Player Matchup

Baron Samedi
Baron Samedi
Bronze III
H8ME0114
Baron Samedi
Bronze III
Level 58
God Stats
4W - 10L
1,468 SR
Queue Stats
10W - 24L
1,326 MMR
Solo
Ix Chel
Ix Chel
Gold V
QueezyBreezy_
Ix Chel
Gold V
Level 157
God Stats
33W - 34L
1,591 SR
Queue Stats
446W - 452L
1,344 MMR
Solo
Susano
Susano
Bronze V
VSVP Nick
Susano
Bronze V
Level 153
God Stats
0W - 1L
1,945 SR
Queue Stats
3W - 10L
1,342 MMR
Party 2
Chernobog
Chernobog
Bronze III
WinterStorm440
Chernobog
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,354 MMR
Solo
Jormungandr
Jormungandr
Silver V
wetbagel69
Jormungandr
Silver V
Level 164
God Stats
5W - 11L
1,604 SR
Queue Stats
11W - 21L
1,340 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,622 SR
1,341 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,672 SR
1,341 MMR
Pele
Pele
Gold III
Beardus93
Pele
Gold III
Level 129
God Stats
9W - 3L
1,764 SR
Queue Stats
858W - 842L
1,494 MMR
Party 1
Charon
Charon
Silver I
Kizito
Charon
Silver I
Level 127
God Stats
7W - 7L
1,586 SR
Queue Stats
99W - 104L
1,210 MMR
Party 1
Freya
Freya
Gold V
PhotonBeast
Freya
Gold V
Level 126
God Stats
86W - 67L
1,628 SR
Queue Stats
201W - 203L
1,351 MMR
Solo
Hades
Hades
Silver III
SlumpHound
Hades
Silver III
Level 119
God Stats
1W - 2L
1,597 SR
Queue Stats
10W - 16L
1,324 MMR
Solo
Serqet
Serqet
Silver IV
StereoLovexJR
Serqet
Silver IV
Level 44
God Stats
26W - 23L
1,787 SR
Queue Stats
174W - 171L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H8ME0114
Baron Samedi
13
0 / 4 / 1
8,262
459
3,361
14,523
8,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
15
0 / 5 / 0
8,867
493
6,856
14,134
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
VSVP Nick
Susano
11
0 / 2 / 0
7,475
415
1,567
10,793
4,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
WinterStorm440
Chernobog
12
0 / 6 / 0
7,516
418
2,545
12,629
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
wetbagel69
Jormungandr
15
3 / 1 / 0
9,190
511
9,548
14,380
11,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThanatosSurtrAgniAthenaHercules

VS

Bans
Ne ZhaThorAo KuangFenrirKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 0 / 2
11,292
627
8,393
12,882
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Kizito
Charon
14
0 / 0 / 7
9,530
529
5,043
6,271
4,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
11 / 0 / 2
11,320
629
22,127
15,205
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
16
0 / 3 / 1
10,135
563
9,477
14,874
9,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 0 / 0
5,405
300
0
300
65
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
7
0
2
8
L
Baron Samedi
H8ME0114
Baron Samedi
0
4
1
0.13
W
Charon
Kizito
Charon
0
0
7
3.5
W
11
0
2
12
L
Ix Chel
0
5
0
0
W
Hades
0
3
1
0.17
W
0
0
0
0
L
Susano
VSVP Nick
Susano
0
2
0
0
L
Chernobog
WinterStorm440
Chernobog
0
6
0
0
L
Jormungandr
wetbagel69
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
45,040
66,459
Taken
49,532
37,136
Mitigated
29,197
14,936
Healing
26,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,393
2,183
0
5,414
12,882
6,232
501
2,212
10,670
0
124,618
L
Baron Samedi
H8ME0114
Baron Samedi
3,361
490
799
4,428
14,523
8,984
0
8,655
5,835
44,446
0
W
Charon
Kizito
Charon
5,043
842
0
1,776
6,271
4,685
498
2,388
3,883
31,751
0
W
22,127
6,452
0
11,444
15,205
8,297
411
5,973
9,232
109,869
0
L
Ix Chel
6,856
510
119
2,450
14,134
6,271
265
8,457
5,477
89,063
0
W
Hades
9,477
737
40
8,055
14,874
9,918
0
10,049
4,825
81,288
0
W
0
0
0
0
300
65
0
0
300
0
1,271
L
Susano
VSVP Nick
Susano
1,567
58
0
2,172
10,793
4,656
0
1,203
9,590
0
47,694
L
Chernobog
WinterStorm440
Chernobog
2,545
1,120
0
2,120
12,629
5,279
0
10,173
2,414
0
49,628
L
Jormungandr
wetbagel69
Jormungandr
9,548
3,564
0
2,848
14,380
11,946
0
7,789
6,496
65,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
47,682
482
Minions Killed
537
0
Camps Cleared
0
1,593,888
Distance Traveled
1,457,457
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,292
627
186
10
0
414,868
2
L
Baron Samedi
8,262
459
81
5
0
319,171
0
W
Charon
9,530
529
45
3
0
356,233
1
W
Freya
11,320
629
155
9
0
346,985
0
L
Ix Chel
8,867
493
143
8
0
312,981
2
W
Hades
10,135
563
150
8
0
319,022
4
W
Serqet
5,405
300
1
0
0
20,349
0
L
Susano
7,475
415
67
4
0
314,270
0
L
Chernobog
7,516
418
90
5
0
309,728
6
L
Jormungandr
9,190
511
101
6
0
337,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role