Player Matchup

Anubis
Anubis
CDub2465
Anubis
Level 114
God Stats
0W - 3L
1,238 SR
Queue Stats
1W - 4L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Nehmeux
Baron Samedi
Level 127
God Stats
10W - 8L
1,853 SR
Queue Stats
97W - 91L
1,572 Elo+
Party 2
Mulan
Mulan
wolfsage10
Mulan
Level 43
God Stats
72W - 56L
1,579 SR
Queue Stats
90W - 83L
1,558 Elo+
Party 2
Team Averages
Level 95
1,557 SR
1,504 Elo+

VS

Team Averages
Level 143
1,780 SR
1,659 Elo+
Scylla
Scylla
BogglySkee
Scylla
Level 124
God Stats
7W - 0L
2,034 SR
Queue Stats
62W - 23L
1,760 Elo+
Party 1
Ratatoskr
Ratatoskr
M0neyMarvin
Ratatoskr
Level 143
God Stats
4W - 4L
1,759 SR
Queue Stats
68W - 27L
1,733 Elo+
Party 1
Bacchus
Bacchus
MACALVES4
Bacchus
Level 162
God Stats
56W - 53L
1,548 SR
Queue Stats
277W - 299L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CDub2465
Anubis
9
0 / 7 / 2
8,354
643
1,832
8,588
3,166
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Nehmeux
Baron Samedi
12
2 / 7 / 2
9,516
732
9,381
13,351
8,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
13
3 / 6 / 2
10,574
813
12,681
20,318
20,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BogglySkee
Scylla
15
10 / 2 / 6
11,972
921
14,522
7,849
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
M0neyMarvin
Ratatoskr
15
8 / 2 / 9
11,545
888
15,317
14,924
15,275
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
MACALVES4
Bacchus
12
2 / 1 / 12
9,841
757
7,035
13,237
10,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
20
20
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
BogglySkee
Scylla
10
2
6
6.5
L
Anubis
CDub2465
Anubis
0
7
2
0.14
W
Ratatoskr
M0neyMarvin
Ratatoskr
8
2
9
6.25
W
Bacchus
MACALVES4
Bacchus
2
1
12
8
L
Baron Samedi
Nehmeux
Baron Samedi
2
7
2
0.43
L
Mulan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
36,874
42,257
Taken
36,010
32,068
Mitigated
29,315
8,890
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BogglySkee
Scylla
14,522
1,143
0
3,470
7,849
3,271
724
3,301
4,336
65,498
0
L
Anubis
CDub2465
Anubis
1,832
201
0
0
8,588
3,166
0
3,914
4,588
8,700
0
W
Ratatoskr
M0neyMarvin
Ratatoskr
15,317
4,739
0
3,446
14,924
15,275
1,215
4,021
10,399
42
48,212
W
Bacchus
MACALVES4
Bacchus
7,035
1,051
0
5,270
13,237
10,769
768
5,027
7,727
18,501
0
L
Baron Samedi
Nehmeux
Baron Samedi
9,381
345
1,735
2,236
13,351
8,184
0
7,284
5,799
36,555
0
L
Mulan
12,681
1,661
587
4,332
20,318
20,718
0
9,609
10,271
294
24,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
33,358
79
Minions Killed
154
0
Camps Cleared
0
552,120
Distance Traveled
736,583
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,972
921
91
7
0
240,143
0
L
Anubis
8,354
643
14
1
0
155,433
0
W
Ratatoskr
11,545
888
48
4
0
258,442
0
W
Bacchus
9,841
757
15
1
0
237,998
1
L
Baron Samedi
9,516
732
44
3
0
178,011
2
L
Mulan
10,574
813
21
2
0
218,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role