Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
StormyCee
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Hachiman
Hachiman
XTAceOfSpadesTX
Hachiman
Level 127
God Stats
2W - 13L
1,121 SR
Queue Stats
829W - 803L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
hectorminator99
Ao Kuang
Level 142
God Stats
1W - 1L
1,729 SR
Queue Stats
353W - 344L
1,532 Elo+
Solo
Ix Chel
Ix Chel
literary-zigzag9
Ix Chel
Level 153
God Stats
61W - 55L
1,588 SR
Queue Stats
1,139W - 1,031L
1,519 Elo+
Solo
Team Averages
Level 130
1,488 SR
1,525 Elo+

VS

Team Averages
Level 109
1,541 SR
1,506 Elo+
Bakasura
Bakasura
LA_MUERTE-MAV
Bakasura
Level 138
God Stats
4W - 2L
1,575 SR
Queue Stats
77W - 65L
1,517 Elo+
Solo
Charon
Charon
PapiXeno
Charon
Level 68
God Stats
4W - 4L
1,475 SR
Queue Stats
80W - 62L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
YokaiNaga
Ah Puch
Level 124
God Stats
2W - 0L
1,690 SR
Queue Stats
536W - 533L
1,492 Elo+
Solo
Ullr
Ullr
Zenny Krispy
Ullr
Level 143
God Stats
6W - 12L
1,536 SR
Queue Stats
197W - 162L
1,506 Elo+
Party 1
Thanatos
Thanatos
swt Alty G
Thanatos
Level 73
God Stats
1W - 3L
1,430 SR
Queue Stats
199W - 189L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,838
584
5,062
9,541
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
StormyCee
Xing Tian
8
0 / 2 / 0
5,078
508
2,225
7,294
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
5
0 / 3 / 0
4,614
461
1,282
5,455
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
9
1 / 4 / 0
5,321
532
5,181
11,536
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,245
525
3,518
7,967
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LA_MUERTE-MAV
Bakasura
12
0 / 0 / 0
7,145
715
5,285
8,702
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
PapiXeno
Charon
8
0 / 1 / 6
6,124
612
2,918
7,979
4,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
YokaiNaga
Ah Puch
12
4 / 0 / 2
6,912
691
8,385
4,208
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 0 / 0
7,357
736
4,396
7,100
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
swt Alty G
Thanatos
12
4 / 0 / 3
6,857
686
2,749
9,972
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Bakasura
LA_MUERTE-MAV
Bakasura
0
0
0
0
W
Charon
PapiXeno
Charon
0
1
6
3
L
Xing Tian
StormyCee
Xing Tian
0
2
0
0
L
Hachiman
0
3
0
0
W
Ah Puch
YokaiNaga
Ah Puch
4
0
2
5
W
5
0
0
5
L
Ao Kuang
1
4
0
0.25
L
0
3
1
0.17
W
Thanatos
swt Alty G
Thanatos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
23,733
41,793
Taken
37,961
19,909
Mitigated
16,986
11,436
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,062
943
0
2,704
9,541
8,913
0
470
8,142
0
40,715
W
Bakasura
LA_MUERTE-MAV
Bakasura
5,285
3,716
0
4,986
8,702
3,620
0
0
7,928
0
46,644
W
Charon
PapiXeno
Charon
2,918
636
0
1,283
7,979
4,965
508
3,208
4,771
13,707
0
L
Xing Tian
StormyCee
Xing Tian
2,225
367
0
994
7,294
3,836
0
3,126
4,168
17,239
0
L
Hachiman
1,282
887
0
928
5,455
1,423
0
332
5,123
0
18,760
W
Ah Puch
YokaiNaga
Ah Puch
8,385
1,122
0
1,684
4,208
1,551
870
1,965
2,243
54,002
0
W
4,396
2,048
0
1,994
7,100
2,873
1,055
2,884
4,216
0
51,346
L
Ao Kuang
5,181
1,298
0
3,942
11,536
3,647
0
2,698
8,838
33,881
0
L
3,518
227
358
2,510
7,967
2,090
0
4,677
3,290
36,209
0
W
Thanatos
swt Alty G
Thanatos
2,749
646
0
7,811
9,972
3,977
0
2,867
7,105
0
51,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
34,395
264
Minions Killed
374
0
Camps Cleared
0
1,028,988
Distance Traveled
1,061,795
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,838
584
63
6
0
187,800
0
W
Bakasura
7,145
715
113
11
0
207,042
5
W
Charon
6,124
612
17
2
0
212,034
0
L
Xing Tian
5,078
508
23
2
0
222,934
1
L
Hachiman
4,614
461
41
4
0
177,479
0
W
Ah Puch
6,912
691
81
8
0
210,611
2
W
Ullr
7,357
736
79
8
0
190,717
4
L
Ao Kuang
5,321
532
63
6
0
227,031
0
L
Ix Chel
5,245
525
74
7
0
213,744
0
W
Thanatos
6,857
686
84
8
0
241,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role