo
Masterfreshaa
He Bo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo
Freya
Freya
T3LERiot
Freya
Level 156
God Stats
23W - 18L
1,635 SR
Queue Stats
862W - 858L
1,552 Elo+
Party 2
Awilix
Awilix
juanfelopezp
Awilix
Level 121
God Stats
1W - 1L
1,522 SR
Queue Stats
125W - 109L
1,548 Elo+
Solo
Geb
Geb
themerrymeerkat
Geb
Level 87
God Stats
14W - 19L
1,417 SR
Queue Stats
89W - 141L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darknarut
Mercury
13
5 / 3 / 1
7,420
618
3,293
10,663
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ScorchiePumaBoy
Erlang Shen
11
0 / 5 / 0
5,873
489
4,343
11,848
6,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 1
7,204
600
8,834
14,736
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TheMainMan01
Baron Samedi
10
0 / 2 / 3
5,986
499
5,624
8,542
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 4
6,568
547
6,770
6,173
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 3 / 1
7,504
625
12,546
13,787
9,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 2
6,419
535
3,796
7,052
2,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
T3LERiot
Freya
15
6 / 0 / 0
8,648
721
8,683
7,581
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
14
5 / 2 / 2
7,873
656
7,147
9,490
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 4
6,518
543
2,875
7,969
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
14
14
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Darknarut
Mercury
5
3
1
1.83
W
Guan Yu
2
3
1
0.83
W
1
2
2
1
L
Erlang Shen
ScorchiePumaBoy
Erlang Shen
0
5
0
0
L
2
3
1
0.83
W
Freya
T3LERiot
Freya
6
0
0
6
L
Baron Samedi
TheMainMan01
Baron Samedi
0
2
3
0.75
W
Awilix
5
2
2
3
L
1
1
4
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
35,047
51,962
Taken
45,879
25,102
Mitigated
25,380
13,921
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Darknarut
Mercury
3,293
1,314
0
1,528
10,663
3,809
0
1,671
8,992
0
53,728
W
Guan Yu
12,546
1,987
34
4,120
13,787
9,730
0
1,501
12,286
0
62,586
W
3,796
384
0
3,549
7,052
2,987
0
3,403
3,649
44,038
0
L
Erlang Shen
ScorchiePumaBoy
Erlang Shen
4,343
2,588
0
3,586
11,848
6,563
0
8,174
3,415
0
40,073
L
8,834
1,221
0
2,385
14,736
7,016
0
0
14,736
0
60,347
W
Freya
T3LERiot
Freya
8,683
2,898
0
4,223
7,581
3,274
0
776
6,805
66,907
3,809
L
Baron Samedi
TheMainMan01
Baron Samedi
5,624
775
497
3,051
8,542
5,743
0
3,671
4,769
24,278
0
W
Awilix
7,147
3,238
0
766
9,490
3,719
0
2,408
7,082
0
68,627
L
6,770
625
0
2,874
6,173
1,971
0
1,477
4,696
45,932
0
W
2,875
0
0
1,503
7,969
5,670
0
4,306
3,663
18,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
36,962
380
Minions Killed
447
0
Camps Cleared
0
1,227,787
Distance Traveled
1,348,059
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,420
618
77
6
0
298,972
0
W
Guan Yu
7,504
625
101
8
0
273,666
0
W
He Bo
6,419
535
83
7
0
238,002
0
L
Erlang Shen
5,873
489
76
6
0
248,501
0
L
Nike
7,204
600
108
9
0
234,938
0
W
Freya
8,648
721
150
13
0
248,383
1
L
Baron Samedi
5,986
499
32
3
0
261,010
0
W
Awilix
7,873
656
99
8
0
309,360
1
L
Merlin
6,568
547
87
7
0
184,366
0
W
Geb
6,518
543
14
1
0
278,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role