Player Matchup

Bacchus
Bacchus
Anima95x
Bacchus
Level 137
God Stats
34W - 21L
1,541 SR
Queue Stats
61W - 64L
1,432 Elo+
Party 2
Hercules
Hercules
PommesPanzer-227
Hercules
Level 89
God Stats
7W - 5L
1,461 SR
Queue Stats
55W - 38L
1,500 Elo+
Party 2
Ra
Ra
koraidoo
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 113L
1,473 Elo+
Party 2
Team Averages
Level 118
1,501 SR
1,468 Elo+

VS

Team Averages
Level 109
1,489 SR
1,369 Elo+
Maman Brigitte
Maman Brigitte
LetsVegasBaby
Maman Brigitte
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
LionSin7_Escanor
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
mrbuya
Cthulhu
Level 43
God Stats
1W - 1L
1,468 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anima95x
Bacchus
14
2 / 3 / 18
11,845
790
8,504
14,846
21,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
17 / 1 / 5
15,194
1,013
22,646
17,667
10,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 16
12,440
829
18,374
10,245
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
LetsVegasBaby
Maman Brigitte
12
2 / 8 / 2
10,323
688
9,699
14,668
5,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
13
1 / 7 / 4
10,860
724
9,478
22,869
17,091
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
mrbuya
Cthulhu
15
4 / 7 / 3
11,926
795
9,740
21,249
21,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
22
Kills
7
9
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anima95x
Bacchus
2
3
18
3.67
L
Maman Brigitte
LetsVegasBaby
Maman Brigitte
2
8
2
0.38
L
Gilgamesh
1
7
4
0.43
W
17
1
5
19.5
W
3
5
16
2.2
L
Cthulhu
mrbuya
Cthulhu
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,524
Damage
28,917
42,758
Taken
58,786
36,436
Mitigated
43,719
9,248
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anima95x
Bacchus
8,504
683
101
2,540
14,846
21,469
156
6,483
8,363
12,451
0
L
Maman Brigitte
LetsVegasBaby
Maman Brigitte
9,699
162
0
309
14,668
5,604
0
5,521
8,985
28,296
0
L
Gilgamesh
9,478
2,402
0
2,400
22,869
17,091
0
10,265
11,908
0
35,524
W
22,646
12,542
0
3,253
17,667
10,190
1,039
7,094
10,573
0
55,664
W
18,374
2,014
1,320
2,034
10,245
4,777
1,183
6,087
4,158
82,369
0
L
Cthulhu
mrbuya
Cthulhu
9,740
1,380
668
606
21,249
21,024
0
10,102
10,394
35,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
33,109
180
Minions Killed
124
0
Camps Cleared
0
848,570
Distance Traveled
774,629
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,845
790
9
1
0
270,691
2
L
Maman Brigitte
10,323
688
43
3
0
263,372
4
L
Gilgamesh
10,860
724
46
3
0
255,256
0
W
Hercules
15,194
1,013
77
5
0
303,308
5
W
Ra
12,440
829
94
6
0
274,571
0
L
Cthulhu
11,926
795
35
2
0
256,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role