Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
coolman09000
Sol
Gold V
Level 144
God Stats
6W - 4L
1,471 SR
Queue Stats
236W - 256L
1,308 MMR
Solo
Loki
Loki
Silver II
flacons
Loki
Silver II
Level 48
God Stats
3W - 5L
1,753 SR
Queue Stats
82W - 94L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,545 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,554 SR
1,360 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver III
JaidMeister12
Set
Silver III
Level 125
God Stats
1W - 0L
1,314 SR
Queue Stats
3W - 5L
1,416 MMR
Party 1
Geb
Geb
Gold V
PyskaczXD
Geb
Gold V
Level 269
God Stats
19W - 8L
1,704 SR
Queue Stats
402W - 418L
1,278 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
SiN0_Impala
Cu Chulainn
Bronze V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Cernunnos
Cernunnos
Silver I
maydu21
Cernunnos
Silver I
Level 125
God Stats
3W - 3L
1,751 SR
Queue Stats
149W - 156L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 1
6,471
647
1,446
3,590
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
 
Janus
7
0 / 0 / 0
4,924
492
1,263
1,831
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
 
Athena
7
0 / 3 / 0
4,707
471
2,767
8,597
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 1
5,050
505
4,851
6,371
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
flacons
Loki
10
1 / 3 / 2
5,664
566
2,878
8,532
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoRaijinRavanaJormungandr

VS

Bans
ThanatosThothAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 1 / 2
6,012
601
2,489
2,776
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,821
582
4,819
7,273
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 3
5,269
527
3,216
7,590
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
SiN0_Impala
Cu Chulainn
10
4 / 0 / 0
6,232
623
2,871
7,037
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
maydu21
Cernunnos
11
2 / 0 / 3
6,588
659
6,057
5,492
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
1
2.5
L
Janus
 
Janus
0
0
0
0
L
Athena
 
Athena
0
3
0
0
W
Zeus
 
Zeus
3
1
2
4
W
1
2
2
1
W
0
0
3
1.5
W
Cu Chulainn
SiN0_Impala
Cu Chulainn
4
0
0
4
L
0
3
1
0.17
L
Loki
flacons
Loki
1
3
2
0.67
W
Cernunnos
maydu21
Cernunnos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,205
Damage
19,452
28,921
Taken
30,168
11,320
Mitigated
12,796
7,410
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,446
0
0
875
3,590
1,379
0
1,432
2,158
46,920
0
L
Janus
 
Janus
1,263
0
0
521
1,831
430
0
0
1,831
19,938
0
L
Athena
 
Athena
2,767
1,091
0
2,310
8,597
4,918
0
2,524
6,073
9,212
0
W
Zeus
 
Zeus
2,489
553
0
745
2,776
742
564
488
2,288
33,207
0
W
4,819
3,196
0
1,213
7,273
3,007
0
1,580
5,658
0
42,583
W
3,216
842
0
3,614
7,590
3,893
71
4,612
2,978
11,231
0
W
Cu Chulainn
SiN0_Impala
Cu Chulainn
2,871
645
0
2,206
7,037
3,019
302
1,023
5,890
0
34,131
L
4,851
2,296
0
2,021
6,371
1,695
312
1,062
5,309
34,198
1,428
L
Loki
flacons
Loki
2,878
1,196
0
1,683
8,532
2,898
0
687
7,845
0
41,721
W
Cernunnos
maydu21
Cernunnos
6,057
3,704
0
3,276
5,492
2,135
774
2,428
3,064
0
43,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
29,922
282
Minions Killed
260
0
Camps Cleared
0
888,092
Distance Traveled
975,084
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,471
647
93
9
0
192,763
0
L
Janus
4,924
492
52
5
0
121,116
0
L
Athena
4,707
471
9
1
0
179,375
4
W
Zeus
6,012
601
68
7
0
171,721
0
W
Set
5,821
582
69
7
0
222,645
1
W
Geb
5,269
527
4
0
0
206,648
0
W
Cu Chulainn
6,232
623
43
4
0
191,539
2
L
Sol
5,050
505
60
6
0
174,528
0
L
Loki
5,664
566
68
7
0
220,310
0
W
Cernunnos
6,588
659
76
8
0
182,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role