Player Matchup

Anubis
Anubis
Kairos1234
Anubis
Level 124
God Stats
2W - 2L
1,773 SR
Queue Stats
61W - 70L
1,501 Elo+
Party 3
Ne Zha
Ne Zha
Meyrre
Ne Zha
Level 151
God Stats
21W - 29L
1,525 SR
Queue Stats
146W - 146L
1,541 Elo+
Party 3
Skadi
Skadi
MrThickDaddi
Skadi
Level 40
God Stats
1W - 2L
1,748 SR
Queue Stats
15W - 18L
1,412 Elo+
Solo
King Arthur
King Arthur
Nsmv
King Arthur
Level 140
God Stats
1W - 5L
1,345 SR
Queue Stats
109W - 107L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
ThatKrazyCow
Ix Chel
Level 107
God Stats
7W - 5L
1,638 SR
Queue Stats
98W - 100L
1,490 Elo+
Party 1
Team Averages
Level 112
1,606 SR
1,494 Elo+

VS

Team Averages
Level 112
1,495 SR
1,435 Elo+
Jormungandr
Jormungandr
ChickenPandemic
Jormungandr
Level 128
God Stats
12W - 17L
1,457 SR
Queue Stats
379W - 455L
1,399 Elo+
Party 2
Thanatos
Thanatos
IAmNemo1234
Thanatos
Level 69
God Stats
13W - 11L
1,642 SR
Queue Stats
214W - 255L
1,478 Elo+
Party 2
Anubis
Anubis
Leyva0609
Anubis
Level 147
God Stats
16W - 9L
1,582 SR
Queue Stats
126W - 151L
1,435 Elo+
Party 2
Sol
Sol
chadthe1mpaler
Sol
Level 66
God Stats
16W - 13L
1,663 SR
Queue Stats
87W - 134L
1,396 Elo+
Party 2
Chang'e
Chang'e
tiosefe
Chang'e
Level 148
God Stats
7W - 5L
1,129 SR
Queue Stats
420W - 488L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kairos1234
Anubis
14
6 / 12 / 2
9,656
460
13,937
26,199
15,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Meyrre
Ne Zha
14
1 / 11 / 5
8,830
420
10,812
23,481
8,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
8,322
396
6,019
16,077
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Nsmv
King Arthur
16
5 / 9 / 1
10,766
513
15,998
27,292
27,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
ThatKrazyCow
Ix Chel
15
0 / 11 / 6
8,931
425
10,408
21,371
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChickenPandemic
Jormungandr
17
3 / 2 / 17
12,167
579
13,171
18,030
13,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
IAmNemo1234
Thanatos
19
23 / 4 / 10
13,511
643
28,581
26,114
12,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Leyva0609
Anubis
18
6 / 4 / 18
11,787
561
17,889
16,239
7,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 15
11,429
544
11,269
15,700
5,120
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
tiosefe
Chang'e
18
10 / 3 / 15
12,965
617
19,502
16,844
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
13
Kills
48
50
Deaths
15
16
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChickenPandemic
Jormungandr
3
2
17
5.75
W
Thanatos
IAmNemo1234
Thanatos
23
4
10
7
L
Anubis
Kairos1234
Anubis
6
12
2
0.58
W
Anubis
Leyva0609
Anubis
6
4
18
3.75
L
Ne Zha
Meyrre
Ne Zha
1
11
5
0.32
L
1
7
2
0.29
L
King Arthur
Nsmv
King Arthur
5
9
1
0.61
L
Ix Chel
ThatKrazyCow
Ix Chel
0
11
6
0.27
W
6
2
15
6.75
W
Chang'e
tiosefe
Chang'e
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,174
Damage
90,412
114,420
Taken
92,927
61,224
Mitigated
45,759
14,894
Healing
58,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChickenPandemic
Jormungandr
13,171
3,436
0
6,247
18,030
13,864
924
3,920
14,110
88,671
534
W
Thanatos
IAmNemo1234
Thanatos
28,581
8,374
0
22,974
26,114
12,989
2,516
6,773
19,341
0
97,200
L
Anubis
Kairos1234
Anubis
13,937
708
0
3,883
26,199
15,285
0
17,238
8,961
42,796
0
W
Anubis
Leyva0609
Anubis
17,889
930
0
7,053
16,239
7,901
232
3,997
12,242
73,844
0
L
Ne Zha
Meyrre
Ne Zha
10,812
1,831
0
3,592
23,481
8,895
0
10,482
12,999
0
67,106
L
6,019
2,953
0
2,502
16,077
4,687
0
11,957
4,120
0
46,147
L
King Arthur
Nsmv
King Arthur
15,998
1,128
0
1,264
27,292
27,050
0
15,816
11,476
1,349
71,824
L
Ix Chel
ThatKrazyCow
Ix Chel
10,408
936
647
3,006
21,371
5,307
0
7,844
13,527
67,464
0
W
11,269
4,553
0
8,469
15,700
5,120
3,911
5,236
10,464
74,911
4,781
W
Chang'e
tiosefe
Chang'e
19,502
616
5,089
8,229
16,844
5,885
2,181
6,570
10,274
90,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
61,859
414
Minions Killed
592
0
Camps Cleared
0
1,635,531
Distance Traveled
2,015,425
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,167
579
141
7
0
386,906
0
W
Thanatos
13,511
643
83
4
0
460,364
0
L
Anubis
9,656
460
49
2
0
310,949
4
W
Anubis
11,787
561
108
5
0
384,860
6
L
Ne Zha
8,830
420
101
5
0
380,733
0
L
Skadi
8,322
396
61
3
0
222,608
0
L
King Arthur
10,766
513
106
5
0
366,871
0
L
Ix Chel
8,931
425
97
5
0
354,370
0
W
Sol
11,429
544
114
5
0
385,831
0
W
Chang'e
12,965
617
146
7
0
397,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role