Player Matchup

Medusa
Medusa
DummyChain53836
Medusa
Level 68
God Stats
9W - 3L
1,638 SR
Queue Stats
19W - 11L
1,549 Elo+
Party 1
Chang'e
Chang'e
Kiddevil001
Chang'e
Level 65
God Stats
3W - 1L
1,676 SR
Queue Stats
147W - 133L
1,447 Elo+
Solo
Hercules
Hercules
Shurtugal401
Hercules
Level 116
God Stats
1W - 1L
1,601 SR
Queue Stats
22W - 14L
1,547 Elo+
Party 1
Team Averages
Level 83
1,638 SR
1,514 Elo+

VS

Team Averages
Level 51
1,553 SR
1,328 Elo+
Atlas
Atlas
FBG GEEK
Atlas
Level 44
God Stats
34W - 37L
1,494 SR
Queue Stats
161W - 188L
1,387 Elo+
Party 2
Rama
Rama
Sirmicmac90
Rama
Level 40
God Stats
8W - 7L
1,511 SR
Queue Stats
110W - 142L
1,200 Elo+
Solo
Janus
Janus
ZxTyriquexZ
Janus
Level 69
God Stats
3W - 2L
1,654 SR
Queue Stats
182W - 204L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
8,814
801
7,704
7,575
2,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Kiddevil001
Chang'e
11
1 / 2 / 4
8,364
760
7,259
9,764
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
Shurtugal401
Hercules
11
2 / 0 / 3
8,583
780
4,279
10,983
9,274
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FBG GEEK
Atlas
11
1 / 1 / 1
7,935
721
8,304
13,095
14,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 2 / 1
6,753
614
1,630
3,201
1,076
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 1
8,221
747
11,164
7,121
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Atlas
FBG GEEK
Atlas
1
1
1
1.5
W
Chang'e
Kiddevil001
Chang'e
1
2
4
1.5
W
Hercules
Shurtugal401
Hercules
2
0
3
3.5
L
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
21,098
28,322
Taken
23,417
15,400
Mitigated
18,953
13,554
Healing
942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,704
3,373
0
500
7,575
2,643
1,119
5,937
1,638
0
33,018
L
Atlas
FBG GEEK
Atlas
8,304
3,459
0
250
13,095
14,793
0
3,350
9,745
20,083
736
W
Chang'e
Kiddevil001
Chang'e
7,259
851
3,459
5,194
9,764
3,483
0
7,099
2,665
31,182
0
W
Hercules
Shurtugal401
Hercules
4,279
1,147
0
4,401
10,983
9,274
358
6,255
4,728
0
26,863
L
1,630
1,349
97
115
3,201
1,076
0
1,156
2,045
0
6,890
L
11,164
1,021
0
480
7,121
3,084
0
3,048
4,073
47,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
22,909
129
Minions Killed
86
0
Camps Cleared
0
646,882
Distance Traveled
501,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,814
801
54
5
0
226,331
0
L
Atlas
7,935
721
19
2
0
229,728
0
W
Chang'e
8,364
760
34
3
0
194,360
0
W
Hercules
8,583
780
41
4
0
226,191
0
L
Rama
6,753
614
7
1
0
73,682
0
L
Janus
8,221
747
60
5
0
198,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role