Player Matchup

Apollo
Apollo
 
Apollo
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Garonii
Neith
Level 124
God Stats
3W - 5L
1,237 SR
Queue Stats
55W - 68L
1,443 Elo+
Solo
Bacchus
Bacchus
KCxSlapzz
Bacchus
Level 103
God Stats
11W - 16L
1,536 SR
Queue Stats
450W - 414L
1,479 Elo+
Solo
Scylla
Scylla
NemesisIRL
Scylla
Level 124
God Stats
10W - 11L
1,506 SR
Queue Stats
272W - 252L
1,574 Elo+
Solo
Zeus
Zeus
dawnofrebirth
Zeus
Level 157
God Stats
12W - 15L
1,609 SR
Queue Stats
440W - 417L
1,559 Elo+
Solo
Team Averages
Level 138
1,477 SR
1,511 Elo+

VS

Team Averages
Level 137
1,609 SR
1,462 Elo+
Olorun
Olorun
FURSHY
Olorun
Level 143
God Stats
9W - 5L
1,287 SR
Queue Stats
490W - 513L
1,459 Elo+
Solo
Bacchus
Bacchus
Herrikaine
Bacchus
Level 129
God Stats
2W - 0L
1,760 SR
Queue Stats
18W - 23L
1,333 Elo+
Solo
Hera
Hera
Mk4_ToyotaSupra
Hera
Level 129
God Stats
33W - 13L
1,787 SR
Queue Stats
362W - 357L
1,503 Elo+
Solo
Tiamat
Tiamat
ThelastVeneficus
Tiamat
Level 139
God Stats
18W - 13L
1,576 SR
Queue Stats
87W - 84L
1,492 Elo+
Solo
Bastet
Bastet
lighting4607
Bastet
Level 143
God Stats
18W - 11L
1,633 SR
Queue Stats
195W - 173L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 7 / 3
9,020
564
6,350
18,652
6,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Garonii
Neith
12
1 / 5 / 1
7,602
475
5,197
11,860
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KCxSlapzz
Bacchus
13
2 / 2 / 4
8,030
502
5,710
11,768
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
NemesisIRL
Scylla
13
2 / 2 / 2
7,618
476
6,071
11,502
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
5 / 5 / 2
9,239
577
13,291
9,606
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FURSHY
Olorun
12
2 / 3 / 6
7,896
494
7,717
11,429
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Herrikaine
Bacchus
12
0 / 1 / 7
7,756
485
5,883
11,627
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 3
10,251
641
12,105
8,368
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
8,496
531
8,429
12,637
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
10 / 2 / 6
10,190
637
10,765
16,666
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
21
21
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
7
3
0.64
W
Olorun
FURSHY
Olorun
2
3
6
1.67
L
Neith
Garonii
Neith
1
5
1
0.3
W
Bacchus
Herrikaine
Bacchus
0
1
7
3.5
L
Bacchus
KCxSlapzz
Bacchus
2
2
4
2
W
6
2
3
3.75
L
Scylla
NemesisIRL
Scylla
2
2
2
1.5
W
3
5
3
0.9
L
5
5
2
1.2
W
Bastet
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
44,899
63,388
Taken
60,727
31,435
Mitigated
35,156
18,031
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,350
3,915
0
5,820
18,652
6,953
2,411
10,129
8,445
0
65,209
W
Olorun
FURSHY
Olorun
7,717
4,123
368
2,387
11,429
4,861
88
4,287
7,142
49,816
5,375
L
Neith
Garonii
Neith
5,197
1,129
0
3,875
11,860
4,503
250
7,483
4,377
0
57,191
W
Bacchus
Herrikaine
Bacchus
5,883
650
359
2,473
11,627
12,637
33
4,906
6,721
21,703
0
L
Bacchus
KCxSlapzz
Bacchus
5,710
889
97
3,505
11,768
13,144
0
7,281
4,369
21,250
0
W
12,105
2,779
16
293
8,368
3,202
472
1,515
6,853
89,379
890
L
Scylla
NemesisIRL
Scylla
6,071
1,260
0
2,136
11,502
3,264
0
2,668
8,740
55,831
0
W
8,429
426
0
3,026
12,637
7,385
0
8,236
4,401
47,839
0
L
13,291
1,107
0
2,598
9,606
3,571
360
5,824
3,382
67,782
0
W
Bastet
10,765
2,823
0
6,890
16,666
7,071
0
6,731
9,935
0
70,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
44,589
420
Minions Killed
423
0
Camps Cleared
0
1,422,918
Distance Traveled
1,517,795
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,020
564
104
7
0
263,762
0
W
Olorun
7,896
494
80
5
0
293,196
0
L
Neith
7,602
475
98
6
0
239,103
0
W
Bacchus
7,756
485
28
2
0
338,179
8
L
Bacchus
8,030
502
16
1
0
313,105
0
W
Hera
10,251
641
141
9
0
266,704
7
L
Scylla
7,618
476
77
5
0
318,727
0
W
Tiamat
8,496
531
90
6
0
290,554
0
L
Zeus
9,239
577
125
8
0
288,221
6
W
Bastet
10,190
637
84
5
0
329,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role