Player Matchup

Hera
Hera
DaveKilldYou
Hera
Level 89
God Stats
3W - 1L
1,522 SR
Queue Stats
39W - 29L
1,469 Elo+
Party 2
Kali
Kali
DrSpin307
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,366 Elo+
Party 2
Charon
Charon
Gotel_13
Charon
Level 108
God Stats
3W - 2L
1,817 SR
Queue Stats
33W - 33L
1,469 Elo+
Solo
Vulcan
Vulcan
MKchronic
Vulcan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,487 Elo+
Solo
Ah Puch
Ah Puch
srcalu
Ah Puch
Level 101
God Stats
12W - 14L
1,502 SR
Queue Stats
280W - 329L
1,373 Elo+
Solo
Team Averages
Level 97
1,568 SR
1,433 Elo+

VS

Team Averages
Level 71
1,431 SR
1,400 Elo+
Heimdallr
Heimdallr
F4TTY SL4PP3R
Heimdallr
Level 78
God Stats
14W - 18L
1,474 SR
Queue Stats
365W - 395L
1,401 Elo+
Solo
Tyr
Tyr
HardHands2693
Tyr
Level 52
God Stats
0W - 4L
1,276 SR
Queue Stats
19W - 19L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Joshua__Yuuki
Gilgamesh
Level 142
God Stats
0W - 1L
1,374 SR
Queue Stats
8W - 18L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
SNL_Ninjashard
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,349 Elo+
Party 1
Bakasura
Bakasura
darkforces29
Bakasura
Level 80
God Stats
4W - 3L
1,530 SR
Queue Stats
38W - 37L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
9,089
1,136
14,843
6,390
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
15
9 / 2 / 10
10,163
1,270
12,009
7,495
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Gotel_13
Charon
15
4 / 0 / 12
9,473
1,184
6,891
2,295
2,592
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
MKchronic
Vulcan
14
1 / 2 / 12
8,424
1,053
10,612
5,904
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
srcalu
Ah Puch
15
2 / 1 / 14
9,168
1,146
8,794
5,663
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

337

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
F4TTY SL4PP3R
Heimdallr
13
1 / 5 / 2
8,140
1,018
4,610
10,357
4,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 1
9,303
1,163
7,584
16,018
9,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Joshua__Yuuki
Gilgamesh
14
1 / 4 / 5
9,186
1,148
7,488
13,142
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
SNL_Ninjashard
Sun Wukong
13
0 / 8 / 3
7,817
977
5,291
16,355
11,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
darkforces29
Bakasura
12
0 / 0 / 0
7,240
905
106
2,979
1,305
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
21
Kills
6
6
Deaths
21
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Kali
9
2
10
7
L
Heimdallr
F4TTY SL4PP3R
Heimdallr
1
5
2
0.4
W
Charon
Gotel_13
Charon
4
0
12
10
L
4
4
1
1.13
L
Gilgamesh
Joshua__Yuuki
Gilgamesh
1
4
5
0.88
W
Vulcan
MKchronic
Vulcan
1
2
12
3.5
L
Sun Wukong
SNL_Ninjashard
Sun Wukong
0
8
3
0.19
L
Bakasura
darkforces29
Bakasura
0
0
0
0
W
Ah Puch
srcalu
Ah Puch
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,149
Damage
25,079
27,747
Taken
58,851
15,883
Mitigated
38,164
3,532
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,843
5,201
0
0
6,390
2,699
0
0
6,352
25,739
0
W
Kali
12,009
7,045
0
2,060
7,495
5,289
0
146
7,164
0
17,183
L
Heimdallr
F4TTY SL4PP3R
Heimdallr
4,610
2,126
0
884
10,357
4,138
0
6,641
3,566
0
24,836
W
Charon
Gotel_13
Charon
6,891
696
0
70
2,295
2,592
0
90
1,972
14,340
918
L
7,584
1,014
0
1,835
16,018
9,955
0
10,048
5,670
0
21,517
L
Gilgamesh
Joshua__Yuuki
Gilgamesh
7,488
1,491
0
972
13,142
11,155
0
8,164
4,828
46
20,096
W
Vulcan
MKchronic
Vulcan
10,612
7,300
0
59
5,904
2,496
0
148
4,907
22,749
0
L
Sun Wukong
SNL_Ninjashard
Sun Wukong
5,291
407
0
735
16,355
11,611
0
12,122
3,783
0
15,278
L
Bakasura
darkforces29
Bakasura
106
66
0
148
2,979
1,305
0
2,511
318
0
3,911
W
Ah Puch
srcalu
Ah Puch
8,794
271
0
1,343
5,663
2,807
0
46
5,517
27,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
41,686
166
Minions Killed
149
5
Camps Cleared
5
791,291
Distance Traveled
622,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,089
1,136
36
5
0
142,732
0
W
Kali
10,163
1,270
16
2
0
206,259
0
L
Heimdallr
8,140
1,018
48
6
1
93,261
0
W
Charon
9,473
1,184
12
2
1
147,062
0
L
Tyr
9,303
1,163
33
4
1
160,236
0
L
Gilgamesh
9,186
1,148
29
4
1
162,615
0
W
Vulcan
8,424
1,053
33
4
2
141,573
0
L
Sun Wukong
7,817
977
22
3
1
141,466
0
L
Bakasura
7,240
905
17
2
1
64,609
0
W
Ah Puch
9,168
1,146
69
9
2
153,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role