Player Matchup

Thoth
Thoth
 
Thoth
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Matrixartifact
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,407 Elo+
Solo
Hercules
Hercules
PirañaMueca
Hercules
Level 149
God Stats
0W - 1L
1,421 SR
Queue Stats
9W - 11L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
Tian13
Aphrodite
Level 135
God Stats
1W - 1L
1,729 SR
Queue Stats
28W - 36L
1,443 Elo+
Party 2
Fenrir
Fenrir
northshorre
Fenrir
Level 144
God Stats
13W - 13L
1,454 SR
Queue Stats
541W - 571L
1,551 Elo+
Solo
Team Averages
Level 129
1,521 SR
1,468 Elo+

VS

Team Averages
Level 126
1,575 SR
1,458 Elo+
Amaterasu
Amaterasu
DOOFER-2460
Amaterasu
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 66L
1,488 Elo+
Party 1
Yemoja
Yemoja
Saturns7thSon
Yemoja
Level 153
God Stats
6W - 5L
1,435 SR
Queue Stats
503W - 506L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
appfan61
Ah Muzen Cab
Level 87
God Stats
4W - 0L
1,857 SR
Queue Stats
111W - 103L
1,444 Elo+
Solo
Athena
Athena
eDDieBDB
Athena
Level 187
God Stats
1W - 1L
1,584 SR
Queue Stats
40W - 51L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
geek4life1377
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
1 / 4 / 5
9,488
678
11,155
9,792
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Matrixartifact
King Arthur
5
0 / 0 / 0
6,372
455
0
0
0
Hercules
PirañaMueca
Hercules
16
2 / 3 / 6
9,024
645
18,505
18,348
21,172
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Tian13
Aphrodite
18
1 / 3 / 7
9,472
677
16,100
15,231
10,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
4 / 5 / 3
9,558
683
10,913
18,412
21,215
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DOOFER-2460
Amaterasu
17
4 / 3 / 9
9,968
712
8,808
20,787
21,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 1 / 11
10,524
752
6,454
12,068
11,004
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
appfan61
Ah Muzen Cab
19
3 / 1 / 8
10,789
771
17,847
14,893
9,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
eDDieBDB
Athena
16
3 / 2 / 8
9,937
710
13,052
20,301
21,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
geek4life1377
Jormungandr
17
2 / 1 / 12
10,129
724
11,674
17,355
14,056
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
8
Kills
15
15
Deaths
8
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
5
0.88
W
Amaterasu
DOOFER-2460
Amaterasu
4
3
9
2.83
L
King Arthur
Matrixartifact
King Arthur
0
0
0
0
L
Hercules
PirañaMueca
Hercules
2
3
6
1.67
W
3
1
11
8.5
L
Aphrodite
Tian13
Aphrodite
1
3
7
1.5
W
Ah Muzen Cab
appfan61
Ah Muzen Cab
3
1
8
7
W
Athena
eDDieBDB
Athena
3
2
8
3.5
W
Jormungandr
geek4life1377
Jormungandr
2
1
12
8
L
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,673
Damage
57,835
61,783
Taken
85,404
58,095
Mitigated
77,765
28,677
Healing
48,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,155
787
293
381
9,792
4,855
0
5,525
4,267
31,144
0
W
Amaterasu
DOOFER-2460
Amaterasu
8,808
3,801
3,875
5,693
20,787
21,206
1,693
3,871
16,916
0
13,255
L
King Arthur
Matrixartifact
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
PirañaMueca
Hercules
18,505
4,992
187
4,868
18,348
21,172
0
8,178
10,170
0
23,573
W
6,454
2,593
21,528
4,732
12,068
11,004
711
6,279
5,789
10,996
0
L
Aphrodite
Tian13
Aphrodite
16,100
1,048
9,183
8,800
15,231
10,853
0
7,686
7,545
41,839
0
W
Ah Muzen Cab
appfan61
Ah Muzen Cab
17,847
9,449
965
4,381
14,893
9,725
3,863
2,508
12,385
0
46,588
W
Athena
eDDieBDB
Athena
13,052
3,367
1,751
2,794
20,301
21,774
849
6,340
13,961
20,795
0
W
Jormungandr
geek4life1377
Jormungandr
11,674
4,112
1,190
1,798
17,355
14,056
549
8,257
9,098
29,778
0
L
Fenrir
10,913
1,264
1,064
3,901
18,412
21,215
0
9,791
8,621
0
15,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
51,347
151
Minions Killed
144
0
Camps Cleared
0
957,088
Distance Traveled
1,340,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,488
678
51
4
0
215,336
0
W
Amaterasu
9,968
712
12
1
0
281,591
0
L
King Arthur
6,372
455
0
0
0
0
0
L
Hercules
9,024
645
23
2
0
269,411
0
W
Yemoja
10,524
752
15
1
0
212,070
0
L
Aphrodite
9,472
677
68
5
0
237,947
0
W
Ah Muzen Cab
10,789
771
63
5
0
294,105
0
W
Athena
9,937
710
10
1
0
298,487
0
W
Jormungandr
10,129
724
44
3
0
254,140
0
L
Fenrir
9,558
683
9
1
0
234,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role