Player Matchup

Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
BossMcSauce
Anhur
Gold II
Level 156
God Stats
12W - 13L
1,618 SR
Queue Stats
188W - 185L
1,498 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Dalton69
Gilgamesh
Gold IV
Level 118
God Stats
2W - 0L
1,850 SR
Queue Stats
21W - 19L
1,510 MMR
Solo
Susano
Susano
Gold II
DrGUZMAN
Susano
Gold II
Level 157
God Stats
10W - 10L
1,513 SR
Queue Stats
309W - 330L
1,512 MMR
Solo
Anubis
Anubis
Gold IV
LBz Rojila305
Anubis
Gold IV
Level 128
God Stats
74W - 58L
1,628 SR
Queue Stats
224W - 239L
1,532 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,622 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,476 SR
1,511 MMR
Hades
Hades
Bronze III
Brayan88890
Hades
Bronze III
Level 76
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 7L
1,522 MMR
Solo
Sobek
Sobek
Bronze III
Ghost Infidel
Sobek
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,500 MMR
Solo
Izanami
Izanami
Platinum IV
LyricVI
Izanami
Platinum IV
Level 141
God Stats
379W - 313L
1,628 SR
Queue Stats
760W - 747L
1,526 MMR
Solo
Bellona
Bellona
Gold II
Own Le Phans
Bellona
Gold II
Level 153
God Stats
1W - 4L
1,337 SR
Queue Stats
28W - 26L
1,517 MMR
Solo
Pele
Pele
Gold III
Smack Yo Cheeze
Pele
Gold III
Level 87
God Stats
1W - 2L
1,421 SR
Queue Stats
202W - 222L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 1 / 13
8,843
520
3,270
8,389
5,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 1 / 2
10,476
616
17,516
13,241
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Dalton69
Gilgamesh
16
2 / 2 / 0
9,835
579
12,900
20,439
17,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
DrGUZMAN
Susano
16
8 / 0 / 3
10,099
594
9,230
9,446
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
7 / 2 / 6
9,959
586
13,990
8,366
4,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AchillesCu ChulainnAthenaCerberus

VS

Bans
ThanatosAwilixChernobogAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,448
438
1,621
9,425
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 17 / 0
5,527
325
1,773
19,288
10,772
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Izanami
LyricVI
Izanami
16
3 / 4 / 0
10,052
591
11,427
17,001
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Own Le Phans
Bellona
16
2 / 1 / 0
9,724
572
13,483
18,145
24,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 3
7,556
444
6,601
14,204
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
28
Kills
6
6
Deaths
28
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
13
7.5
W
10
1
2
11
L
1
2
0
0.5
W
Gilgamesh
Dalton69
Gilgamesh
2
2
0
1
W
Susano
DrGUZMAN
Susano
8
0
3
9.5
L
0
17
0
0
W
7
2
6
5
L
Izanami
LyricVI
Izanami
3
4
0
0.75
L
Bellona
Own Le Phans
Bellona
2
1
0
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,906
Damage
34,905
59,881
Taken
78,063
36,253
Mitigated
47,783
26,503
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,270
308
2,048
2,467
8,389
5,767
200
1,103
7,286
15,483
0
W
17,516
12,076
0
6,740
13,241
4,898
400
817
12,424
0
97,878
L
1,621
123
60
3,170
9,425
3,325
0
4,516
4,909
43,210
0
W
Gilgamesh
Dalton69
Gilgamesh
12,900
4,768
0
5,589
20,439
17,133
0
179
20,260
0
90,191
W
Susano
DrGUZMAN
Susano
9,230
2,883
0
5,286
9,446
4,190
534
532
8,914
0
70,290
L
1,773
682
0
544
19,288
10,772
0
7,668
11,620
8,349
0
W
13,990
694
0
4,373
8,366
4,265
654
865
7,501
100,497
0
L
Izanami
LyricVI
Izanami
11,427
8,422
0
2,268
17,001
4,695
800
1,507
15,494
0
104,582
L
Bellona
Own Le Phans
Bellona
13,483
5,462
0
5,918
18,145
24,362
0
110
18,035
0
84,847
L
6,601
1,294
0
1,854
14,204
4,629
0
3,459
10,745
0
63,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
40,307
562
Minions Killed
519
0
Camps Cleared
0
1,617,349
Distance Traveled
1,527,517
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,843
520
22
1
0
273,206
3
W
Anhur
10,476
616
154
9
0
294,720
2
L
Hades
7,448
438
88
5
0
280,980
0
W
Gilgamesh
9,835
579
147
9
0
342,737
0
W
Susano
10,099
594
100
6
0
405,467
1
L
Sobek
5,527
325
5
0
0
294,276
0
W
Anubis
9,959
586
139
8
0
301,219
2
L
Izanami
10,052
591
186
11
0
297,284
0
L
Bellona
9,724
572
153
9
0
321,108
0
L
Pele
7,556
444
87
5
0
333,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role