Player Matchup

Ishtar
Ishtar
Alyshire
Ishtar
Level 89
God Stats
6W - 2L
1,642 SR
Queue Stats
505W - 506L
1,454 Elo+
Solo
Lancelot
Lancelot
CertainYak999
Lancelot
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,439 Elo+
Solo
Amaterasu
Amaterasu
KeruptiveKieran
Amaterasu
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo
Cliodhna
Cliodhna
djquasi96
Cliodhna
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,516 Elo+
Solo
Yemoja
Yemoja
nich19877
Yemoja
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
191W - 150L
1,468 Elo+
Solo
Team Averages
Level 106
1,574 SR
1,472 Elo+

VS

Team Averages
Level 117
1,461 SR
1,489 Elo+
Shiva
Shiva
 
Shiva
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CornDoggy108
Janus
Level 127
God Stats
5W - 6L
1,441 SR
Queue Stats
193W - 177L
1,512 Elo+
Party 2
Charybdis
Charybdis
QxPr3d4t0rxQ
Charybdis
Level 105
God Stats
2W - 5L
1,363 SR
Queue Stats
222W - 216L
1,456 Elo+
Party 1
Hel
Hel
WallMasta66
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alyshire
Ishtar
12
2 / 7 / 3
7,215
722
8,272
11,963
5,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
CertainYak999
Lancelot
12
1 / 7 / 4
7,361
736
8,644
14,541
8,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
KeruptiveKieran
Amaterasu
13
1 / 7 / 3
7,309
731
5,707
15,671
16,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
djquasi96
Cliodhna
13
1 / 6 / 4
7,109
711
15,725
14,770
7,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
nich19877
Yemoja
13
2 / 5 / 5
7,586
759
5,297
13,311
14,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
10 / 1 / 22
11,076
1,108
15,030
24,517
24,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
15
8 / 2 / 21
10,312
1,031
10,217
12,773
18,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 1 / 16
9,724
972
18,420
5,358
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
QxPr3d4t0rxQ
Charybdis
13
2 / 3 / 14
8,084
808
9,882
9,617
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 24
8,617
862
10,528
11,799
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
7
Kills
32
32
Deaths
8
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
1
22
21
W
Bacchus
 
Bacchus
8
2
21
9.25
L
Ishtar
Alyshire
Ishtar
2
7
3
0.5
L
Lancelot
CertainYak999
Lancelot
1
7
4
0.43
W
9
1
16
17
L
Amaterasu
KeruptiveKieran
Amaterasu
1
7
3
0.36
W
Charybdis
QxPr3d4t0rxQ
Charybdis
2
3
14
3
W
3
1
24
15
L
Cliodhna
djquasi96
Cliodhna
1
6
4
0.5
L
Yemoja
nich19877
Yemoja
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
64,077
70,256
Taken
64,064
52,206
Mitigated
53,784
13,001
Healing
36,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,030
973
2,230
10,413
24,517
24,944
414
1,498
23,019
0
27,106
W
Bacchus
 
Bacchus
10,217
690
336
2,277
12,773
18,867
941
1,462
11,311
19,346
527
L
Ishtar
Alyshire
Ishtar
8,272
3,742
298
621
11,963
5,376
0
5,780
5,999
0
15,346
L
Lancelot
CertainYak999
Lancelot
8,644
1,349
988
1,855
14,541
8,654
0
9,354
4,987
0
16,919
W
18,420
1,280
491
759
5,358
2,100
1,626
846
4,512
28,569
0
L
Amaterasu
KeruptiveKieran
Amaterasu
5,707
2,431
356
1,994
15,671
16,489
0
8,025
7,461
0
14,913
W
Charybdis
QxPr3d4t0rxQ
Charybdis
9,882
5,074
0
1,095
9,617
3,376
3,691
1,033
8,584
0
15,315
W
10,528
1,123
12,128
6,884
11,799
4,497
886
458
11,341
16,963
0
L
Cliodhna
djquasi96
Cliodhna
15,725
1,440
457
2,460
14,770
7,332
0
6,423
8,131
0
26,374
L
Yemoja
nich19877
Yemoja
5,297
1,283
3,161
811
13,311
14,355
0
7,935
5,040
9,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
47,813
84
Minions Killed
107
0
Camps Cleared
0
768,266
Distance Traveled
992,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,076
1,108
22
2
0
224,317
0
W
Bacchus
10,312
1,031
14
1
0
196,861
0
L
Ishtar
7,215
722
8
1
0
127,094
0
L
Lancelot
7,361
736
19
2
0
168,790
0
W
Janus
9,724
972
37
4
0
197,161
0
L
Amaterasu
7,309
731
19
2
0
152,808
0
W
Charybdis
8,084
808
19
2
0
168,468
0
W
Hel
8,617
862
15
2
0
205,782
0
L
Cliodhna
7,109
711
25
3
0
184,758
0
L
Yemoja
7,586
759
13
1
0
134,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role