Player Matchup

Freya
Freya
 
Freya
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Madman667
Raijin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,520 Elo+
Party 3
Jing Wei
Jing Wei
Majin-_-K
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
MarkDCUK
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,480 Elo+
Party 1
Ganesha
Ganesha
fister12
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,399 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,467 Elo+

VS

Team Averages
Level 125
1,516 SR
1,446 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
AlexenYT
He Bo
Level 158
God Stats
1W - 0L
1,581 SR
Queue Stats
4W - 4L
1,405 Elo+
Party 2
Anhur
Anhur
Nicktrus
Anhur
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 128L
1,443 Elo+
Party 4
Anubis
Anubis
zanguetssu
Anubis
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 155L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 3 / 0
6,244
520
1,029
3,185
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Madman667
Raijin
12
1 / 3 / 2
7,772
648
4,567
5,413
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Majin-_-K
Jing Wei
17
3 / 4 / 8
8,437
703
10,427
12,299
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MarkDCUK
Aphrodite
18
8 / 5 / 4
10,154
846
10,913
15,122
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
fister12
Ganesha
16
0 / 7 / 12
8,843
737
12,482
22,857
24,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 2 / 9
11,073
923
8,400
11,037
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
 
Da Ji
13
3 / 4 / 7
8,908
742
6,961
11,830
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
AlexenYT
He Bo
18
8 / 2 / 9
10,596
883
16,197
12,163
5,584
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anhur
Nicktrus
Anhur
15
3 / 3 / 12
9,565
797
9,178
12,255
5,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
zanguetssu
Anubis
18
3 / 3 / 14
10,371
864
14,780
10,076
5,889
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
13
Kills
22
22
Deaths
14
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
W
Hel
 
Hel
5
2
9
4.75
W
Da Ji
 
Da Ji
3
4
7
1.63
W
He Bo
AlexenYT
He Bo
8
2
9
6.25
L
Raijin
Madman667
Raijin
1
3
2
0.67
L
Jing Wei
Majin-_-K
Jing Wei
3
4
8
1.75
L
Aphrodite
MarkDCUK
Aphrodite
8
5
4
2
W
Anhur
Nicktrus
Anhur
3
3
12
3
L
Ganesha
fister12
Ganesha
0
7
12
0.86
W
Anubis
zanguetssu
Anubis
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,418
Damage
55,516
58,876
Taken
57,361
39,733
Mitigated
28,559
19,515
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,029
298
0
51
3,185
626
0
1,552
1,633
1,370
0
W
Hel
 
Hel
8,400
1,632
3,882
3,027
11,037
5,217
774
6,657
4,380
23,525
0
W
Da Ji
 
Da Ji
6,961
640
2,419
1,741
11,830
6,470
772
3,930
7,900
0
9,007
W
He Bo
AlexenYT
He Bo
16,197
1,457
1,467
2,418
12,163
5,584
1,815
5,176
6,987
29,841
0
L
Raijin
Madman667
Raijin
4,567
167
148
65
5,413
1,597
0
3,462
1,951
8,764
0
L
Jing Wei
Majin-_-K
Jing Wei
10,427
7,341
629
2,053
12,299
4,656
0
8,056
4,243
0
17,623
L
Aphrodite
MarkDCUK
Aphrodite
10,913
1,387
7,556
6,698
15,122
7,933
0
9,840
5,282
28,161
0
W
Anhur
Nicktrus
Anhur
9,178
3,479
2,190
1,838
12,255
5,399
2,399
5,347
6,908
0
21,449
L
Ganesha
fister12
Ganesha
12,482
947
623
1,692
22,857
24,921
104
16,467
6,390
25,918
0
W
Anubis
zanguetssu
Anubis
14,780
577
2,205
3,256
10,076
5,889
1,081
7,881
2,195
39,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
50,513
94
Minions Killed
144
0
Camps Cleared
0
644,455
Distance Traveled
1,038,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,244
520
0
0
0
39,609
0
W
Hel
11,073
923
35
3
0
169,486
0
W
Da Ji
8,908
742
8
1
0
196,863
0
W
He Bo
10,596
883
34
3
0
245,371
0
L
Raijin
7,772
648
15
1
0
43,607
0
L
Jing Wei
8,437
703
23
2
0
187,463
0
L
Aphrodite
10,154
846
50
4
0
197,053
0
W
Anhur
9,565
797
15
1
0
229,406
0
L
Ganesha
8,843
737
6
1
0
176,723
0
W
Anubis
10,371
864
52
4
0
197,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role