Player Matchup

Anubis
Anubis
EndophyteOni
Anubis
Level 118
God Stats
41W - 25L
1,604 SR
Queue Stats
139W - 143L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grillomatador12
Tsukuyomi
Level 124
God Stats
2W - 3L
1,118 SR
Queue Stats
167W - 157L
1,500 Elo+
Party 3
Chaac
Chaac
KitzuneeDn
Chaac
Level 127
God Stats
3W - 0L
1,542 SR
Queue Stats
73W - 61L
1,544 Elo+
Party 3
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 38
God Stats
67W - 53L
1,570 SR
Queue Stats
110W - 100L
1,492 Elo+
Party 3
Rama
Rama
TPUCK79
Rama
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 82
1,467 SR
1,502 Elo+

VS

Team Averages
Level 53
1,483 SR
1,497 Elo+
Cliodhna
Cliodhna
Bossageboii
Cliodhna
Level 88
God Stats
0W - 2L
1,065 SR
Queue Stats
81W - 90L
1,413 Elo+
Party 1
Maui
Maui
CamBeNuts
Maui
Level 29
God Stats
21W - 27L
1,466 SR
Queue Stats
60W - 93L
1,356 Elo+
Party 1
Ra
Ra
GhostBull12
Ra
Level 37
God Stats
10W - 10L
1,500 SR
Queue Stats
74W - 84L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Micyoo
Heimdallr
Level 106
God Stats
3W - 1L
1,884 SR
Queue Stats
45W - 33L
1,553 Elo+
Party 4
Gilgamesh
Gilgamesh
ghjghjjftyfyt
Gilgamesh
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 0 / 2
7,270
727
5,662
4,931
2,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Grillomatador12
Tsukuyomi
11
4 / 0 / 4
6,292
629
5,408
5,934
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
12
3 / 0 / 1
7,077
708
3,943
5,558
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
R0MP3PN3S34
Bacchus
9
0 / 0 / 7
5,878
588
4,250
6,172
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
TPUCK79
Rama
10
4 / 0 / 1
5,934
593
5,069
5,687
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bossageboii
Cliodhna
8
0 / 3 / 0
4,708
471
1,813
7,875
2,075
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
7
0 / 0 / 0
4,474
447
1,752
5,037
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,982
498
2,878
5,880
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Micyoo
Heimdallr
6
0 / 6 / 0
4,005
401
2,924
9,103
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ghjghjjftyfyt
Gilgamesh
8
0 / 5 / 0
4,475
448
2,926
8,465
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
17
Kills
0
0
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Bossageboii
Cliodhna
0
3
0
0
L
Maui
0
0
0
0
W
Anubis
6
0
2
7
L
0
3
0
0
W
Tsukuyomi
Grillomatador12
Tsukuyomi
4
0
4
6
W
Chaac
3
0
1
3.5
L
Heimdallr
Micyoo
Heimdallr
0
6
0
0
W
Bacchus
R0MP3PN3S34
Bacchus
0
0
7
3.5
W
Rama
TPUCK79
Rama
4
0
1
4.5
L
Gilgamesh
ghjghjjftyfyt
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
12,293
28,282
Taken
36,360
17,104
Mitigated
13,728
16,550
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Bossageboii
Cliodhna
1,813
0
0
3,287
7,875
2,075
0
1,772
6,103
0
27,476
L
Maui
1,752
655
97
2,074
5,037
3,423
0
911
4,126
11,482
0
W
Anubis
5,662
322
0
3,773
4,931
2,354
0
2,143
2,788
58,536
0
L
2,878
213
24
896
5,880
1,701
0
2,415
3,465
33,810
0
W
Tsukuyomi
Grillomatador12
Tsukuyomi
5,408
1,924
0
3,577
5,934
2,077
0
646
5,288
0
39,860
W
Chaac
3,943
865
0
2,984
5,558
4,473
0
0
5,558
0
44,052
L
Heimdallr
Micyoo
Heimdallr
2,924
1,516
0
1,808
9,103
3,120
0
3,781
5,322
0
18,770
W
Bacchus
R0MP3PN3S34
Bacchus
4,250
235
47
2,590
6,172
6,175
87
1,294
4,878
16,978
0
W
Rama
TPUCK79
Rama
5,069
3,581
0
3,579
5,687
2,025
803
547
5,140
0
41,392
L
Gilgamesh
ghjghjjftyfyt
Gilgamesh
2,926
639
0
1,122
8,465
3,409
0
1,033
7,009
0
18,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
22,644
326
Minions Killed
188
0
Camps Cleared
0
1,020,554
Distance Traveled
934,589
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,708
471
51
5
0
224,890
0
L
Maui
4,474
447
9
1
0
168,794
2
W
Anubis
7,270
727
109
11
0
211,148
0
L
Ra
4,982
498
65
7
0
190,111
0
W
Tsukuyomi
6,292
629
67
7
0
246,220
0
W
Chaac
7,077
708
77
8
0
171,840
2
L
Heimdallr
4,005
401
29
3
0
170,411
0
W
Bacchus
5,878
588
13
1
0
219,206
0
W
Rama
5,934
593
60
6
0
172,140
0
L
Gilgamesh
4,475
448
34
3
0
180,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role