Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Coltzk95
Chernobog
Level 126
God Stats
17W - 9L
1,500 SR
Queue Stats
494W - 476L
1,427 Elo+
Party 1
Awilix
Awilix
TheAlphaSeriez
Awilix
Level 102
God Stats
3W - 2L
1,732 SR
Queue Stats
138W - 120L
1,482 Elo+
Party 1
Janus
Janus
disclosure98
Janus
Level 153
God Stats
7W - 12L
1,393 SR
Queue Stats
545W - 495L
1,505 Elo+
Solo
Artio
Artio
i-SamAdamN
Artio
Level 129
God Stats
1W - 4L
1,479 SR
Queue Stats
53W - 48L
1,460 Elo+
Solo
Team Averages
Level 134
1,521 SR
1,475 Elo+

VS

Team Averages
Level 123
1,607 SR
1,452 Elo+
Chang'e
Chang'e
DeathMetalYeti
Chang'e
Level 121
God Stats
12W - 4L
1,685 SR
Queue Stats
224W - 199L
1,552 Elo+
Solo
Nike
Nike
Dr_Sushimi38
Nike
Level 123
God Stats
3W - 1L
1,796 SR
Queue Stats
121W - 131L
1,436 Elo+
Solo
Maman Brigitte
Maman Brigitte
XleixMx
Maman Brigitte
Level 67
God Stats
6W - 9L
1,459 SR
Queue Stats
15W - 20L
1,444 Elo+
Solo
Janus
Janus
chahlee__wonton
Janus
Level 159
God Stats
52W - 64L
1,458 SR
Queue Stats
457W - 455L
1,387 Elo+
Solo
Danzaburou
Danzaburou
robertoalonso101
Danzaburou
Level 144
God Stats
5W - 2L
1,638 SR
Queue Stats
80W - 86L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 1
5,435
453
2,210
10,156
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Coltzk95
Chernobog
9
0 / 2 / 0
5,273
439
4,359
6,180
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,110
509
3,955
9,638
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 4 / 1
6,742
562
7,742
6,493
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
11
0 / 0 / 0
6,236
520
4,592
9,130
7,161
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
5,798
483
5,608
6,208
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
6,719
560
4,632
10,425
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maman Brigitte
XleixMx
Maman Brigitte
12
6 / 2 / 2
6,840
570
5,276
9,166
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 3
6,618
552
3,782
6,053
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
robertoalonso101
Danzaburou
10
0 / 1 / 6
5,648
471
5,294
8,043
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
10
10
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
L
Chernobog
Coltzk95
Chernobog
0
2
0
0
W
2
0
4
4
W
0
1
0
0
L
1
2
0
0.5
W
Maman Brigitte
XleixMx
Maman Brigitte
6
2
2
3.5
W
2
0
3
3.5
L
3
4
1
0.88
L
Artio
0
0
0
0
W
Danzaburou
robertoalonso101
Danzaburou
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
24,592
41,597
Taken
39,895
22,654
Mitigated
19,453
10,376
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,210
249
0
3,140
10,156
6,653
0
3,362
6,461
18,160
0
L
Chernobog
Coltzk95
Chernobog
4,359
2,299
0
1,331
6,180
2,781
0
2,824
2,986
0
41,660
W
5,608
1,135
1,941
3,137
6,208
3,718
0
1,303
4,905
21,420
0
W
4,632
85
0
750
10,425
6,637
0
5,336
5,039
0
45,433
L
3,955
1,674
0
1,521
9,638
3,600
0
2,763
6,691
0
45,344
W
Maman Brigitte
XleixMx
Maman Brigitte
5,276
580
0
3,278
9,166
3,275
0
2,103
6,861
42,376
0
W
3,782
0
0
1,370
6,053
2,150
0
2,830
3,011
55,988
0
L
7,742
97
0
500
6,493
2,459
0
4,692
1,663
45,382
0
L
Artio
4,592
578
0
3,884
9,130
7,161
0
0
9,130
40,955
337
W
Danzaburou
robertoalonso101
Danzaburou
5,294
2,361
0
2,240
8,043
3,673
76
2,450
5,543
0
43,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
31,623
324
Minions Killed
362
0
Camps Cleared
0
1,094,103
Distance Traveled
1,140,935
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,435
453
25
2
0
196,879
1
L
Chernobog
5,273
439
75
6
0
193,446
2
W
Chang'e
5,798
483
33
3
0
208,679
0
W
Nike
6,719
560
99
8
0
202,986
0
L
Awilix
6,110
509
69
6
0
260,748
2
W
Maman Brigitte
6,840
570
64
5
0
254,366
0
W
Janus
6,618
552
106
9
0
268,201
1
L
Janus
6,742
562
92
8
0
232,713
0
L
Artio
6,236
520
63
5
0
210,317
0
W
Danzaburou
5,648
471
60
5
0
206,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role