Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Gaete_lh
Chernobog
Bronze III
Level 46
God Stats
3W - 2L
1,799 SR
Queue Stats
20W - 15L
1,402 MMR
Solo
Mercury
Mercury
Gold IV
mNoobey
Mercury
Gold IV
Level 159
God Stats
10W - 7L
1,642 SR
Queue Stats
372W - 371L
1,424 MMR
Solo
Nox
Nox
Silver I
yeray_of_war16
Nox
Silver I
Level 104
God Stats
20W - 15L
1,392 SR
Queue Stats
61W - 78L
1,359 MMR
Solo
Merlin
Merlin
Gold IV
zx_radical_zx99
Merlin
Gold IV
Level 149
God Stats
7W - 7L
1,483 SR
Queue Stats
249W - 259L
1,376 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,563 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,456 SR
1,395 MMR
Jormungandr
Jormungandr
Gold IV
BipolarRats
Jormungandr
Gold IV
Level 99
God Stats
29W - 21L
1,645 SR
Queue Stats
104W - 119L
1,350 MMR
Solo
Pele
Pele
Gold V
DBoyJD
Pele
Gold V
Level 129
God Stats
7W - 8L
1,472 SR
Queue Stats
126W - 141L
1,381 MMR
Solo
Raijin
Raijin
Gold IV
Draghonov
Raijin
Gold IV
Level 157
God Stats
2W - 1L
1,290 SR
Queue Stats
41W - 42L
1,430 MMR
Solo
Hou Yi
Hou Yi
Gold V
enyelom333
Hou Yi
Gold V
Level 122
God Stats
1W - 1L
1,571 SR
Queue Stats
65W - 66L
1,402 MMR
Solo
Geb
Geb
Bronze III
hollandnumber1
Geb
Bronze III
Level 124
God Stats
4W - 6L
1,304 SR
Queue Stats
5W - 15L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 0
6,101
678
3,498
11,097
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Gaete_lh
Chernobog
10
0 / 0 / 1
5,619
624
3,951
4,705
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mercury
mNoobey
Mercury
10
1 / 2 / 0
5,350
594
4,797
8,323
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
1 / 1 / 0
4,396
488
1,478
3,217
1,749
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 1 / 0
5,386
598
3,333
4,132
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaAnhurAnubis

VS

Bans
ThanatosAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BipolarRats
Jormungandr
10
0 / 1 / 0
6,129
681
7,915
5,629
4,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
DBoyJD
Pele
11
1 / 0 / 3
5,790
643
2,775
8,041
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
Draghonov
Raijin
11
2 / 0 / 0
5,980
664
3,917
4,409
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
enyelom333
Hou Yi
9
0 / 1 / 1
4,839
538
2,794
3,950
1,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 2
4,771
530
2,982
7,651
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
4
4
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
Jormungandr
BipolarRats
Jormungandr
0
1
0
0
W
Pele
DBoyJD
Pele
1
0
3
2.5
W
Raijin
Draghonov
Raijin
2
0
0
2
L
Chernobog
Gaete_lh
Chernobog
0
0
1
0.5
W
Hou Yi
enyelom333
Hou Yi
0
1
1
0.5
W
1
1
2
2
L
Mercury
mNoobey
Mercury
1
2
0
0.5
L
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,057
Damage
20,383
31,474
Taken
29,680
15,337
Mitigated
14,321
10,315
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,498
744
0
4,631
11,097
7,580
0
7,915
3,182
0
48,381
W
Jormungandr
BipolarRats
Jormungandr
7,915
3,675
0
1,884
5,629
4,106
0
0
5,629
51,452
0
W
Pele
DBoyJD
Pele
2,775
668
0
1,331
8,041
2,734
0
937
7,104
0
45,483
W
Raijin
Draghonov
Raijin
3,917
399
0
1,000
4,409
1,444
0
1,127
3,282
42,872
0
L
Chernobog
Gaete_lh
Chernobog
3,951
2,335
0
2,633
4,705
1,613
0
1,170
3,535
0
42,591
W
Hou Yi
enyelom333
Hou Yi
2,794
1,493
0
1,742
3,950
1,208
0
521
3,429
0
33,604
W
2,982
512
0
2,501
7,651
4,829
0
2,226
5,425
9,209
0
L
Mercury
mNoobey
Mercury
4,797
3,034
0
500
8,323
2,896
0
2,638
5,685
0
44,941
L
1,478
265
494
1,432
3,217
1,749
0
660
2,557
11,122
0
L
3,333
89
0
625
4,132
1,499
0
2,431
1,701
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
27,509
359
Minions Killed
304
0
Camps Cleared
0
866,676
Distance Traveled
960,760
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,101
678
106
12
0
205,419
0
W
Jormungandr
6,129
681
90
10
0
158,306
0
W
Pele
5,790
643
66
7
0
235,160
2
W
Raijin
5,980
664
82
9
0
180,448
3
L
Chernobog
5,619
624
84
9
0
170,578
4
W
Hou Yi
4,839
538
57
6
0
177,793
0
W
Geb
4,771
530
9
1
0
209,053
0
L
Mercury
5,350
594
65
7
0
233,660
2
L
Nox
4,396
488
18
2
0
80,675
2
L
Merlin
5,386
598
86
10
0
176,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role