Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ALopsidedPigeon
Pele
Level 125
God Stats
27W - 18L
1,760 SR
Queue Stats
366W - 319L
1,583 Elo+
Party 3
Agni
Agni
Lycanthrope1371
Agni
Level 172
God Stats
7W - 7L
1,508 SR
Queue Stats
369W - 344L
1,526 Elo+
Party 1
Lancelot
Lancelot
SHIBI
Lancelot
Level 169
God Stats
2W - 2L
1,621 SR
Queue Stats
286W - 280L
1,546 Elo+
Party 1
Ares
Ares
Sikkko
Ares
Level 139
God Stats
0W - 7L
1,063 SR
Queue Stats
290W - 271L
1,595 Elo+
Party 3
Team Averages
Level 147
1,491 SR
1,550 Elo+

VS

Team Averages
Level 114
1,559 SR
1,546 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Horácio
Thor
Level 121
God Stats
12W - 14L
1,472 SR
Queue Stats
127W - 110L
1,552 Elo+
Party 2
Neith
Neith
Jaxs96
Neith
Level 183
God Stats
2W - 1L
1,620 SR
Queue Stats
79W - 72L
1,564 Elo+
Solo
Hera
Hera
Toralaam
Hera
Level 107
God Stats
9W - 5L
1,704 SR
Queue Stats
125W - 99L
1,576 Elo+
Party 2
Geb
Geb
VELooper
Geb
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 118L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 4 / 0
6,617
551
7,644
9,550
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 0
6,766
564
3,924
14,096
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
2 / 3 / 0
7,416
618
3,884
7,312
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
SHIBI
Lancelot
12
0 / 2 / 1
6,863
572
9,804
10,820
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Sikkko
Ares
9
0 / 4 / 1
5,985
499
6,316
12,104
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
6 / 1 / 5
7,526
627
14,173
11,941
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
12
1 / 2 / 1
7,387
616
4,599
12,407
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Jaxs96
Neith
13
4 / 2 / 3
7,922
660
9,934
9,397
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
14
5 / 0 / 1
7,823
652
5,119
4,389
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
6,859
572
4,124
9,576
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
17
17
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
W
Maman Brigitte
 
Maman Brigitte
6
1
5
8.5
L
1
4
0
0.25
W
Thor
1
2
1
0.75
W
Neith
Jaxs96
Neith
4
2
3
2.75
L
2
3
0
0.67
L
Lancelot
SHIBI
Lancelot
0
2
1
0.25
L
Ares
Sikkko
Ares
0
4
1
0.13
W
Hera
5
0
1
5.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,572
Damage
37,949
53,882
Taken
47,710
32,307
Mitigated
23,346
13,360
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,644
3,186
0
3,710
9,550
3,258
0
1,341
8,209
48,179
5,520
W
Maman Brigitte
 
Maman Brigitte
14,173
965
0
2,253
11,941
4,235
0
3,565
8,335
52,365
1,599
L
3,924
492
0
3,118
14,096
5,849
0
8,163
5,933
0
66,120
W
Thor
4,599
1,111
0
4,519
12,407
7,981
0
122
11,355
0
49,444
W
Neith
Jaxs96
Neith
9,934
3,383
0
2,207
9,397
4,125
275
5,869
3,528
0
66,174
L
3,884
273
0
960
7,312
3,165
0
4,704
2,608
56,091
0
L
Lancelot
SHIBI
Lancelot
9,804
1,979
0
3,180
10,820
6,918
0
1,631
8,491
0
53,263
L
Ares
Sikkko
Ares
6,316
859
0
2,392
12,104
13,117
0
6,922
5,182
15,105
0
W
Hera
5,119
1,233
0
719
4,389
1,563
0
1,828
2,561
66,877
0
W
4,124
708
0
3,326
9,576
5,442
0
6,582
2,994
19,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
37,517
401
Minions Killed
403
0
Camps Cleared
0
1,249,812
Distance Traveled
1,309,595
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,617
551
90
8
0
234,658
3
W
Maman Brigitte
7,526
627
68
6
0
285,853
3
L
Pele
6,766
564
105
9
0
269,737
0
W
Thor
7,387
616
83
7
0
218,534
0
W
Neith
7,922
660
109
9
0
230,848
3
L
Agni
7,416
618
111
9
0
246,215
0
L
Lancelot
6,863
572
82
7
0
242,666
0
L
Ares
5,985
499
13
1
0
256,536
2
W
Hera
7,823
652
132
11
0
259,153
4
W
Geb
6,859
572
11
1
0
315,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role