Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ATTRITI0NZ
Mulan
Level 62
God Stats
2W - 2L
1,479 SR
Queue Stats
34W - 35L
1,435 Elo+
Party 2
Tiamat
Tiamat
Kikyō
Tiamat
Level 109
God Stats
17W - 20L
1,457 SR
Queue Stats
469W - 430L
1,538 Elo+
Solo
Charon
Charon
Yuskos4
Charon
Level 147
God Stats
7W - 6L
1,503 SR
Queue Stats
266W - 249L
1,546 Elo+
Party 2
Anhur
Anhur
Zombi3Slay3r14
Anhur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,748 Elo+
Party 2
Team Averages
Level 116
1,488 SR
1,554 Elo+

VS

Team Averages
Level 114
1,312 SR
1,519 Elo+
Sobek
Sobek
BeanBean0999
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
LBz Rojila305
Kumbhakarna
Level 128
God Stats
0W - 1L
1,260 SR
Queue Stats
30W - 38L
1,480 Elo+
Party 1
Surtr
Surtr
Påthş
Surtr
Level 164
God Stats
0W - 1L
1,086 SR
Queue Stats
84W - 95L
1,506 Elo+
Party 1
Medusa
Medusa
Verstappenmate
Medusa
Level 83
God Stats
0W - 2L
1,215 SR
Queue Stats
38W - 29L
1,565 Elo+
Party 1
Camazotz
Camazotz
Řainy
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 0 / 0
8,774
731
7,895
6,421
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
0 / 1 / 3
6,938
578
6,347
12,632
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Kikyō
Tiamat
11
1 / 2 / 2
6,802
567
7,493
6,180
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Yuskos4
Charon
10
0 / 0 / 3
6,603
550
5,308
7,349
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
6,949
579
8,268
8,285
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,137
511
4,096
14,254
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
LBz Rojila305
Kumbhakarna
9
1 / 1 / 0
6,002
500
1,839
8,682
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
Påthş
Surtr
11
1 / 4 / 0
6,720
560
7,876
13,122
8,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 1 / 0
5,685
474
4,779
7,041
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Řainy
Camazotz
13
0 / 0 / 1
6,901
575
3,157
11,343
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
0
8
W
Mulan
0
1
3
1.5
L
1
5
0
0.2
W
Tiamat
Kikyō
Tiamat
1
2
2
1
L
Kumbhakarna
LBz Rojila305
Kumbhakarna
1
1
0
1
L
Surtr
Påthş
Surtr
1
4
0
0.25
L
0
1
0
0
W
Charon
Yuskos4
Charon
0
0
3
1.5
W
2
0
1
2.5
L
Camazotz
Řainy
Camazotz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
21,747
40,867
Taken
54,442
27,811
Mitigated
27,847
18,248
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,895
680
0
4,838
6,421
3,284
0
1,022
5,399
82,392
0
W
Mulan
6,347
1,150
0
6,368
12,632
11,997
0
354
12,278
0
47,383
L
4,096
290
0
5,500
14,254
7,555
0
9,938
4,316
35,174
0
W
Tiamat
Kikyō
Tiamat
7,493
1,135
0
751
6,180
3,266
627
2,745
3,435
42,308
0
L
Kumbhakarna
LBz Rojila305
Kumbhakarna
1,839
218
0
2,484
8,682
6,282
0
3,251
5,431
20,152
0
L
Surtr
Påthş
Surtr
7,876
3,532
0
4,718
13,122
8,303
5
2,957
9,428
653
46,907
L
4,779
2,104
0
2,764
7,041
1,979
0
1,461
5,580
0
35,104
W
Charon
Yuskos4
Charon
5,308
1,513
0
2,588
7,349
5,666
0
1,584
5,765
20,196
0
W
8,268
5,571
0
3,703
8,285
3,598
0
1,360
6,925
0
58,505
L
Camazotz
Řainy
Camazotz
3,157
478
0
4,853
11,343
3,728
0
3,089
8,206
0
63,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
31,445
413
Minions Killed
329
0
Camps Cleared
0
1,210,659
Distance Traveled
1,278,148
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,774
731
131
11
0
290,927
2
W
Mulan
6,938
578
92
8
0
235,423
2
L
Sobek
6,137
511
66
6
0
260,507
0
W
Tiamat
6,802
567
73
6
0
236,418
0
L
Kumbhakarna
6,002
500
20
2
0
261,778
4
L
Surtr
6,720
560
71
6
0
215,639
0
L
Medusa
5,685
474
67
6
0
243,974
0
W
Charon
6,603
550
27
2
0
230,487
4
W
Anhur
6,949
579
90
8
0
217,404
0
L
Camazotz
6,901
575
105
9
0
296,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role