Player Matchup

Thor
Thor
Powlarbaewr
Thor
Level 84
God Stats
7W - 12L
1,448 SR
Queue Stats
90W - 112L
1,046 Elo+
Party 1
Anubis
Anubis
RhonaChanel
Anubis
Level 71
God Stats
11W - 16L
1,565 SR
Queue Stats
27W - 33L
1,116 Elo+
Party 1
Kukulkan
Kukulkan
Stadig
Kukulkan
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
105W - 127L
1,239 Elo+
Party 1
Sylvanus
Sylvanus
munkiee
Sylvanus
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 23L
1,116 Elo+
Party 1
Neith
Neith
ullaredneck
Neith
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 19L
1,171 Elo+
Party 1
Team Averages
Level 39
1,456 SR
1,138 Elo+

VS

Team Averages
Level 56
1,587 SR
1,427 Elo+
Kumbhakarna
Kumbhakarna
Decisen
Kumbhakarna
Level 64
God Stats
4W - 6L
1,577 SR
Queue Stats
54W - 60L
1,407 Elo+
Party 2
Janus
Janus
Derg12338
Janus
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 53L
1,414 Elo+
Party 2
Thanatos
Thanatos
Makakokingo
Thanatos
Level 37
God Stats
4W - 6L
1,705 SR
Queue Stats
150W - 157L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VaxzYT
Ah Muzen Cab
Level 63
God Stats
16W - 12L
1,520 SR
Queue Stats
111W - 104L
1,394 Elo+
Party 2
Cerberus
Cerberus
ticklezvii
Cerberus
Level 72
God Stats
26W - 25L
1,635 SR
Queue Stats
360W - 372L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
6,657
444
6,046
10,969
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
4 / 6 / 0
8,509
567
9,697
10,898
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Stadig
Kukulkan
11
1 / 6 / 5
7,283
486
9,653
9,432
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
munkiee
Sylvanus
10
1 / 3 / 5
6,635
442
3,675
14,111
8,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 9 / 2
5,758
384
3,092
13,296
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Decisen
Kumbhakarna
13
1 / 1 / 9
8,223
548
3,585
11,181
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Derg12338
Janus
13
3 / 3 / 11
8,486
566
8,600
8,679
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Makakokingo
Thanatos
17
15 / 1 / 5
10,671
711
14,613
15,877
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
VaxzYT
Ah Muzen Cab
14
7 / 1 / 1
8,749
583
13,566
6,930
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
ticklezvii
Cerberus
13
2 / 2 / 5
8,277
552
3,503
16,288
10,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
8
Kills
28
29
Deaths
8
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Decisen
Kumbhakarna
1
1
9
5.5
W
Janus
Derg12338
Janus
3
3
11
2.83
W
Thanatos
Makakokingo
Thanatos
15
1
5
17.5
L
2
5
4
0.8
L
Anubis
4
6
0
0.67
L
Kukulkan
Stadig
Kukulkan
1
6
5
0.58
W
Ah Muzen Cab
VaxzYT
Ah Muzen Cab
7
1
1
7.5
L
Sylvanus
munkiee
Sylvanus
1
3
5
1.17
W
Cerberus
ticklezvii
Cerberus
2
2
5
2.25
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,163
Damage
43,867
58,706
Taken
58,955
22,071
Mitigated
31,786
7,469
Healing
29,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Decisen
Kumbhakarna
3,585
114
131
4,372
11,181
8,959
415
2,205
8,976
22,562
0
W
Janus
Derg12338
Janus
8,600
851
0
614
8,679
2,775
0
4,137
4,542
46,883
0
W
Thanatos
Makakokingo
Thanatos
14,613
3,420
0
16,117
15,877
6,522
0
5,202
10,675
0
94,563
L
6,046
1,727
158
258
10,969
3,113
0
1,477
9,386
0
32,829
L
Anubis
9,697
834
0
2,933
10,898
4,136
1,336
3,241
7,577
62,797
0
L
Kukulkan
Stadig
Kukulkan
9,653
1,212
0
250
9,432
2,438
162
3,323
5,797
37,609
0
W
Ah Muzen Cab
VaxzYT
Ah Muzen Cab
13,566
5,690
0
922
6,930
2,603
2,785
1,470
5,460
0
81,857
L
Sylvanus
munkiee
Sylvanus
3,675
1,981
1,781
1,875
14,111
8,239
54
4,872
9,151
13,951
0
W
Cerberus
ticklezvii
Cerberus
3,503
478
0
6,970
16,288
10,927
464
10,011
6,277
48,714
0
L
3,092
837
0
214
13,296
4,145
360
2,189
11,107
0
23,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
44,406
268
Minions Killed
493
0
Camps Cleared
0
1,328,191
Distance Traveled
1,441,066
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,223
548
29
2
0
290,269
0
W
Janus
8,486
566
74
5
0
266,846
5
W
Thanatos
10,671
711
138
9
0
358,706
5
L
Thor
6,657
444
52
3
0
263,614
0
L
Anubis
8,509
567
92
6
0
239,732
0
L
Kukulkan
7,283
486
61
4
0
294,554
0
W
Ah Muzen Cab
8,749
583
144
10
0
281,923
0
L
Sylvanus
6,635
442
25
2
0
258,727
0
W
Cerberus
8,277
552
108
7
0
243,322
2
L
Neith
5,758
384
38
3
0
271,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role