Player Matchup

Cernunnos
Cernunnos
CosbySweater9
Cernunnos
Level 86
God Stats
3W - 5L
1,283 SR
Queue Stats
61W - 99L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
HeadHuncho Hmud
Sun Wukong
Level 86
God Stats
35W - 36L
1,518 SR
Queue Stats
79W - 122L
1,395 Elo+
Party 1
Ymir
Ymir
OGSHERMBONE88
Ymir
Level 29
God Stats
7W - 7L
1,487 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
mnGBPfan
Baron Samedi
Level 99
God Stats
11W - 11L
1,572 SR
Queue Stats
95W - 137L
1,390 Elo+
Party 1
Thor
Thor
xMasterNoobx
Thor
Level 96
God Stats
28W - 24L
1,579 SR
Queue Stats
219W - 243L
1,434 Elo+
Party 1
Team Averages
Level 79
1,488 SR
1,421 Elo+

VS

Team Averages
Level 135
1,535 SR
1,477 Elo+
Sol
Sol
Atrak16
Sol
Level 129
God Stats
27W - 26L
1,567 SR
Queue Stats
760W - 745L
1,507 Elo+
Party 2
Ravana
Ravana
Emorrii
Ravana
Level 129
God Stats
50W - 25L
1,649 SR
Queue Stats
854W - 807L
1,514 Elo+
Party 2
Odin
Odin
OGiPOPPIE
Odin
Level 149
God Stats
367W - 362L
1,450 SR
Queue Stats
442W - 451L
1,413 Elo+
Solo
Thor
Thor
StickyPillow644
Thor
Level 145
God Stats
4W - 3L
1,668 SR
Queue Stats
134W - 111L
1,533 Elo+
Solo
Olorun
Olorun
junkyardchampion
Olorun
Level 121
God Stats
1W - 2L
1,343 SR
Queue Stats
28W - 36L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CosbySweater9
Cernunnos
14
2 / 2 / 2
8,242
549
5,965
11,171
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HeadHuncho Hmud
Sun Wukong
14
0 / 1 / 0
7,920
528
6,710
15,004
15,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
7,095
473
1,374
10,564
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
mnGBPfan
Baron Samedi
13
0 / 4 / 3
7,637
509
8,078
9,232
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 0 / 0
9,776
652
6,422
10,195
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 3 / 2
8,697
580
8,462
11,014
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Emorrii
Ravana
14
1 / 0 / 0
8,635
576
9,667
8,369
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
12
0 / 0 / 2
6,318
421
807
4,357
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 4
8,637
576
6,144
11,170
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 0
8,590
573
7,935
10,944
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
4
3
2
1.67
W
Cernunnos
CosbySweater9
Cernunnos
2
2
2
1.5
L
Ravana
Emorrii
Ravana
1
0
0
1
W
Sun Wukong
HeadHuncho Hmud
Sun Wukong
0
1
0
0
W
0
3
1
0.17
L
Odin
0
0
2
1
L
3
1
4
5
L
2
3
0
0.67
W
Baron Samedi
mnGBPfan
Baron Samedi
0
4
3
0.38
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
33,015
56,166
Taken
45,854
40,228
Mitigated
20,312
12,844
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,462
2,904
0
5,458
11,014
4,022
1,150
5,413
5,188
62,471
6,575
W
Cernunnos
CosbySweater9
Cernunnos
5,965
2,884
0
4,168
11,171
4,649
857
6,160
5,011
0
55,863
L
Ravana
Emorrii
Ravana
9,667
2,444
0
2,555
8,369
4,488
0
0
8,369
0
73,990
W
Sun Wukong
HeadHuncho Hmud
Sun Wukong
6,710
1,123
0
2,914
15,004
15,721
0
0
15,004
0
61,758
W
1,374
63
0
1,592
10,564
9,690
395
4,548
6,016
33,819
0
L
Odin
807
143
0
727
4,357
2,048
0
151
4,206
0
18,326
L
6,144
1,394
0
1,000
11,170
4,407
0
2,727
8,293
0
66,998
L
7,935
2,937
80
4,380
10,944
5,347
1,005
598
10,346
75,019
0
W
Baron Samedi
mnGBPfan
Baron Samedi
8,078
684
261
2,328
9,232
5,286
350
4,299
4,933
57,973
0
W
6,422
955
0
1,581
10,195
4,882
0
1,290
8,905
0
100,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
40,877
479
Minions Killed
495
0
Camps Cleared
0
1,373,832
Distance Traveled
1,312,512
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,697
580
106
7
0
255,310
1
W
Cernunnos
8,242
549
99
7
0
261,033
0
L
Ravana
8,635
576
129
9
0
276,067
0
W
Sun Wukong
7,920
528
100
7
0
289,394
4
W
Ymir
7,095
473
46
3
0
246,979
0
L
Odin
6,318
421
28
2
0
212,050
0
L
Thor
8,637
576
96
6
0
305,173
0
L
Olorun
8,590
573
136
9
0
263,912
0
W
Baron Samedi
7,637
509
98
7
0
256,401
0
W
Thor
9,776
652
136
9
0
320,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role