Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BOB5032
Izanami
Level 68
God Stats
1W - 4L
1,404 SR
Queue Stats
106W - 94L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Grimound
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 85L
1,472 Elo+
Party 1
Discordia
Discordia
Spartog
Discordia
Level 26
God Stats
4W - 3L
1,577 SR
Queue Stats
49W - 53L
1,456 Elo+
Party 1
Serqet
Serqet
xCheeseGraterx
Serqet
Level 47
God Stats
21W - 10L
1,761 SR
Queue Stats
69W - 67L
1,456 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,464 Elo+

VS

Team Averages
Level 91
1,614 SR
1,519 Elo+
Raijin
Raijin
Koifish5213
Raijin
Level 66
God Stats
5W - 1L
1,503 SR
Queue Stats
215W - 196L
1,477 Elo+
Solo
Hel
Hel
OverwatchTwo
Hel
Level 115
God Stats
2W - 1L
1,740 SR
Queue Stats
48W - 53L
1,544 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SithLordTenno
Maman Brigitte
Level 159
God Stats
43W - 44L
1,472 SR
Queue Stats
473W - 448L
1,518 Elo+
Solo
Bellona
Bellona
WvyrenMaster
Bellona
Level 113
God Stats
3W - 0L
1,854 SR
Queue Stats
88W - 84L
1,555 Elo+
Party 2
Izanami
Izanami
catfemboyluca
Izanami
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 8
7,292
521
5,955
13,274
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
BOB5032
Izanami
9
1 / 5 / 3
6,321
452
3,591
6,618
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Grimound
Gilgamesh
13
4 / 3 / 1
8,433
602
10,755
14,972
12,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
Spartog
Discordia
12
1 / 5 / 1
7,174
512
4,875
9,508
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 5 / 2
8,389
599
10,598
12,374
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 2 / 4
9,471
677
9,005
7,515
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 7
7,847
561
5,019
10,337
6,239
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
SithLordTenno
Maman Brigitte
16
10 / 2 / 5
9,954
711
12,686
14,638
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
WvyrenMaster
Bellona
12
1 / 4 / 4
7,532
538
5,719
14,760
14,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
2 / 3 / 2
7,183
513
6,444
7,953
2,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
15
Kills
20
21
Deaths
15
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
8
1.67
L
Izanami
BOB5032
Izanami
1
5
3
0.5
L
Gilgamesh
Grimound
Gilgamesh
4
3
1
1.5
W
Raijin
5
2
4
3.5
W
2
4
7
1.38
W
Maman Brigitte
SithLordTenno
Maman Brigitte
10
2
5
6.25
L
Discordia
Spartog
Discordia
1
5
1
0.3
W
Bellona
WvyrenMaster
Bellona
1
4
4
0.75
W
Izanami
2
3
2
1
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,774
Damage
38,873
56,746
Taken
55,203
39,553
Mitigated
32,988
7,807
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,955
649
0
1,879
13,274
15,974
54
5,363
7,872
20,712
0
L
Izanami
BOB5032
Izanami
3,591
2,434
0
624
6,618
2,311
0
2,880
3,738
0
35,359
L
Gilgamesh
Grimound
Gilgamesh
10,755
3,529
0
2,118
14,972
12,150
405
6,072
8,844
0
48,292
W
Raijin
9,005
422
0
1,500
7,515
3,027
0
2,331
5,184
65,232
0
W
5,019
784
1,458
3,173
10,337
6,239
802
3,197
6,904
29,550
0
W
Maman Brigitte
SithLordTenno
Maman Brigitte
12,686
1,137
0
7,997
14,638
6,313
560
2,143
12,267
73,269
0
L
Discordia
Spartog
Discordia
4,875
332
0
1,570
9,508
3,655
0
5,181
4,151
50,551
0
W
Bellona
WvyrenMaster
Bellona
5,719
2,082
0
3,333
14,760
14,630
171
64
14,218
0
30,876
W
Izanami
6,444
5,244
0
1,058
7,953
2,779
2,309
3,095
4,858
0
43,482
L
10,598
3,651
0
1,616
12,374
5,463
0
6,731
5,431
0
55,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
41,987
301
Minions Killed
362
0
Camps Cleared
0
1,356,421
Distance Traveled
1,428,901
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,292
521
16
1
0
297,617
0
L
Izanami
6,321
452
56
4
0
210,256
0
L
Gilgamesh
8,433
602
66
5
0
256,492
0
W
Raijin
9,471
677
119
9
0
268,902
4
W
Hel
7,847
561
37
3
0
291,391
2
W
Maman Brigitte
9,954
711
94
7
0
306,212
0
L
Discordia
7,174
512
83
6
0
252,481
0
W
Bellona
7,532
538
46
3
0
298,165
0
W
Izanami
7,183
513
66
5
0
264,231
0
L
Serqet
8,389
599
80
6
0
339,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role