Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Devridge
Skadi
Level 84
God Stats
4W - 8L
1,416 SR
Queue Stats
92W - 99L
1,482 Elo+
Party 2
Hercules
Hercules
Jared_Moss_69
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Arachne
Arachne
MackMej
Arachne
Level 43
God Stats
10W - 13L
1,462 SR
Queue Stats
398W - 389L
1,402 Elo+
Party 4
Freya
Freya
thatguysushi267
Freya
Level 21
God Stats
4W - 4L
1,641 SR
Queue Stats
127W - 117L
1,389 Elo+
Party 4
Team Averages
Level 60
1,504 SR
1,410 Elo+

VS

Team Averages
Level 125
1,501 SR
1,493 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
JaYxTnO
He Bo
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
555W - 525L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
XTAceOfSpadesTX
Danzaburou
Level 127
God Stats
47W - 22L
1,637 SR
Queue Stats
829W - 803L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Yuvia
Zhong Kui
Level 162
God Stats
7W - 5L
1,370 SR
Queue Stats
114W - 115L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 3 / 0
6,871
573
6,232
11,503
7,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Devridge
Skadi
11
0 / 2 / 0
6,268
522
4,918
8,963
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
Jared_Moss_69
Hercules
5
1 / 1 / 0
4,645
387
1,363
3,992
2,100
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
MackMej
Arachne
7
0 / 3 / 1
4,986
416
2,027
7,814
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 6 / 0
5,070
423
1,498
7,288
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
4 / 1 / 5
7,214
601
2,636
7,926
5,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
 
Vulcan
11
1 / 0 / 3
6,254
521
4,418
4,238
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
JaYxTnO
He Bo
11
4 / 0 / 3
6,471
539
4,430
7,556
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
XTAceOfSpadesTX
Danzaburou
13
5 / 0 / 6
8,271
689
11,510
7,798
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
Yuvia
Zhong Kui
14
1 / 0 / 0
7,508
626
3,829
5,978
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Kumbhakarna
 
Kumbhakarna
4
1
5
6.5
W
Vulcan
 
Vulcan
1
0
3
2.5
L
Skadi
Devridge
Skadi
0
2
0
0
W
He Bo
JaYxTnO
He Bo
4
0
3
5.5
L
Hercules
Jared_Moss_69
Hercules
1
1
0
1
L
Arachne
MackMej
Arachne
0
3
1
0.17
W
Danzaburou
XTAceOfSpadesTX
Danzaburou
5
0
6
8
W
Zhong Kui
Yuvia
Zhong Kui
1
0
0
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
26,823
39,560
Taken
33,496
18,298
Mitigated
17,832
11,632
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,232
863
0
4,608
11,503
7,767
0
4,751
6,752
52,378
0
W
Kumbhakarna
 
Kumbhakarna
2,636
27
0
975
7,926
5,442
81
719
7,117
13,942
0
W
Vulcan
 
Vulcan
4,418
1,789
0
720
4,238
1,555
0
481
3,757
41,481
0
L
Skadi
Devridge
Skadi
4,918
1,373
0
1,679
8,963
3,261
0
3,876
5,027
0
47,642
W
He Bo
JaYxTnO
He Bo
4,430
305
0
3,251
7,556
2,133
0
1,074
6,434
38,902
0
L
Hercules
Jared_Moss_69
Hercules
1,363
259
18
1,826
3,992
2,100
0
611
3,381
0
9,222
L
Arachne
MackMej
Arachne
2,027
1,735
0
2,479
7,814
2,766
0
3,920
3,714
0
17,210
W
Danzaburou
XTAceOfSpadesTX
Danzaburou
11,510
5,503
0
5,077
7,798
3,271
1,696
2,252
5,334
0
62,879
W
Zhong Kui
Yuvia
Zhong Kui
3,829
769
0
4,382
5,978
5,431
0
2,854
3,124
54,629
9,944
L
1,498
337
0
1,022
7,288
2,404
296
1,696
5,570
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
35,718
261
Minions Killed
358
0
Camps Cleared
0
932,876
Distance Traveled
1,177,028
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,871
573
87
7
0
189,829
4
W
Kumbhakarna
7,214
601
10
1
0
237,065
4
W
Vulcan
6,254
521
79
7
0
249,632
3
L
Skadi
6,268
522
85
7
0
230,829
6
W
He Bo
6,471
539
50
4
0
258,041
0
L
Hercules
4,645
387
13
1
0
123,515
0
L
Arachne
4,986
416
34
3
0
191,463
0
W
Danzaburou
8,271
689
104
9
0
213,141
0
W
Zhong Kui
7,508
626
115
10
0
219,149
2
L
Freya
5,070
423
42
4
0
197,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role