Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BluesyHD
Sobek
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
469W - 507L
1,381 Elo+
Party 2
Poseidon
Poseidon
JPO0
Poseidon
Level 159
God Stats
2W - 0L
1,594 SR
Queue Stats
19W - 19L
1,461 Elo+
Party 2
Set
Set
Squuez
Set
Level 42
God Stats
3W - 0L
1,244 SR
Queue Stats
146W - 143L
1,450 Elo+
Party 2
Fenrir
Fenrir
vTxmz
Fenrir
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 127L
1,492 Elo+
Party 2
Team Averages
Level 108
1,468 SR
1,457 Elo+

VS

Team Averages
Level 83
1,484 SR
1,359 Elo+
Cthulhu
Cthulhu
Fr0sty monkey1
Cthulhu
Level 8
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 3
Tyr
Tyr
Minzex
Tyr
Level 138
God Stats
4W - 4L
1,691 SR
Queue Stats
165W - 149L
1,529 Elo+
Party 1
Eset
Eset
TxCvBlizZ4rD
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 124L
1,550 Elo+
Party 1
Charon
Charon
YeeBais
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 3
Izanami
Izanami
bobolarsson
Izanami
Level 48
God Stats
0W - 3L
1,483 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 2 / 3
9,368
625
8,356
9,626
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
BluesyHD
Sobek
14
6 / 2 / 4
9,273
618
7,309
12,609
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
JPO0
Poseidon
16
5 / 0 / 1
9,853
657
8,410
6,915
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
Squuez
Set
11
0 / 3 / 3
7,165
478
4,137
11,572
7,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
vTxmz
Fenrir
13
3 / 3 / 4
7,811
521
7,691
12,447
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,180
345
1,503
4,543
2,851
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Minzex
Tyr
14
7 / 2 / 1
8,445
563
13,367
18,501
21,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 8 / 1
7,918
528
11,224
15,319
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
YeeBais
Charon
6
0 / 4 / 2
5,592
373
2,803
10,086
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
bobolarsson
Izanami
11
1 / 2 / 1
6,507
434
2,062
5,777
1,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
10
10
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
3
3.25
W
Sobek
BluesyHD
Sobek
6
2
4
4
L
0
3
1
0.17
W
Poseidon
JPO0
Poseidon
5
0
1
5.5
L
Tyr
Minzex
Tyr
7
2
1
3.75
W
Set
Squuez
Set
0
3
3
0.5
L
2
8
1
0.31
L
Charon
YeeBais
Charon
0
4
2
0.25
L
Izanami
bobolarsson
Izanami
1
2
1
0.75
W
Fenrir
vTxmz
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
30,959
53,169
Taken
54,226
30,741
Mitigated
37,556
10,003
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,356
4,737
0
1,138
9,626
3,992
4,018
3,783
5,843
0
75,895
W
Sobek
BluesyHD
Sobek
7,309
319
0
4,156
12,609
10,919
490
4,120
8,397
29,250
0
L
1,503
215
0
108
4,543
2,851
0
1,451
3,092
14,210
0
W
Poseidon
JPO0
Poseidon
8,410
1,424
0
2,178
6,915
2,570
2,852
3,423
3,492
84,649
0
L
Tyr
Minzex
Tyr
13,367
970
0
6,922
18,501
21,074
0
4,158
14,343
0
65,933
W
Set
Squuez
Set
4,137
1,400
0
1,557
11,572
7,761
0
2,495
9,077
0
39,176
L
11,224
934
66
1,871
15,319
6,675
0
7,796
7,523
72,054
0
L
Charon
YeeBais
Charon
2,803
817
139
2,331
10,086
5,381
0
1,372
8,714
14,938
0
L
Izanami
bobolarsson
Izanami
2,062
1,248
0
180
5,777
1,575
914
942
4,835
0
26,655
W
Fenrir
vTxmz
Fenrir
7,691
2,391
0
974
12,447
5,499
1,113
1,617
10,830
0
50,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
33,642
437
Minions Killed
290
0
Camps Cleared
0
1,501,833
Distance Traveled
1,192,418
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,368
625
120
8
0
284,283
2
W
Sobek
9,273
618
40
3
0
299,297
0
L
Cthulhu
5,180
345
17
1
0
175,476
0
W
Poseidon
9,853
657
148
10
0
305,509
0
L
Tyr
8,445
563
76
5
0
302,929
0
W
Set
7,165
478
63
4
0
287,490
0
L
Eset
7,918
528
122
8
0
249,573
0
L
Charon
5,592
373
20
1
0
166,432
3
L
Izanami
6,507
434
55
4
0
298,008
0
W
Fenrir
7,811
521
66
4
0
325,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role