Player Matchup

Hachiman
Hachiman
IIG9II
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
Skylersloyan
Kuzenbo
Level 126
God Stats
32W - 30L
1,532 SR
Queue Stats
638W - 664L
1,446 Elo+
Party 1
Poseidon
Poseidon
ZzSkuddyzZ
Poseidon
Level 87
God Stats
3W - 3L
1,581 SR
Queue Stats
341W - 367L
1,472 Elo+
Party 1
Achilles
Achilles
akaLucasLee
Achilles
Level 107
God Stats
45W - 47L
1,542 SR
Queue Stats
474W - 503L
1,487 Elo+
Party 1
Arachne
Arachne
lts wired
Arachne
Level 113
God Stats
25W - 20L
1,660 SR
Queue Stats
347W - 334L
1,423 Elo+
Party 1
Team Averages
Level 92
1,563 SR
1,466 Elo+

VS

Team Averages
Level 127
1,656 SR
1,480 Elo+
Danzaburou
Danzaburou
ChefBandit_Qc
Danzaburou
Level 170
God Stats
3W - 3L
1,550 SR
Queue Stats
58W - 68L
1,447 Elo+
Solo
Discordia
Discordia
Ciivic
Discordia
Level 66
God Stats
1W - 0L
1,822 SR
Queue Stats
4W - 4L
1,473 Elo+
Solo
Cabrakan
Cabrakan
SmokSumShake
Cabrakan
Level 171
God Stats
14W - 12L
1,606 SR
Queue Stats
535W - 552L
1,479 Elo+
Solo
Chang'e
Chang'e
Teso0512
Chang'e
Level 40
God Stats
20W - 20L
1,634 SR
Queue Stats
178W - 169L
1,460 Elo+
Solo
Fenrir
Fenrir
jollybunny43538
Fenrir
Level 187
God Stats
9W - 5L
1,668 SR
Queue Stats
315W - 268L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IIG9II
Hachiman
14
4 / 5 / 1
9,757
465
8,218
13,316
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Skylersloyan
Kuzenbo
13
1 / 4 / 6
9,608
458
6,823
21,769
30,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
ZzSkuddyzZ
Poseidon
16
5 / 10 / 2
10,729
511
15,832
19,341
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
akaLucasLee
Achilles
15
1 / 7 / 1
9,375
446
9,612
26,746
29,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
lts wired
Arachne
16
1 / 9 / 3
9,814
467
9,940
25,401
10,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChefBandit_Qc
Danzaburou
20
7 / 0 / 7
13,454
641
14,992
16,110
20,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
Ciivic
Discordia
18
5 / 4 / 8
11,905
567
10,864
12,414
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SmokSumShake
Cabrakan
19
2 / 2 / 9
12,576
599
15,046
21,007
25,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Teso0512
Chang'e
17
7 / 6 / 6
10,819
515
13,981
18,638
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
13 / 2 / 12
13,076
623
27,916
21,938
12,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
12
Kills
34
35
Deaths
14
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChefBandit_Qc
Danzaburou
7
0
7
10.5
W
Discordia
Ciivic
Discordia
5
4
8
2.25
L
Hachiman
IIG9II
Hachiman
4
5
1
0.9
L
Kuzenbo
Skylersloyan
Kuzenbo
1
4
6
1
W
Cabrakan
SmokSumShake
Cabrakan
2
2
9
3.25
W
Chang'e
Teso0512
Chang'e
7
6
6
1.67
L
Poseidon
ZzSkuddyzZ
Poseidon
5
10
2
0.6
L
Achilles
akaLucasLee
Achilles
1
7
1
0.21
W
13
2
12
9.5
L
Arachne
lts wired
Arachne
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,425
Damage
82,799
106,573
Taken
90,107
82,146
Mitigated
71,690
13,834
Healing
38,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChefBandit_Qc
Danzaburou
14,992
6,660
378
6,750
16,110
20,546
1,903
2,796
13,314
0
111,906
W
Discordia
Ciivic
Discordia
10,864
575
0
1,540
12,414
5,187
1,948
4,348
8,066
99,569
0
L
Hachiman
IIG9II
Hachiman
8,218
5,031
0
2,853
13,316
5,107
0
1,483
11,313
0
54,133
L
Kuzenbo
Skylersloyan
Kuzenbo
6,823
2,798
0
3,452
21,769
30,140
34
11,620
9,711
30,496
0
W
Cabrakan
SmokSumShake
Cabrakan
15,046
1,453
0
8,345
21,007
25,888
0
7,078
13,929
117,845
0
W
Chang'e
Teso0512
Chang'e
13,981
1,344
2,739
8,063
18,638
7,663
0
7,563
11,075
59,819
0
L
Poseidon
ZzSkuddyzZ
Poseidon
15,832
2,173
0
955
19,341
7,425
1,112
9,262
10,079
85,182
0
L
Achilles
akaLucasLee
Achilles
9,612
1,013
0
1,950
26,746
29,235
0
10,749
15,708
0
58,636
W
27,916
8,141
0
10,363
21,938
12,406
0
6,207
15,731
0
109,013
L
Arachne
lts wired
Arachne
9,940
6,522
0
4,624
25,401
10,239
0
6,915
18,365
0
93,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
61,830
477
Minions Killed
694
0
Camps Cleared
0
1,969,910
Distance Traveled
2,044,632
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,454
641
164
8
0
377,272
8
W
Discordia
11,905
567
159
8
0
407,836
1
L
Hachiman
9,757
465
90
4
0
373,608
0
L
Kuzenbo
9,608
458
37
2
0
400,563
0
W
Cabrakan
12,576
599
167
8
0
363,181
2
W
Chang'e
10,819
515
75
4
0
432,494
5
L
Poseidon
10,729
511
152
7
0
405,537
0
L
Achilles
9,375
446
85
4
0
386,101
0
W
Fenrir
13,076
623
129
6
0
463,849
0
L
Arachne
9,814
467
113
5
0
404,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role