Player Matchup

Ganesha
Ganesha
DJDestro32
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,421 Elo+
Party 1
Persephone
Persephone
MajorGlory14
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 1
Anhur
Anhur
Ubermench91
Anhur
Level 125
God Stats
1W - 0L
1,548 SR
Queue Stats
13W - 18L
1,395 Elo+
Party 1
Ravana
Ravana
X66Daxamus99X
Ravana
Level 157
God Stats
8W - 11L
1,439 SR
Queue Stats
647W - 658L
1,582 Elo+
Solo
Cthulhu
Cthulhu
urhighnessmochi
Cthulhu
Level 45
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Team Averages
Level 112
1,450 SR
1,443 Elo+

VS

Team Averages
Level 115
1,464 SR
1,506 Elo+
Bacchus
Bacchus
CMAN2106
Bacchus
Level 43
God Stats
4W - 2L
1,903 SR
Queue Stats
102W - 102L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dat dat Sker
Ah Muzen Cab
Level 148
God Stats
5W - 8L
1,377 SR
Queue Stats
509W - 538L
1,467 Elo+
Solo
Apollo
Apollo
Mannsy21
Apollo
Level 120
God Stats
1W - 2L
1,274 SR
Queue Stats
195W - 193L
1,503 Elo+
Party 2
Rama
Rama
ThePanda001
Rama
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
66W - 73L
1,537 Elo+
Party 2
Hades
Hades
TheSkinMan
Hades
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 200L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJDestro32
Ganesha
15
0 / 2 / 12
8,636
864
3,744
12,171
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
MajorGlory14
Persephone
15
1 / 1 / 12
8,640
864
14,155
6,423
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 3
9,757
976
10,601
10,795
6,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 12
8,580
858
4,786
10,439
11,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 10
8,697
870
11,132
10,330
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CMAN2106
Bacchus
14
2 / 4 / 5
7,796
780
8,762
12,539
12,582
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Dat dat Sker
Ah Muzen Cab
12
0 / 4 / 6
6,696
670
7,437
9,896
3,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Mannsy21
Apollo
14
2 / 2 / 6
7,461
746
5,400
5,918
2,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 4
6,871
687
6,401
8,785
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
14
3 / 2 / 5
7,674
767
8,736
9,781
5,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
15
Kills
8
9
Deaths
15
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CMAN2106
Bacchus
2
4
5
1.13
W
Ganesha
DJDestro32
Ganesha
0
2
12
3
L
Ah Muzen Cab
Dat dat Sker
Ah Muzen Cab
0
4
6
0.75
W
Persephone
MajorGlory14
Persephone
1
1
12
7
L
Apollo
Mannsy21
Apollo
2
2
6
2.5
L
1
3
4
1
L
Hades
3
2
5
2.75
W
11
2
3
6.25
W
2
2
12
4
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,418
Damage
36,736
50,158
Taken
46,919
50,882
Mitigated
28,563
15,169
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CMAN2106
Bacchus
8,762
48
1,496
2,883
12,539
12,582
0
9,100
3,439
14,435
127
W
Ganesha
DJDestro32
Ganesha
3,744
428
1,243
1,681
12,171
15,994
655
4,849
7,322
5,976
0
L
Ah Muzen Cab
Dat dat Sker
Ah Muzen Cab
7,437
2,039
328
1,340
9,896
3,823
0
5,052
4,844
0
13,156
W
Persephone
MajorGlory14
Persephone
14,155
751
0
1,102
6,423
3,698
883
2,335
4,086
35,398
0
L
Apollo
Mannsy21
Apollo
5,400
3,244
424
456
5,918
2,958
0
3,844
2,074
0
11,838
L
6,401
4,815
739
1,463
8,785
3,431
0
4,927
3,858
0
12,442
L
Hades
8,736
484
1,254
5,291
9,781
5,769
0
5,450
4,331
22,234
0
W
10,601
6,097
1,575
2,990
10,795
6,414
833
3,802
6,993
0
19,652
W
4,786
674
2,513
1,826
10,439
11,288
0
2,640
7,799
0
8,780
W
11,132
419
899
1,340
10,330
13,488
448
3,745
6,585
22,768
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
36,498
135
Minions Killed
96
0
Camps Cleared
0
956,648
Distance Traveled
864,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,796
780
6
1
0
183,336
0
W
Ganesha
8,636
864
5
1
0
186,289
0
L
Ah Muzen Cab
6,696
670
17
2
0
178,138
0
W
Persephone
8,640
864
53
5
0
197,092
0
L
Apollo
7,461
746
12
1
0
193,806
0
L
Rama
6,871
687
16
2
0
142,239
0
L
Hades
7,674
767
45
5
0
167,211
0
W
Anhur
9,757
976
37
4
0
180,993
0
W
Ravana
8,580
858
12
1
0
193,172
0
W
Cthulhu
8,697
870
28
3
0
199,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role