Player Matchup

Arachne
Arachne
DoctorFlux
Arachne
Level 62
God Stats
80W - 73L
1,528 SR
Queue Stats
307W - 325L
1,452 Elo+
Party 1
Shiva
Shiva
Syldara2nd
Shiva
Level 87
God Stats
15W - 16L
1,524 SR
Queue Stats
518W - 517L
1,476 Elo+
Party 1
Vulcan
Vulcan
Teshh
Vulcan
Level 107
God Stats
0W - 2L
1,571 SR
Queue Stats
78W - 90L
1,393 Elo+
Solo
Poseidon
Poseidon
Zellsius
Poseidon
Level 5
God Stats
2W - 6L
1,505 SR
Queue Stats
3W - 10L
1,463 Elo+
Party 1
Ganesha
Ganesha
dsbgib1
Ganesha
Level 59
God Stats
4W - 10L
1,357 SR
Queue Stats
298W - 294L
1,463 Elo+
Party 1
Team Averages
Level 64
1,497 SR
1,449 Elo+

VS

Team Averages
Level 84
1,586 SR
1,467 Elo+
Ares
Ares
Bl4ckStrat
Ares
Level 46
God Stats
12W - 7L
1,610 SR
Queue Stats
127W - 122L
1,453 Elo+
Solo
Ra
Ra
Cz_gamer_hk
Ra
Level 182
God Stats
17W - 10L
1,636 SR
Queue Stats
1,158W - 1,141L
1,461 Elo+
Solo
Cthulhu
Cthulhu
FelsAchat7
Cthulhu
Level 92
God Stats
39W - 17L
1,677 SR
Queue Stats
341W - 326L
1,397 Elo+
Solo
Mercury
Mercury
cawkagtn
Mercury
Level 66
God Stats
4W - 3L
1,225 SR
Queue Stats
116W - 113L
1,608 Elo+
Solo
Danzaburou
Danzaburou
kezzerio
Danzaburou
Level 33
God Stats
8W - 11L
1,781 SR
Queue Stats
135W - 163L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoctorFlux
Arachne
11
3 / 6 / 2
7,678
480
9,544
16,310
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
15
5 / 2 / 0
9,434
590
8,640
16,465
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Teshh
Vulcan
11
1 / 4 / 1
7,197
450
7,684
7,754
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Zellsius
Poseidon
12
0 / 5 / 1
6,728
421
5,043
7,424
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
dsbgib1
Ganesha
11
1 / 6 / 1
7,387
462
5,128
17,533
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
9,315
582
11,096
11,792
9,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 8
8,708
544
7,139
9,377
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
FelsAchat7
Cthulhu
15
1 / 2 / 1
8,989
562
8,357
10,887
8,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Mercury
cawkagtn
Mercury
15
8 / 3 / 5
9,256
579
9,537
15,879
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
kezzerio
Danzaburou
14
9 / 1 / 4
9,778
611
10,408
11,456
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
10
Kills
23
23
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
1
2
8
2.5
L
Arachne
DoctorFlux
Arachne
3
6
2
0.67
W
Cthulhu
FelsAchat7
Cthulhu
1
2
1
0.75
L
Shiva
5
2
0
2.5
L
Vulcan
Teshh
Vulcan
1
4
1
0.38
L
Poseidon
Zellsius
Poseidon
0
5
1
0.1
W
Mercury
cawkagtn
Mercury
8
3
5
3.5
L
Ganesha
dsbgib1
Ganesha
1
6
1
0.25
W
Danzaburou
kezzerio
Danzaburou
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,039
Damage
46,537
65,486
Taken
59,391
36,886
Mitigated
32,722
14,706
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,096
454
2,252
2,351
11,792
9,422
589
5,251
6,541
23,269
0
W
7,139
1,153
161
943
9,377
3,425
82
4,176
5,150
68,911
0
L
Arachne
DoctorFlux
Arachne
9,544
7,302
0
2,684
16,310
6,434
0
4,737
11,359
0
53,517
W
Cthulhu
FelsAchat7
Cthulhu
8,357
869
0
2,041
10,887
8,842
249
0
10,229
58,884
395
L
Shiva
8,640
1,735
0
7,384
16,465
11,779
0
8,107
7,628
0
64,141
L
Vulcan
Teshh
Vulcan
7,684
3,447
0
1,637
7,754
2,788
0
2,885
4,729
46,285
0
L
Poseidon
Zellsius
Poseidon
5,043
984
0
250
7,424
3,127
719
3,832
3,576
43,725
0
W
Mercury
cawkagtn
Mercury
9,537
4,325
0
5,156
15,879
6,284
353
3,580
12,199
0
68,936
L
Ganesha
dsbgib1
Ganesha
5,128
520
241
2,510
17,533
12,758
258
5,482
11,997
22,195
0
W
Danzaburou
kezzerio
Danzaburou
10,408
6,289
0
4,896
11,456
4,749
2,417
4,848
6,559
0
71,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
46,046
367
Minions Killed
489
0
Camps Cleared
0
1,461,547
Distance Traveled
1,585,129
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,315
582
19
1
0
305,684
5
W
Ra
8,708
544
141
9
0
333,677
0
L
Arachne
7,678
480
82
5
0
349,216
4
W
Cthulhu
8,989
562
99
6
0
285,757
0
L
Shiva
9,434
590
102
6
0
328,097
7
L
Vulcan
7,197
450
78
5
0
222,613
2
L
Poseidon
6,728
421
100
6
0
258,140
0
W
Mercury
9,256
579
109
7
0
384,422
2
L
Ganesha
7,387
462
5
0
0
303,481
8
W
Danzaburou
9,778
611
121
8
0
275,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role