Player Matchup

Kukulkan
Kukulkan
albertomangnum
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
972 Elo+
Party 2
Medusa
Medusa
cristiiaan_17
Medusa
Level 36
God Stats
0W - 1L
1,094 SR
Queue Stats
0W - 3L
942 Elo+
Party 2
Neith
Neith
iker2000675
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
972 Elo+
Party 2
Team Averages
Level 26
1,365 SR
962 Elo+

VS

Team Averages
Level 123
1,398 SR
1,446 Elo+
Tyr
Tyr
LoneSpartan116
Tyr
Level 124
God Stats
4W - 1L
1,452 SR
Queue Stats
82W - 85L
1,464 Elo+
Party 1
Discordia
Discordia
SNED654
Discordia
Level 128
God Stats
3W - 1L
1,243 SR
Queue Stats
202W - 229L
1,455 Elo+
Party 1
Izanami
Izanami
peterb74
Izanami
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 43L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 9 / 2
8,868
682
2,625
15,343
5,960
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 11 / 1
8,637
664
3,784
18,108
6,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 2
8,094
623
5,649
10,183
4,367
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 19
11,982
922
9,955
13,901
10,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SNED654
Discordia
14
8 / 2 / 13
11,471
882
15,473
6,489
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
peterb74
Izanami
16
12 / 0 / 9
12,567
967
13,652
7,069
3,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
2
Kills
26
26
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
1
19
15.5
W
Discordia
SNED654
Discordia
8
2
13
7.25
L
Kukulkan
1
9
2
0.22
L
1
11
1
0.14
L
0
6
2
0.17
W
Izanami
peterb74
Izanami
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,058
Damage
39,080
43,634
Taken
27,459
17,259
Mitigated
15,651
3,074
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,955
749
0
2,927
13,901
10,045
680
1,250
9,397
0
27,359
W
Discordia
SNED654
Discordia
15,473
762
0
296
6,489
2,439
178
1,208
5,281
41,818
0
L
Kukulkan
2,625
660
126
155
15,343
5,960
0
4,834
10,173
25,024
0
L
3,784
1,269
246
1,944
18,108
6,932
82
7,256
10,469
0
26,963
L
5,649
2,153
0
603
10,183
4,367
0
2,941
6,972
0
24,462
W
Izanami
peterb74
Izanami
13,652
9,928
0
2,133
7,069
3,167
1,953
724
6,345
0
78,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
36,020
92
Minions Killed
176
0
Camps Cleared
0
509,058
Distance Traveled
729,907
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,982
922
30
2
0
262,553
1
W
Discordia
11,471
882
41
3
0
241,444
2
L
Kukulkan
8,868
682
40
3
0
159,137
0
L
Medusa
8,637
664
31
2
0
171,260
1
L
Neith
8,094
623
21
2
0
178,661
0
W
Izanami
12,567
967
105
8
0
225,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role