Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
DripPhoenix
Mulan
Level 101
God Stats
5W - 1L
1,825 SR
Queue Stats
153W - 149L
1,569 Elo+
Solo
Bacchus
Bacchus
FCuriel XD1259
Bacchus
Level 104
God Stats
1W - 1L
1,323 SR
Queue Stats
9W - 4L
1,640 Elo+
Party 3
Hou Yi
Hou Yi
MadoxRiper
Hou Yi
Level 149
God Stats
32W - 40L
1,569 SR
Queue Stats
188W - 217L
1,496 Elo+
Party 3
Hercules
Hercules
jbrucier
Hercules
Level 200
God Stats
9W - 7L
1,582 SR
Queue Stats
371W - 352L
1,441 Elo+
Solo
Team Averages
Level 141
1,560 SR
1,529 Elo+

VS

Team Averages
Level 120
1,486 SR
1,516 Elo+
Yu Huang
Yu Huang
CEO of Golf
Yu Huang
Level 133
God Stats
3W - 4L
1,615 SR
Queue Stats
200W - 192L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
Fpeanutbutter
Erlang Shen
Level 119
God Stats
7W - 7L
1,552 SR
Queue Stats
449W - 427L
1,489 Elo+
Solo
Anhur
Anhur
Izvenom13
Anhur
Level 115
God Stats
6W - 3L
1,289 SR
Queue Stats
110W - 87L
1,458 Elo+
Party 2
King Arthur
King Arthur
Segastar24
King Arthur
Level 129
God Stats
1W - 3L
1,331 SR
Queue Stats
247W - 229L
1,606 Elo+
Party 1
Athena
Athena
Wakkaplacca
Athena
Level 106
God Stats
2W - 1L
1,643 SR
Queue Stats
102W - 83L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 2 / 1
9,705
539
13,361
11,174
5,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 4
8,532
474
8,751
13,535
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 4
8,476
471
4,382
11,377
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
MadoxRiper
Hou Yi
15
7 / 1 / 3
9,946
553
16,797
13,625
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
jbrucier
Hercules
17
3 / 2 / 1
11,287
627
12,998
18,287
19,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CEO of Golf
Yu Huang
16
4 / 2 / 0
9,598
533
10,451
13,199
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Fpeanutbutter
Erlang Shen
13
1 / 2 / 3
8,026
446
5,645
16,123
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Izvenom13
Anhur
13
4 / 7 / 0
8,675
482
6,619
14,844
6,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Segastar24
King Arthur
16
1 / 2 / 1
9,609
534
11,315
16,992
20,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
13
0 / 5 / 6
8,116
451
7,261
20,449
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
10
10
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
1
2.75
L
Yu Huang
CEO of Golf
Yu Huang
4
2
0
2
W
2
2
4
2
W
1
3
4
1
L
Erlang Shen
Fpeanutbutter
Erlang Shen
1
2
3
1.25
L
Anhur
Izvenom13
Anhur
4
7
0
0.57
W
Hou Yi
MadoxRiper
Hou Yi
7
1
3
8.5
L
King Arthur
Segastar24
King Arthur
1
2
1
0.75
L
Athena
0
5
6
0.6
W
Hercules
jbrucier
Hercules
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,289
Damage
41,291
67,998
Taken
81,607
44,665
Mitigated
59,330
25,124
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,361
765
0
6,625
11,174
5,229
664
5,289
5,885
92,937
0
L
Yu Huang
CEO of Golf
Yu Huang
10,451
1,006
0
1,000
13,199
4,642
0
8,359
4,840
91,927
0
W
8,751
1,084
0
2,240
13,535
5,655
0
3,868
9,667
0
71,303
W
4,382
650
306
2,329
11,377
9,783
0
3,998
7,379
21,235
0
L
Erlang Shen
Fpeanutbutter
Erlang Shen
5,645
2,512
0
3,444
16,123
8,577
0
2,057
14,066
0
67,664
L
Anhur
Izvenom13
Anhur
6,619
3,901
0
2,692
14,844
6,041
330
802
14,042
0
54,496
W
Hou Yi
MadoxRiper
Hou Yi
16,797
9,527
0
5,556
13,625
4,993
617
3,198
10,427
0
77,856
L
King Arthur
Segastar24
King Arthur
11,315
1,176
0
2,000
16,992
20,031
0
0
16,992
1,695
84,414
L
Athena
7,261
2,424
0
2,274
20,449
20,039
26
6,525
13,924
27,500
0
W
Hercules
jbrucier
Hercules
12,998
4,323
0
8,068
18,287
19,005
225
2,048
16,239
0
99,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,946
Gold Earned
44,024
543
Minions Killed
516
0
Camps Cleared
0
1,750,144
Distance Traveled
1,735,455
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,705
539
139
8
0
320,453
0
L
Yu Huang
9,598
533
152
8
0
343,842
0
W
Mulan
8,532
474
78
4
0
406,985
3
W
Bacchus
8,476
471
35
2
0
375,417
2
L
Erlang Shen
8,026
446
83
5
0
384,243
0
L
Anhur
8,675
482
105
6
0
296,135
5
W
Hou Yi
9,946
553
116
6
0
313,797
3
L
King Arthur
9,609
534
143
8
0
337,095
4
L
Athena
8,116
451
33
2
0
374,140
0
W
Hercules
11,287
627
175
10
0
333,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role